Player Matchup

Hades
Hades
AMajorPayne
Hades
Level 52
God Stats
6W - 4L
1,770 SR
Queue Stats
384W - 334L
1,632 Elo+
Solo
Cthulhu
Cthulhu
BlueBird567
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,612 Elo+
Solo
Danzaburou
Danzaburou
Tądpole
Danzaburou
Level 134
God Stats
2W - 8L
1,590 SR
Queue Stats
99W - 101L
1,562 Elo+
Party 1
Artemis
Artemis
x Sora 214 x
Artemis
Level 109
God Stats
0W - 3L
1,439 SR
Queue Stats
65W - 52L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
xFadedFallacyx
Nu Wa
Level 147
God Stats
10W - 6L
1,701 SR
Queue Stats
84W - 87L
1,594 Elo+
Party 1
Team Averages
Level 102
1,600 SR
1,585 Elo+

VS

Team Averages
Level 111
1,687 SR
1,527 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Divine tobi
Discordia
Level 59
God Stats
4W - 4L
1,736 SR
Queue Stats
388W - 360L
1,470 Elo+
Party 2
King Arthur
King Arthur
FatherTime1030
King Arthur
Level 104
God Stats
64W - 53L
1,567 SR
Queue Stats
309W - 265L
1,604 Elo+
Solo
Zeus
Zeus
Necrobe1
Zeus
Level 149
God Stats
119W - 54L
1,676 SR
Queue Stats
509W - 540L
1,526 Elo+
Solo
Artemis
Artemis
Tenonesix
Artemis
Level 87
God Stats
4W - 1L
1,958 SR
Queue Stats
12W - 6L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 0
9,891
899
6,820
15,451
7,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
BlueBird567
Cthulhu
16
0 / 1 / 2
10,577
962
8,333
13,906
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Tądpole
Danzaburou
16
1 / 3 / 3
10,305
937
6,626
12,478
9,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
x Sora 214 x
Artemis
16
0 / 4 / 4
9,701
882
9,116
12,850
4,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 2
10,094
918
14,646
12,105
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

176

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
0 / 0 / 9
9,887
899
6,208
10,895
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Divine tobi
Discordia
16
1 / 1 / 9
10,250
932
6,864
7,843
2,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
FatherTime1030
King Arthur
17
4 / 2 / 11
10,911
992
8,931
14,590
13,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
18
9 / 1 / 8
12,348
1,123
29,190
8,086
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Tenonesix
Artemis
17
5 / 1 / 9
11,310
1,028
13,902
7,364
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
5
Kills
19
19
Deaths
5
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
9
4.5
L
2
7
0
0.29
L
Cthulhu
BlueBird567
Cthulhu
0
1
2
1
W
Discordia
Divine tobi
Discordia
1
1
9
5.5
W
King Arthur
FatherTime1030
King Arthur
4
2
11
4.75
W
Zeus
9
1
8
13
W
Artemis
Tenonesix
Artemis
5
1
9
9.5
L
Danzaburou
Tądpole
Danzaburou
1
3
3
0.83
L
Artemis
x Sora 214 x
Artemis
0
4
4
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,541
Damage
65,095
66,790
Taken
48,778
35,426
Mitigated
26,990
10,834
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,208
1,477
0
30
10,895
5,491
0
7,583
3,130
0
21,528
L
6,820
175
117
1,841
15,451
7,500
0
6,215
9,236
13,734
0
L
Cthulhu
BlueBird567
Cthulhu
8,333
532
452
5,312
13,906
10,218
0
7,483
6,423
31,511
0
W
Discordia
Divine tobi
Discordia
6,864
95
0
357
7,843
2,464
0
5,399
2,298
29,487
0
W
King Arthur
FatherTime1030
King Arthur
8,931
1,091
0
250
14,590
13,841
0
6,370
7,912
0
26,895
W
Zeus
29,190
1,733
0
1,217
8,086
2,588
0
4,445
3,579
51,695
0
W
Artemis
Tenonesix
Artemis
13,902
6,546
0
2,291
7,364
2,606
0
5,118
2,060
0
44,290
L
Danzaburou
Tądpole
Danzaburou
6,626
1,573
0
1,188
12,478
9,048
0
6,021
6,457
0
24,997
L
Artemis
x Sora 214 x
Artemis
9,116
3,054
0
903
12,850
4,585
0
7,255
5,595
0
26,751
L
14,646
5,424
0
1,021
12,105
4,075
0
9,080
3,025
35,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
54,706
199
Minions Killed
257
6
Camps Cleared
8
1,044,357
Distance Traveled
1,031,426
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,887
899
33
3
2
234,866
1
L
Hades
9,891
899
12
1
1
196,337
1
L
Cthulhu
10,577
962
58
5
2
236,331
0
W
Discordia
10,250
932
49
4
3
204,409
0
W
King Arthur
10,911
992
29
3
0
204,067
0
W
Zeus
12,348
1,123
62
6
3
192,587
1
W
Artemis
11,310
1,028
84
8
0
195,497
0
L
Danzaburou
10,305
937
50
5
1
195,911
1
L
Artemis
9,701
882
35
3
0
204,700
1
L
Nu Wa
10,094
918
44
4
2
211,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role