Player Matchup

Tiamat
Tiamat
Bronze III
ragtagspinners
Tiamat
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,265 SR
1,500 MMR
Tiamat
Tiamat
Bronze III
FLAMESTAPLES
Tiamat
Bronze III
Level 124
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 6 / 0
8,198
683
3,888
6,164
2,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
5 / 5 / 1
8,267
689
4,211
6,072
3,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
5
Kills
5
6
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
5
1
1.1
W
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,888
Damage
4,211
6,164
Taken
6,072
2,505
Mitigated
3,070
380
Healing
112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,211
1,624
0
112
6,072
3,070
42
3,888
2,184
17,403
0
W
3,888
2,675
0
380
6,164
2,505
0
4,211
1,953
11,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,198
Gold Earned
8,267
16
Minions Killed
27
0
Camps Cleared
0
105,803
Distance Traveled
117,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,267
689
27
2
0
117,334
0
W
Tiamat
8,198
683
16
1
0
105,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role