Player Matchup

Cthulhu
Cthulhu
David_Lionheart
Cthulhu
Level 125
God Stats
4W - 1L
1,424 SR
Queue Stats
42W - 52L
1,442 Elo+
Solo
Chiron
Chiron
SucreMistik82
Chiron
Level 149
God Stats
7W - 9L
1,664 SR
Queue Stats
597W - 765L
1,395 Elo+
Solo
Izanami
Izanami
rezistalex
Izanami
Level 4
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,633 Elo+
Solo
Team Averages
Level 93
1,464 SR
1,490 Elo+

VS

Team Averages
Level 77
1,518 SR
1,528 Elo+
Ravana
Ravana
Just leave m8
Ravana
Level 88
God Stats
2W - 4L
1,304 SR
Queue Stats
151W - 161L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Zenaku333
Cthulhu
Level 89
God Stats
3W - 1L
1,750 SR
Queue Stats
258W - 305L
1,417 Elo+
Solo
Eset
Eset
iZi V3N0MzZ iZi
Eset
Level 55
God Stats
15W - 13L
1,500 SR
Queue Stats
173W - 187L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,889
736
1,850
6,524
2,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 6 / 0
5,506
688
3,526
6,750
2,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
rezistalex
Izanami
8
1 / 7 / 0
6,008
751
1,377
7,469
2,405
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 8
7,690
961
5,119
4,505
2,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Zenaku333
Cthulhu
10
2 / 1 / 11
6,809
851
5,033
7,259
3,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 1 / 8
7,868
984
7,298
3,746
1,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
16
16
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
6
0
8
10
L
1
6
0
0.17
W
Cthulhu
Zenaku333
Cthulhu
2
1
11
7.5
W
8
1
8
12
L
Izanami
rezistalex
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,753
Damage
17,450
20,743
Taken
15,510
6,820
Mitigated
7,645
1,711
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,850
160
32
475
6,524
2,328
0
3,878
2,646
8,182
0
W
5,119
1,216
698
896
4,505
2,453
1,242
130
4,375
0
17,403
L
3,526
1,057
472
630
6,750
2,087
0
3,701
3,016
0
13,956
W
Cthulhu
Zenaku333
Cthulhu
5,033
827
218
863
7,259
3,955
48
974
6,285
22,312
0
W
7,298
1,105
1,002
742
3,746
1,237
1,257
746
3,000
21,797
0
L
Izanami
rezistalex
Izanami
1,377
1,037
0
102
7,469
2,405
0
4,752
2,717
0
6,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,403
Gold Earned
22,367
51
Minions Killed
90
0
Camps Cleared
0
310,976
Distance Traveled
484,825
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,889
736
12
2
0
99,070
1
W
Ravana
7,690
961
31
4
0
170,573
1
L
Chiron
5,506
688
29
4
0
97,001
1
W
Cthulhu
6,809
851
24
3
0
161,293
0
W
Eset
7,868
984
35
4
0
152,959
2
L
Izanami
6,008
751
10
1
0
114,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role