Player Matchup

Ravana
Ravana
GetBetterKid716
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,294 Elo+
Solo
Ymir
Ymir
Thragarr
Ymir
Level 23
God Stats
1W - 1L
1,721 SR
Queue Stats
37W - 24L
1,550 Elo+
Party 2
Merlin
Merlin
charles2qc2
Merlin
Level 28
God Stats
10W - 6L
1,362 SR
Queue Stats
138W - 99L
1,537 Elo+
Party 2
Izanami
Izanami
ghostofnappa11
Izanami
Level 27
God Stats
2W - 4L
1,694 SR
Queue Stats
72W - 74L
1,500 Elo+
Solo
Bellona
Bellona
sphynxes
Bellona
Level 29
God Stats
9W - 14L
1,512 SR
Queue Stats
134W - 129L
1,530 Elo+
Party 2
Team Averages
Level 23
1,558 SR
1,482 Elo+

VS

Team Averages
Level 14
1,482 SR
1,546 Elo+
Ares
Ares
KaioVinici
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
Marllysonm17
Guan Yu
Level 5
God Stats
1W - 1L
1,675 SR
Queue Stats
2W - 1L
1,759 Elo+
Party 1
Olorun
Olorun
Raisheimione
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,398 Elo+
Party 1
Thanatos
Thanatos
TrondorSlayder
Thanatos
Level 16
God Stats
0W - 3L
1,281 SR
Queue Stats
76W - 61L
1,410 Elo+
Party 1
Anubis
Anubis
YnkYigans
Anubis
Level 18
God Stats
30W - 34L
1,452 SR
Queue Stats
78W - 101L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 11
13,664
547
12,755
15,600
9,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
18
9 / 4 / 17
14,110
564
12,235
18,970
17,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
18 / 1 / 10
15,733
629
29,925
14,112
5,068
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 6 / 12
14,738
590
15,448
16,323
5,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
sphynxes
Bellona
20
6 / 0 / 5
14,864
595
9,874
14,637
11,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 8
10,820
433
8,770
26,606
21,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Marllysonm17
Guan Yu
13
0 / 7 / 0
8,224
329
2,248
15,176
15,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
16
4 / 8 / 5
10,402
416
10,616
23,758
9,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
16
4 / 8 / 4
11,218
449
9,001
20,012
12,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
YnkYigans
Anubis
16
2 / 11 / 1
10,476
419
13,622
19,132
8,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
46
Kills
13
14
Deaths
46
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
3
12
8
0.58
L
Guan Yu
Marllysonm17
Guan Yu
0
7
0
0
L
Olorun
4
8
5
0.81
W
Ymir
9
4
17
4.38
L
Thanatos
4
8
4
0.75
L
Anubis
YnkYigans
Anubis
2
11
1
0.23
W
Merlin
18
1
10
23
W
7
6
12
2.17
W
Bellona
sphynxes
Bellona
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,237
Damage
44,257
79,642
Taken
104,684
50,176
Mitigated
67,127
20,851
Healing
27,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,755
3,224
0
5,679
15,600
9,495
499
5,903
9,697
0
88,834
L
8,770
1,557
503
540
26,606
21,553
330
12,160
14,122
30,294
0
L
Guan Yu
Marllysonm17
Guan Yu
2,248
548
0
1,012
15,176
15,078
0
2,552
12,532
0
21,934
L
Olorun
10,616
6,187
2,385
8,375
23,758
9,140
808
9,709
13,837
56,537
0
W
Ymir
12,235
1,277
0
2,378
18,970
17,868
500
10,176
8,794
48,619
0
L
Thanatos
9,001
1,639
0
11,811
20,012
12,893
308
7,130
12,679
0
53,476
L
Anubis
YnkYigans
Anubis
13,622
555
0
3,364
19,132
8,463
750
10,141
8,585
75,545
0
W
Merlin
29,925
1,193
0
4,125
14,112
5,068
3,493
9,439
4,673
98,699
0
W
15,448
11,805
0
3,738
16,323
5,984
4,633
7,611
8,712
0
131,113
W
Bellona
sphynxes
Bellona
9,874
3,531
0
4,931
14,637
11,761
4,900
4,032
10,605
60
96,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,109
Gold Earned
51,140
678
Minions Killed
371
0
Camps Cleared
0
2,217,401
Distance Traveled
1,897,767
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,664
547
128
5
0
451,630
2
L
Ares
10,820
433
43
2
0
374,440
2
L
Guan Yu
8,224
329
36
1
0
337,214
1
L
Olorun
10,402
416
98
4
0
415,965
1
W
Ymir
14,110
564
52
2
0
415,378
3
L
Thanatos
11,218
449
83
3
0
425,709
1
L
Anubis
10,476
419
111
4
0
344,439
0
W
Merlin
15,733
629
156
6
0
450,939
4
W
Izanami
14,738
590
174
7
0
404,139
2
W
Bellona
14,864
595
168
7
0
495,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role