Player Matchup

Bakasura
Bakasura
Cloraseptic_
Bakasura
Level 25
God Stats
18W - 16L
1,750 SR
Queue Stats
370W - 460L
1,394 Elo+
Party 1
Xbalanque
Xbalanque
Dockmastr
Xbalanque
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
294W - 367L
1,387 Elo+
Party 1
Ah Puch
Ah Puch
NoirBoyyo
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,513 Elo+
Solo
Hades
Hades
Okazuki_Star1564
Hades
Level 20
God Stats
12W - 11L
1,587 SR
Queue Stats
175W - 237L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tanktheory58
Tsukuyomi
Level 18
God Stats
24W - 31L
1,493 SR
Queue Stats
162W - 211L
1,383 Elo+
Party 1
Team Averages
Level 22
1,566 SR
1,423 Elo+

VS

Team Averages
Level 17
1,529 SR
1,493 Elo+
Medusa
Medusa
BrotherBread853
Medusa
Level 19
God Stats
2W - 1L
1,627 SR
Queue Stats
13W - 9L
1,665 Elo+
Party 2
Ra
Ra
Copter_Cap
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,252 Elo+
Solo
Jing Wei
Jing Wei
DorMach15
Jing Wei
Level 8
God Stats
0W - 2L
1,491 SR
Queue Stats
1W - 4L
1,483 Elo+
Solo
Fafnir
Fafnir
FishBread9635
Fafnir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,560 Elo+
Party 2
Pele
Pele
LOJICS
Pele
Level 28
God Stats
23W - 20L
1,524 SR
Queue Stats
196W - 185L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cloraseptic_
Bakasura
20
11 / 4 / 7
13,621
592
13,244
17,323
9,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Dockmastr
Xbalanque
17
3 / 10 / 10
11,088
482
14,020
16,159
5,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
NoirBoyyo
Ah Puch
20
8 / 0 / 1
13,170
573
12,850
13,848
16,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
3 / 1 / 2
8,452
367
1,152
4,006
1,815
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
tanktheory58
Tsukuyomi
18
9 / 8 / 3
11,643
506
12,302
17,167
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 7 / 4
11,420
497
13,367
15,222
5,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 9 / 0
9,000
391
1,199
11,928
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
DorMach15
Jing Wei
13
0 / 14 / 2
8,210
357
3,394
16,207
5,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 4 / 8
8,031
349
3,368
8,485
4,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
LOJICS
Pele
20
9 / 2 / 2
12,816
557
19,904
21,740
9,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
34
Kills
23
23
Deaths
36
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
12
7
4
2
W
Bakasura
Cloraseptic_
Bakasura
11
4
7
3.63
L
0
9
0
0
W
Xbalanque
Dockmastr
Xbalanque
3
10
10
0.8
L
Jing Wei
DorMach15
Jing Wei
0
14
2
0.07
L
2
4
8
1.5
L
Pele
LOJICS
Pele
9
2
2
5
W
Ah Puch
NoirBoyyo
Ah Puch
8
0
1
8.5
W
3
1
2
4
W
Tsukuyomi
tanktheory58
Tsukuyomi
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,568
Damage
41,232
68,503
Taken
73,582
40,956
Mitigated
29,402
24,669
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,367
7,334
147
2,122
15,222
5,214
2,059
901
14,181
0
58,069
W
Bakasura
Cloraseptic_
Bakasura
13,244
10,498
0
4,542
17,323
9,789
2,179
730
16,553
0
84,187
L
1,199
361
83
1,523
11,928
4,497
529
4,477
7,451
34,555
0
W
Xbalanque
Dockmastr
Xbalanque
14,020
8,623
0
4,506
16,159
5,431
1,548
1,831
14,288
0
56,666
L
Jing Wei
DorMach15
Jing Wei
3,394
2,159
0
621
16,207
5,793
791
3,693
12,514
0
23,275
L
3,368
1,108
0
1,349
8,485
4,503
358
0
8,445
17,522
0
L
Pele
LOJICS
Pele
19,904
7,216
0
4,206
21,740
9,395
2
4,931
16,719
0
117,882
W
Ah Puch
NoirBoyyo
Ah Puch
12,850
1,535
0
9,574
13,848
16,947
763
711
13,095
75,157
0
W
1,152
248
0
1,272
4,006
1,815
698
0
4,006
20,056
0
W
Tsukuyomi
tanktheory58
Tsukuyomi
12,302
3,882
0
4,775
17,167
6,974
742
1,173
15,994
0
63,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,974
Gold Earned
49,477
504
Minions Killed
434
0
Camps Cleared
0
1,822,272
Distance Traveled
1,609,985
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,420
497
119
5
0
374,118
2
W
Bakasura
13,621
592
133
6
0
496,221
0
L
Ra
9,000
391
84
4
0
287,763
0
W
Xbalanque
11,088
482
86
4
0
387,503
1
L
Jing Wei
8,210
357
46
2
0
272,606
0
L
Fafnir
8,031
349
23
1
0
238,487
0
L
Pele
12,816
557
162
7
0
437,011
12
W
Ah Puch
13,170
573
157
7
0
402,687
3
W
Hades
8,452
367
29
1
0
162,231
0
W
Tsukuyomi
11,643
506
99
4
0
373,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role