Player Matchup

Scylla
Scylla
AlkmimM9
Scylla
Level 49
God Stats
45W - 42L
1,542 SR
Queue Stats
307W - 301L
1,465 Elo+
Solo
Yemoja
Yemoja
DemiurgeTheDevil
Yemoja
Level 15
God Stats
1W - 0L
1,651 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Kaeguii
Arachne
Level 103
God Stats
12W - 7L
1,476 SR
Queue Stats
922W - 897L
1,490 Elo+
Party 3
Neith
Neith
KingAngel158
Neith
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,521 Elo+
Party 2
Persephone
Persephone
xEieNx4027
Persephone
Level 103
God Stats
9W - 10L
1,435 SR
Queue Stats
722W - 727L
1,490 Elo+
Party 3
Team Averages
Level 83
1,521 SR
1,493 Elo+

VS

Team Averages
Level 60
1,499 SR
1,422 Elo+
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DamSinPilah
Merlin
Level 25
God Stats
3W - 4L
1,562 SR
Queue Stats
18W - 15L
1,391 Elo+
Party 1
The Morrigan
The Morrigan
SauloFCR
The Morrigan
Level 133
God Stats
3W - 2L
1,228 SR
Queue Stats
354W - 372L
1,443 Elo+
Solo
Yemoja
Yemoja
Vitimdotrembala
Yemoja
Level 46
God Stats
3W - 3L
1,427 SR
Queue Stats
152W - 153L
1,387 Elo+
Solo
Thanatos
Thanatos
n0wison
Thanatos
Level 29
God Stats
2W - 1L
1,776 SR
Queue Stats
11W - 8L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlkmimM9
Scylla
18
8 / 4 / 8
11,953
598
10,251
11,095
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 16
10,533
527
7,151
11,672
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Kaeguii
Arachne
20
15 / 0 / 5
14,314
716
12,373
15,144
7,992
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
7 / 2 / 10
10,878
544
14,683
14,652
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
xEieNx4027
Persephone
18
5 / 2 / 9
12,267
613
7,500
8,594
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 5 / 1
8,257
413
5,559
12,619
4,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
15
3 / 6 / 2
9,550
478
14,389
13,340
4,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
SauloFCR
The Morrigan
15
3 / 8 / 1
9,678
484
5,036
8,584
3,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 3
7,797
390
4,796
16,292
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
n0wison
Thanatos
13
4 / 10 / 1
8,565
428
6,374
18,379
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
36
Kills
11
11
Deaths
37
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
1
0.3
W
Scylla
AlkmimM9
Scylla
8
4
8
3
L
Merlin
3
6
2
0.67
W
1
3
16
3
W
Arachne
Kaeguii
Arachne
15
0
5
17.5
W
7
2
10
6
L
The Morrigan
SauloFCR
The Morrigan
3
8
1
0.44
L
0
8
3
0.19
L
Thanatos
n0wison
Thanatos
4
10
1
0.45
W
Persephone
xEieNx4027
Persephone
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,958
Damage
36,154
61,157
Taken
69,214
28,391
Mitigated
28,885
18,224
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,559
2,553
0
698
12,619
4,346
940
4,714
7,905
0
43,352
W
Scylla
AlkmimM9
Scylla
10,251
879
0
1,819
11,095
3,916
0
6,739
3,872
61,460
0
L
Merlin
14,389
333
0
1,650
13,340
4,095
0
6,126
6,918
59,092
0
W
7,151
479
2,090
3,036
11,672
9,382
608
5,369
6,081
27,986
0
W
Arachne
Kaeguii
Arachne
12,373
9,422
0
3,498
15,144
7,992
171
1,916
13,168
0
152,829
W
14,683
6,739
0
6,005
14,652
4,249
2,685
6,027
8,407
0
70,799
L
The Morrigan
SauloFCR
The Morrigan
5,036
950
0
936
8,584
3,895
220
2,986
4,944
45,595
0
L
4,796
683
1,426
3,594
16,292
10,065
0
7,095
9,067
27,776
0
L
Thanatos
n0wison
Thanatos
6,374
1,057
0
10,688
18,379
6,484
0
3,186
15,159
0
39,017
W
Persephone
xEieNx4027
Persephone
7,500
83
0
1,776
8,594
2,852
1,220
5,137
3,415
72,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,945
Gold Earned
43,847
605
Minions Killed
405
0
Camps Cleared
0
1,833,165
Distance Traveled
1,551,680
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,257
413
69
3
0
328,803
3
W
Scylla
11,953
598
118
6
0
359,496
7
L
Merlin
9,550
478
125
6
0
323,545
6
W
Yemoja
10,533
527
29
1
0
334,223
5
W
Arachne
14,314
716
209
10
0
479,885
4
W
Neith
10,878
544
118
6
0
330,047
3
L
The Morrigan
9,678
484
102
5
0
248,281
3
L
Yemoja
7,797
390
38
2
0
291,006
0
L
Thanatos
8,565
428
71
4
0
360,045
2
W
Persephone
12,267
613
131
7
0
329,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role