Player Matchup

Ymir
Ymir
MajinCroku
Ymir
Level 41
God Stats
12W - 26L
1,417 SR
Queue Stats
106W - 173L
1,123 Elo+
Solo
Chang'e
Chang'e
SleepyVert
Chang'e
Level 111
God Stats
5W - 4L
1,600 SR
Queue Stats
51W - 53L
1,535 Elo+
Solo
Tyr
Tyr
Suumyydii
Tyr
Level 90
God Stats
1W - 2L
1,325 SR
Queue Stats
131W - 128L
1,458 Elo+
Solo
Team Averages
Level 81
1,448 SR
1,372 Elo+

VS

Team Averages
Level 85
1,562 SR
1,428 Elo+
Scylla
Scylla
AyoHYFR
Scylla
Level 160
God Stats
3W - 5L
1,780 SR
Queue Stats
154W - 187L
1,533 Elo+
Solo
Skadi
Skadi
Cayeguayy0
Skadi
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
441W - 454L
1,467 Elo+
Solo
Fenrir
Fenrir
Gamooss
Fenrir
Level 46
God Stats
4W - 6L
1,405 SR
Queue Stats
8W - 17L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,121
593
1,363
8,192
5,576
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
SleepyVert
Chang'e
13
5 / 1 / 6
8,665
722
8,936
7,115
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 4
8,211
684
5,425
8,208
6,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AyoHYFR
Scylla
12
3 / 1 / 1
8,038
670
7,998
4,280
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
10
0 / 6 / 4
6,921
577
5,598
8,140
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Gamooss
Fenrir
10
1 / 4 / 3
7,088
591
2,742
7,611
4,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
4
4
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
AyoHYFR
Scylla
3
1
1
3.5
L
Skadi
0
6
4
0.33
L
Fenrir
Gamooss
Fenrir
1
4
3
0.63
W
0
3
5
0.83
W
Chang'e
SleepyVert
Chang'e
5
1
6
8
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
16,338
23,515
Taken
20,031
14,663
Mitigated
8,713
7,433
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AyoHYFR
Scylla
7,998
664
0
1,007
4,280
1,378
75
2,306
1,840
42,959
0
L
Skadi
5,598
1,939
0
1,045
8,140
2,587
0
4,648
3,174
0
14,603
L
Fenrir
Gamooss
Fenrir
2,742
575
0
202
7,611
4,748
0
2,689
4,718
0
8,739
W
1,363
80
0
395
8,192
5,576
222
2,933
5,003
13,418
0
W
Chang'e
SleepyVert
Chang'e
8,936
368
1,694
3,958
7,115
2,323
0
1,255
5,744
37,315
0
W
5,425
875
0
1,386
8,208
6,764
0
3,221
4,770
0
16,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
22,047
129
Minions Killed
116
0
Camps Cleared
0
632,521
Distance Traveled
601,197
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,038
670
77
6
0
182,405
3
L
Skadi
6,921
577
20
2
0
202,127
0
L
Fenrir
7,088
591
19
2
0
216,665
0
W
Ymir
7,121
593
29
2
0
173,416
5
W
Chang'e
8,665
722
77
6
0
225,210
4
W
Tyr
8,211
684
23
2
0
233,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role