Player Matchup

Tiamat
Tiamat
GUCCImane0099
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,097 Elo+
Solo
Amaterasu
Amaterasu
Jmann_002
Amaterasu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 55L
1,452 Elo+
Solo
Discordia
Discordia
ValenBBH
Discordia
Level 25
God Stats
89W - 80L
1,592 SR
Queue Stats
97W - 89L
1,517 Elo+
Solo
Neith
Neith
elpekeñin01
Neith
Level 13
God Stats
1W - 7L
1,237 SR
Queue Stats
7W - 18L
1,258 Elo+
Solo
Nu Wa
Nu Wa
jams0605
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 75L
1,307 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,326 Elo+

VS

Team Averages
Level 15
1,466 SR
1,324 Elo+
Bakasura
Bakasura
Emilio1098
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,087 Elo+
Solo
Xbalanque
Xbalanque
HMV1990
Xbalanque
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
Taibhsear
Odin
Level 15
God Stats
5W - 6L
1,427 SR
Queue Stats
5W - 6L
1,325 Elo+
Solo
Fenrir
Fenrir
meyfer666
Fenrir
Level 24
God Stats
28W - 33L
1,420 SR
Queue Stats
87W - 83L
1,378 Elo+
Solo
Nox
Nox
miguelsandy
Nox
Level 22
God Stats
4W - 3L
1,484 SR
Queue Stats
115W - 118L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 11
15,799
878
17,826
21,668
13,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Jmann_002
Amaterasu
20
9 / 6 / 11
18,515
1,029
22,031
46,057
32,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
ValenBBH
Discordia
20
5 / 2 / 10
16,777
932
21,319
7,603
2,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 0 / 0
12,690
705
0
0
0
Nu Wa
jams0605
Nu Wa
20
7 / 11 / 9
18,022
1,001
40,696
22,592
8,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Emilio1098
Bakasura
17
0 / 6 / 0
12,771
710
1,692
9,219
2,776
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
HMV1990
Xbalanque
20
3 / 7 / 17
17,612
978
10,701
24,989
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
20
3 / 3 / 18
17,677
982
21,490
26,109
30,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
meyfer666
Fenrir
20
17 / 5 / 9
18,941
1,052
34,934
33,348
13,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 1 / 17
18,083
1,005
21,773
17,891
6,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
91
22
Kills
30
30
Deaths
22
41
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Emilio1098
Bakasura
0
6
0
0
L
1
11
11
0.59
W
Xbalanque
HMV1990
Xbalanque
3
7
17
1.64
L
Amaterasu
Jmann_002
Amaterasu
9
6
11
2.42
W
Odin
3
3
18
4
L
Discordia
ValenBBH
Discordia
5
2
10
5
L
0
0
0
0
L
Nu Wa
jams0605
Nu Wa
7
11
9
1.05
W
Fenrir
meyfer666
Fenrir
17
5
9
4.3
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,872
Damage
90,590
97,920
Taken
111,556
57,118
Mitigated
62,479
11,349
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Emilio1098
Bakasura
1,692
1,284
0
550
9,219
2,776
0
7,017
2,202
0
3,611
L
17,826
2,379
0
2,000
21,668
13,008
0
3,095
18,573
40,135
0
W
Xbalanque
HMV1990
Xbalanque
10,701
4,469
0
4,516
24,989
10,294
0
18,656
6,333
0
36,467
L
Amaterasu
Jmann_002
Amaterasu
22,031
12,463
0
6,273
46,057
32,913
0
13,471
32,476
0
37,680
W
Odin
21,490
6,840
0
2,905
26,109
30,317
0
17,189
8,920
0
86,721
L
Discordia
ValenBBH
Discordia
21,319
1,145
0
410
7,603
2,753
0
697
6,906
59,242
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
jams0605
Nu Wa
40,696
13,968
958
1,708
22,592
8,444
0
4,510
17,962
102,308
0
W
Fenrir
meyfer666
Fenrir
34,934
10,956
0
8,262
33,348
13,037
0
22,721
10,627
0
71,779
W
21,773
3,378
0
0
17,891
6,055
0
14,258
3,633
65,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,803
Gold Earned
85,084
336
Minions Killed
408
5
Camps Cleared
12
1,289,591
Distance Traveled
1,345,094
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,771
710
8
0
0
74,612
1
L
Tiamat
15,799
878
66
4
3
296,940
0
W
Xbalanque
17,612
978
52
3
1
287,960
2
L
Amaterasu
18,515
1,029
28
2
2
385,680
2
W
Odin
17,677
982
160
9
5
291,973
0
L
Discordia
16,777
932
90
5
0
358,051
0
L
Neith
12,690
705
0
0
0
0
0
L
Nu Wa
18,022
1,001
152
8
0
248,920
0
W
Fenrir
18,941
1,052
70
4
5
337,433
0
W
Nox
18,083
1,005
118
7
1
353,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role