Player Matchup

Da Ji
Da Ji
BioCase
Da Ji
Level 26
God Stats
8W - 7L
1,459 SR
Queue Stats
192W - 200L
1,402 Elo+
Solo
Pele
Pele
Heber_2105
Pele
Level 18
God Stats
8W - 9L
1,432 SR
Queue Stats
20W - 33L
1,266 Elo+
Party 2
Cernunnos
Cernunnos
Keyody
Cernunnos
Level 68
God Stats
27W - 35L
1,396 SR
Queue Stats
319W - 378L
1,354 Elo+
Party 3
Ymir
Ymir
Ksydxn
Ymir
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Hades
Hades
Tumanurico69
Hades
Level 17
God Stats
3W - 4L
1,405 SR
Queue Stats
15W - 26L
1,208 Elo+
Party 2
Team Averages
Level 26
1,438 SR
1,346 Elo+

VS

Team Averages
Level 14
1,459 SR
1,334 Elo+
Terra
Terra
DigitalDefiler
Terra
Level 27
God Stats
4W - 6L
1,380 SR
Queue Stats
20W - 31L
1,349 Elo+
Party 1
Camazotz
Camazotz
FERNANDO01
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LoserN00b
Danzaburou
Level 14
God Stats
5W - 14L
1,363 SR
Queue Stats
71W - 106L
1,358 Elo+
Party 1
Scylla
Scylla
Shiiwølf
Scylla
Level 19
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 3L
1,276 Elo+
Solo
Loki
Loki
Sneekss
Loki
Level 9
God Stats
11W - 10L
1,393 SR
Queue Stats
17W - 25L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BioCase
Da Ji
17
12 / 1 / 6
10,886
605
13,934
12,058
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
6,870
382
712
4,103
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Keyody
Cernunnos
16
7 / 4 / 0
9,227
513
16,376
15,385
5,918
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Ksydxn
Ymir
10
0 / 4 / 4
7,098
394
3,279
8,372
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 1 / 3
9,612
534
5,022
8,863
6,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
8,501
472
2,237
14,906
9,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
FERNANDO01
Camazotz
3
0 / 1 / 0
5,168
287
449
1,359
219
Boots

Boots

+6%
Movement Speed

Danzaburou
LoserN00b
Danzaburou
14
8 / 7 / 0
9,498
528
14,245
15,534
4,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Shiiwølf
Scylla
14
0 / 7 / 0
7,636
424
4,476
10,173
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Sneekss
Loki
15
4 / 7 / 2
9,373
521
11,013
14,991
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
23
Kills
12
12
Deaths
24
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BioCase
Da Ji
12
1
6
15
L
0
2
5
1.25
L
Camazotz
FERNANDO01
Camazotz
0
1
0
0
W
1
2
0
0.5
W
Cernunnos
Keyody
Cernunnos
7
4
0
1.75
W
Ymir
Ksydxn
Ymir
0
4
4
0.5
L
Danzaburou
LoserN00b
Danzaburou
8
7
0
1.14
L
Scylla
Shiiwølf
Scylla
0
7
0
0
L
Loki
Sneekss
Loki
4
7
2
0.71
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,323
Damage
32,420
48,781
Taken
56,963
24,639
Mitigated
22,204
14,095
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BioCase
Da Ji
13,934
4,208
0
2,326
12,058
5,276
1,714
912
11,082
0
61,003
L
2,237
557
1,700
1,888
14,906
9,474
223
1,317
13,589
14,036
0
L
Camazotz
FERNANDO01
Camazotz
449
114
0
65
1,359
219
0
0
1,359
0
2,880
W
712
180
0
826
4,103
1,009
525
0
4,103
0
19,454
W
Cernunnos
Keyody
Cernunnos
16,376
9,110
0
5,792
15,385
5,918
0
1,319
14,066
0
68,057
W
Ymir
Ksydxn
Ymir
3,279
696
0
715
8,372
6,211
0
871
7,501
5,530
0
L
Danzaburou
LoserN00b
Danzaburou
14,245
7,149
0
4,559
15,534
4,492
1,327
1,374
14,160
0
51,158
L
Scylla
Shiiwølf
Scylla
4,476
317
0
1,117
10,173
2,862
462
3,816
6,357
35,557
0
L
Loki
Sneekss
Loki
11,013
3,790
0
3,368
14,991
5,157
173
1,794
13,034
0
64,111
W
5,022
635
329
4,107
8,863
6,225
718
3,136
5,316
51,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
40,176
367
Minions Killed
282
0
Camps Cleared
0
1,267,195
Distance Traveled
1,242,327
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,886
605
106
6
0
360,160
1
L
Terra
8,501
472
19
1
0
336,726
0
L
Camazotz
5,168
287
5
0
0
56,604
0
W
Pele
6,870
382
51
3
0
139,055
2
W
Cernunnos
9,227
513
109
6
0
273,032
3
W
Ymir
7,098
394
7
0
0
197,951
0
L
Danzaburou
9,498
528
81
5
0
252,555
0
L
Scylla
7,636
424
72
4
0
255,079
1
L
Loki
9,373
521
105
6
0
341,363
0
W
Hades
9,612
534
94
5
0
296,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role