Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BeanBoyInTimeOut
Zhong Kui
Level 96
God Stats
11W - 12L
1,176 SR
Queue Stats
557W - 573L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
CEO_OF_HUNGER
Guan Yu
Level 30
God Stats
77W - 72L
1,465 SR
Queue Stats
363W - 393L
1,450 Elo+
Party 2
Cabrakan
Cabrakan
GoldenGamer484
Cabrakan
Level 80
God Stats
58W - 63L
1,576 SR
Queue Stats
232W - 217L
1,529 Elo+
Party 2
Artemis
Artemis
rexj1a
Artemis
Level 108
God Stats
16W - 8L
1,668 SR
Queue Stats
450W - 421L
1,525 Elo+
Party 2
Team Averages
Level 83
1,477 SR
1,511 Elo+

VS

Team Averages
Level 69
1,452 SR
1,446 Elo+
Neith
Neith
Danny8552
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,411 Elo+
Solo
Ares
Ares
Jabacey
Ares
Level 68
God Stats
8W - 9L
1,554 SR
Queue Stats
186W - 176L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
SovietLadle
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 121L
1,494 Elo+
Party 1
Sol
Sol
SuperMilkVega
Sol
Level 25
God Stats
0W - 3L
1,272 SR
Queue Stats
62W - 74L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Vortexmonkey248
Cthulhu
Level 66
God Stats
10W - 13L
1,435 SR
Queue Stats
119W - 118L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
5 / 0 / 6
6,047
605
4,028
3,736
1,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
12
6 / 0 / 2
6,489
649
5,421
5,123
3,830
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
10
0 / 1 / 2
5,610
561
3,473
6,907
2,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
10
4 / 0 / 7
6,031
603
6,176
5,202
2,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
rexj1a
Artemis
11
5 / 0 / 3
6,547
655
4,222
4,860
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danny8552
Neith
7
0 / 5 / 0
4,295
430
2,845
6,189
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
Jabacey
Ares
7
0 / 5 / 0
4,702
470
2,420
8,372
3,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
SovietLadle
Hun Batz
7
0 / 4 / 0
4,468
447
1,481
6,089
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,934
493
2,488
4,852
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 0
5,230
523
4,421
6,693
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
20
Kills
1
1
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
6
8
W
Zhong Kui
6
0
2
7
W
Guan Yu
0
1
2
1
L
Neith
Danny8552
Neith
0
5
0
0
W
Cabrakan
4
0
7
7.5
L
Ares
Jabacey
Ares
0
5
0
0
L
Hun Batz
SovietLadle
Hun Batz
0
4
0
0
L
0
4
0
0
L
1
2
0
0.5
W
Artemis
rexj1a
Artemis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
13,655
25,828
Taken
32,195
11,484
Mitigated
12,317
11,028
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,028
1,775
0
1,182
3,736
1,073
320
545
3,191
0
32,329
W
Zhong Kui
5,421
705
0
3,322
5,123
3,830
82
2,537
2,586
31,081
0
W
Guan Yu
3,473
533
85
3,052
6,907
2,477
580
3,465
2,932
0
30,862
L
Neith
Danny8552
Neith
2,845
1,321
0
1,237
6,189
1,733
0
3,397
2,792
0
17,410
W
Cabrakan
6,176
1,395
0
2,762
5,202
2,721
0
1,658
3,544
12,746
0
L
Ares
Jabacey
Ares
2,420
246
0
940
8,372
3,117
0
2,912
5,460
12,217
0
L
Hun Batz
SovietLadle
Hun Batz
1,481
363
0
1,154
6,089
1,689
0
1,997
4,092
0
17,066
L
2,488
1,166
0
1,019
4,852
1,453
215
2,666
2,186
20,279
0
L
4,421
626
0
2,249
6,693
4,325
0
625
6,068
25,742
0
W
Artemis
rexj1a
Artemis
4,222
1,788
0
625
4,860
1,383
0
584
4,246
0
39,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
23,629
293
Minions Killed
200
0
Camps Cleared
0
944,365
Distance Traveled
868,556
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,047
605
55
6
0
167,373
1
W
Zhong Kui
6,489
649
68
7
0
189,727
1
W
Guan Yu
5,610
561
72
7
0
199,347
3
L
Neith
4,295
430
29
3
0
160,030
0
W
Cabrakan
6,031
603
14
1
0
193,222
1
L
Ares
4,702
470
25
3
0
191,958
1
L
Hun Batz
4,468
447
46
5
0
184,141
1
L
Sol
4,934
493
48
5
0
140,705
1
L
Cthulhu
5,230
523
52
5
0
191,722
2
W
Artemis
6,547
655
84
8
0
194,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role