Player Matchup

Skadi
Skadi
GutPiper789
Skadi
Level 27
God Stats
6W - 7L
1,432 SR
Queue Stats
151W - 154L
1,459 Elo+
Party 1
Pele
Pele
PrONiX_Smoker
Pele
Level 22
God Stats
16W - 8L
1,492 SR
Queue Stats
57W - 51L
1,324 Elo+
Solo
Yemoja
Yemoja
RUMORCALIPINHA
Yemoja
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
200W - 222L
1,434 Elo+
Solo
Ymir
Ymir
Raimo_98
Ymir
Level 5
God Stats
2W - 4L
1,418 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 1
Eset
Eset
giga-giga50
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,172 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,355 Elo+

VS

Team Averages
Level 27
1,478 SR
1,419 Elo+
Eset
Eset
FloydRO24
Eset
Level 28
God Stats
1W - 1L
1,384 SR
Queue Stats
271W - 323L
1,350 Elo+
Solo
Arachne
Arachne
FunKy TeqzR
Arachne
Level 20
God Stats
14W - 14L
1,427 SR
Queue Stats
31W - 45L
1,262 Elo+
Solo
Xbalanque
Xbalanque
JeanPaulzefrench
Xbalanque
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 139L
1,598 Elo+
Party 2
Neith
Neith
djomlabate
Neith
Level 28
God Stats
25W - 25L
1,471 SR
Queue Stats
65W - 74L
1,300 Elo+
Solo
Yemoja
Yemoja
xXPoSiTioNSXx
Yemoja
Level 28
God Stats
35W - 31L
1,608 SR
Queue Stats
62W - 50L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
9,195
438
11,768
17,360
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
12 / 7 / 3
11,228
535
20,083
20,697
7,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 5 / 4
8,292
395
4,756
14,169
5,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
12
1 / 8 / 3
8,271
394
3,117
16,316
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 11 / 2
7,370
351
602
10,499
2,869
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 7 / 8
9,886
471
4,853
13,677
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
FunKy TeqzR
Arachne
14
2 / 0 / 8
9,234
440
3,537
11,251
4,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
18
23 / 3 / 7
12,755
607
30,377
18,201
7,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
15
5 / 2 / 12
10,038
478
11,870
8,526
3,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 6 / 18
10,156
484
12,459
17,500
17,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
17
Kills
38
39
Deaths
18
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Eset
3
7
8
1
W
Arachne
FunKy TeqzR
Arachne
2
0
8
6
L
3
8
7
0.81
W
Xbalanque
23
3
7
8.83
L
12
7
3
1.93
L
1
5
4
0.6
L
Ymir
1
8
3
0.31
W
Neith
5
2
12
5.5
L
0
11
2
0.09
W
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,326
Damage
63,096
79,041
Taken
69,155
31,261
Mitigated
37,083
14,445
Healing
24,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
4,853
692
1,242
3,361
13,677
4,113
1,893
349
13,328
49,176
0
W
Arachne
FunKy TeqzR
Arachne
3,537
1,994
0
4,080
11,251
4,791
1,421
277
10,974
0
52,284
L
11,768
5,581
0
4,033
17,360
5,761
0
4,615
12,360
0
42,226
W
Xbalanque
30,377
18,313
0
5,648
18,201
7,039
2,775
3,407
14,794
0
88,391
L
20,083
4,224
662
2,948
20,697
7,920
0
4,299
16,098
0
54,971
L
4,756
328
427
3,526
14,169
5,569
30
3,325
10,691
26,331
0
L
Ymir
3,117
674
0
1,739
16,316
9,142
0
2,462
13,624
24,444
0
W
Neith
11,870
2,957
219
2,298
8,526
3,308
1,926
1,348
7,178
0
61,152
L
602
0
112
998
10,499
2,869
0
1,513
8,956
30,592
0
W
12,459
1,033
2,520
5,396
17,500
17,832
546
3,094
14,406
39,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
52,069
280
Minions Killed
434
0
Camps Cleared
0
1,515,962
Distance Traveled
1,800,369
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,886
471
88
4
0
372,378
3
W
Arachne
9,234
440
98
5
0
392,897
2
L
Skadi
9,195
438
60
3
0
297,745
8
W
Xbalanque
12,755
607
107
5
0
351,226
1
L
Pele
11,228
535
80
4
0
383,223
3
L
Yemoja
8,292
395
45
2
0
273,147
1
L
Ymir
8,271
394
42
2
0
327,672
1
W
Neith
10,038
478
82
4
0
354,590
1
L
Eset
7,370
351
53
3
0
234,175
0
W
Yemoja
10,156
484
59
3
0
329,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role