Player Matchup

Cupid
Cupid
Silver III
BIGREDFAN4LIFE
Cupid
Silver III
Level 148
God Stats
5W - 7L
1,489 SR
Queue Stats
162W - 191L
864 MMR
Solo
Scylla
Scylla
Silver III
Dragon Yuko
Scylla
Silver III
Level 156
God Stats
1W - 3L
1,424 SR
Queue Stats
77W - 95L
905 MMR
Solo
Vamana
Vamana
Bronze I
Lord Kalki108
Vamana
Bronze I
Level 69
God Stats
4W - 12L
1,429 SR
Queue Stats
19W - 56L
852 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
lilBangin
Sun Wukong
Silver II
Level 81
God Stats
6W - 6L
1,579 SR
Queue Stats
245W - 251L
888 MMR
Solo
Fenrir
Fenrir
Silver III
tasosvou84
Fenrir
Silver III
Level 144
God Stats
2W - 3L
1,377 SR
Queue Stats
248W - 276L
887 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,460 SR
879 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,572 SR
879 MMR
Ao Kuang
Ao Kuang
Silver III
Ayo DevvY
Ao Kuang
Silver III
Level 146
God Stats
61W - 39L
1,676 SR
Queue Stats
747W - 752L
857 MMR
Solo
Chang'e
Chang'e
Silver III
Kiyoshi_xdd
Chang'e
Silver III
Level 86
God Stats
9W - 10L
1,437 SR
Queue Stats
102W - 134L
812 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
LumpyOctopus429
Zhong Kui
Silver III
Level 100
God Stats
2W - 2L
1,457 SR
Queue Stats
75W - 90L
910 MMR
Party 1
Ullr
Ullr
Silver III
WackyChan69
Ullr
Silver III
Level 102
God Stats
1W - 0L
1,554 SR
Queue Stats
75W - 91L
908 MMR
Party 1
Loki
Loki
Silver III
playzwithgayz
Loki
Silver III
Level 69
God Stats
6W - 1L
1,734 SR
Queue Stats
40W - 48L
909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 5
13,843
494
14,898
20,418
8,505
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
1 / 5 / 11
11,215
401
11,482
10,582
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 10 / 3
11,493
410
12,202
31,133
32,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
lilBangin
Sun Wukong
16
2 / 10 / 9
11,171
399
3,120
24,596
22,190
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
tasosvou84
Fenrir
17
0 / 12 / 1
10,784
385
7,143
22,040
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SkadiDanzaburouKhepriGilgameshNu Wa

VS

Bans
GebYmirSylvanusKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ayo DevvY
Ao Kuang
20
16 / 2 / 7
16,643
594
22,009
28,109
18,521
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Kiyoshi_xdd
Chang'e
18
8 / 5 / 11
13,791
493
16,393
20,651
8,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
LumpyOctopus429
Zhong Kui
18
6 / 5 / 4
12,734
455
9,382
19,085
13,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 5 / 7
14,700
525
17,787
23,689
10,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 15
14,669
524
13,285
16,733
8,177
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
14
Kills
43
43
Deaths
19
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ayo DevvY
Ao Kuang
16
2
7
9.75
L
8
6
5
1.75
L
Scylla
1
5
11
1.3
W
Chang'e
Kiyoshi_xdd
Chang'e
8
5
11
2.7
L
3
10
3
0.45
W
Zhong Kui
LumpyOctopus429
Zhong Kui
6
5
4
1.6
W
9
5
7
2.5
L
Sun Wukong
lilBangin
Sun Wukong
2
10
9
0.65
W
4
2
15
5.75
L
Fenrir
tasosvou84
Fenrir
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,845
Damage
78,856
108,769
Taken
108,267
74,828
Mitigated
59,066
17,685
Healing
48,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ayo DevvY
Ao Kuang
22,009
5,331
0
16,672
28,109
18,521
1,305
2,098
24,488
120,744
0
L
14,898
11,055
0
2,034
20,418
8,505
0
9,326
10,887
0
66,656
L
Scylla
11,482
803
0
750
10,582
3,196
0
5,859
4,723
38,588
0
W
Chang'e
Kiyoshi_xdd
Chang'e
16,393
1,283
1,650
9,409
20,651
8,343
2,503
4,108
16,085
66,279
0
L
12,202
5,907
0
7,600
31,133
32,091
756
13,295
17,838
0
72,953
W
Zhong Kui
LumpyOctopus429
Zhong Kui
9,382
1,528
279
6,633
19,085
13,173
907
1,076
16,413
61,753
0
W
17,787
11,855
0
6,265
23,689
10,852
4,419
2,743
18,463
0
122,619
L
Sun Wukong
lilBangin
Sun Wukong
3,120
691
0
2,283
24,596
22,190
0
11,901
12,065
0
38,149
W
13,285
3,411
0
7,480
16,733
8,177
3,948
607
16,078
0
99,312
L
Fenrir
tasosvou84
Fenrir
7,143
919
0
5,018
22,040
8,846
0
7,198
14,842
0
74,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,506
Gold Earned
72,537
447
Minions Killed
731
0
Camps Cleared
0
1,927,034
Distance Traveled
2,380,754
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,643
594
166
6
0
516,290
4
L
Cupid
13,843
494
94
3
0
401,245
3
L
Scylla
11,215
401
52
2
0
371,870
0
W
Chang'e
13,791
493
102
4
0
415,964
0
L
Vamana
11,493
410
121
4
0
423,047
3
W
Zhong Kui
12,734
455
108
4
0
468,843
2
W
Ullr
14,700
525
199
7
0
431,770
1
L
Sun Wukong
11,171
399
54
2
0
364,007
3
W
Loki
14,669
524
156
6
0
547,887
0
L
Fenrir
10,784
385
126
5
0
366,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role