Player Matchup

Thanatos
Thanatos
ColossalGamer34
Thanatos
Level 28
God Stats
14W - 16L
1,491 SR
Queue Stats
102W - 119L
1,325 Elo+
Party 3
Persephone
Persephone
Jarhelm
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 96L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
MorphHelm
Sylvanus
Level 28
God Stats
0W - 1L
1,856 SR
Queue Stats
62W - 69L
1,438 Elo+
Party 1
Sol
Sol
SheikhBadger
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 91L
1,289 Elo+
Party 3
Amaterasu
Amaterasu
coolpromaster
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,456 Elo+
Party 3
Team Averages
Level 22
1,569 SR
1,376 Elo+

VS

Team Averages
Level 25
1,516 SR
1,418 Elo+
Set
Set
BBrumgt
Set
Level 29
God Stats
27W - 39L
1,480 SR
Queue Stats
120W - 149L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Capt_Redfield_
Gilgamesh
Level 28
God Stats
29W - 20L
1,512 SR
Queue Stats
71W - 66L
1,430 Elo+
Party 2
Merlin
Merlin
Frankenstein712
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,342 Elo+
Party 2
Arachne
Arachne
JonboyMahbooty
Arachne
Level 26
God Stats
47W - 37L
1,574 SR
Queue Stats
75W - 70L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
winterfox124
Danzaburou
Level 28
God Stats
52W - 37L
1,511 SR
Queue Stats
69W - 65L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 9 / 1
10,045
457
11,250
18,636
7,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Jarhelm
Persephone
10
0 / 3 / 1
7,710
350
1,063
10,368
2,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
MorphHelm
Sylvanus
16
2 / 6 / 1
11,356
516
4,829
16,987
23,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 8 / 1
8,774
399
12,897
18,208
5,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
coolpromaster
Amaterasu
15
3 / 10 / 1
9,357
425
4,976
17,122
9,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
6 / 0 / 11
12,561
571
11,081
10,776
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Capt_Redfield_
Gilgamesh
18
15 / 4 / 6
12,514
569
25,652
15,844
7,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 5 / 8
10,643
484
6,661
11,436
4,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 4 / 3
13,460
612
9,798
16,488
6,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
winterfox124
Danzaburou
18
1 / 1 / 8
12,154
552
7,354
8,325
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
14
Kills
35
36
Deaths
14
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Set
6
0
11
11.5
W
Gilgamesh
Capt_Redfield_
Gilgamesh
15
4
6
4.5
L
Thanatos
6
9
1
0.72
W
2
5
8
1.2
L
Persephone
Jarhelm
Persephone
0
3
1
0.17
W
11
4
3
3.13
L
Sylvanus
MorphHelm
Sylvanus
2
6
1
0.42
L
3
8
1
0.44
L
Amaterasu
coolpromaster
Amaterasu
3
10
1
0.35
W
Danzaburou
winterfox124
Danzaburou
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,015
Damage
60,546
81,321
Taken
62,869
47,962
Mitigated
26,958
22,178
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
11,081
5,264
0
5,292
10,776
5,161
0
3,209
7,567
0
85,267
W
Gilgamesh
Capt_Redfield_
Gilgamesh
25,652
9,616
0
1,049
15,844
7,370
2,290
6,364
9,480
0
83,208
L
Thanatos
11,250
4,017
0
9,991
18,636
7,390
0
1,618
17,018
0
55,829
W
6,661
820
0
1,369
11,436
4,178
2,605
5,318
6,118
39,903
0
L
Persephone
Jarhelm
Persephone
1,063
165
0
3,349
10,368
2,344
0
0
10,366
29,782
0
W
9,798
7,012
0
4,166
16,488
6,708
2,272
1,311
14,967
0
88,949
L
Sylvanus
MorphHelm
Sylvanus
4,829
1,568
847
2,398
16,987
23,646
435
0
16,987
35,144
0
L
12,897
1,070
0
4,383
18,208
5,462
1,116
4,162
14,046
46,958
0
L
Amaterasu
coolpromaster
Amaterasu
4,976
2,610
0
1,210
17,122
9,120
0
881
16,241
0
28,996
W
Danzaburou
winterfox124
Danzaburou
7,354
3,882
0
3,566
8,325
3,541
2,922
2,587
5,738
0
83,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
61,332
342
Minions Killed
603
0
Camps Cleared
0
1,674,184
Distance Traveled
2,104,465
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,561
571
131
6
0
520,908
9
W
Gilgamesh
12,514
569
85
4
0
437,454
1
L
Thanatos
10,045
457
98
4
0
386,970
0
W
Merlin
10,643
484
72
3
0
355,843
0
L
Persephone
7,710
350
41
2
0
256,156
1
W
Arachne
13,460
612
174
8
0
418,893
0
L
Sylvanus
11,356
516
63
3
0
290,521
4
L
Sol
8,774
399
80
4
0
366,843
0
L
Amaterasu
9,357
425
60
3
0
373,694
3
W
Danzaburou
12,154
552
141
6
0
371,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role