Player Matchup

Neith
Neith
CKFJo
Neith
Level 100
God Stats
18W - 29L
1,428 SR
Queue Stats
19W - 29L
1,381 Elo+
Party 3
Khepri
Khepri
GorkiGoo
Khepri
Level 96
God Stats
10W - 10L
1,525 SR
Queue Stats
25W - 36L
1,404 Elo+
Party 3
Bakasura
Bakasura
MahNehmJeff
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,538 Elo+
Party 2
Tyr
Tyr
Orfeu47
Tyr
Level 69
God Stats
7W - 2L
1,671 SR
Queue Stats
45W - 37L
1,550 Elo+
Party 2
Eset
Eset
SkiziGodQueen
Eset
Level 63
God Stats
5W - 4L
1,292 SR
Queue Stats
251W - 223L
1,512 Elo+
Solo
Team Averages
Level 71
1,483 SR
1,477 Elo+

VS

Team Averages
Level 57
1,585 SR
1,509 Elo+
Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
JimKontos
Neith
Level 68
God Stats
2W - 7L
1,320 SR
Queue Stats
18W - 23L
1,496 Elo+
Party 1
Yemoja
Yemoja
NeededNoName
Yemoja
Level 27
God Stats
23W - 29L
1,504 SR
Queue Stats
23W - 33L
1,437 Elo+
Party 4
Poseidon
Poseidon
Zouman1
Poseidon
Level 76
God Stats
1W - 3L
1,774 SR
Queue Stats
349W - 355L
1,499 Elo+
Party 4
Da Ji
Da Ji
theoktonos
Da Ji
Level 27
God Stats
10W - 5L
1,829 SR
Queue Stats
87W - 56L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CKFJo
Neith
9
2 / 1 / 2
5,813
484
5,688
6,833
1,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
GorkiGoo
Khepri
10
0 / 1 / 4
6,297
525
2,905
7,389
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
MahNehmJeff
Bakasura
13
5 / 1 / 2
7,348
612
4,596
6,091
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
12
3 / 1 / 3
7,442
620
7,416
8,291
3,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 2
7,189
599
4,456
4,168
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 5 / 1
6,103
509
3,650
10,377
4,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
JimKontos
Neith
8
0 / 2 / 0
4,911
409
3,302
6,229
1,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
8
0 / 2 / 3
5,245
437
3,712
7,483
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
Zouman1
Poseidon
12
2 / 2 / 1
6,681
557
4,774
4,467
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
11
3 / 2 / 2
6,441
537
3,978
6,830
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
5
5
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
1
0.1
W
Neith
CKFJo
Neith
2
1
2
3
W
Khepri
GorkiGoo
Khepri
0
1
4
2
L
Neith
JimKontos
Neith
0
2
0
0
W
Bakasura
MahNehmJeff
Bakasura
5
1
2
6
L
Yemoja
0
2
3
0.75
W
Tyr
3
1
3
4.5
W
3
1
2
4
L
Poseidon
Zouman1
Poseidon
2
2
1
1.25
L
Da Ji
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
19,416
32,772
Taken
35,386
12,210
Mitigated
12,617
13,869
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,650
529
0
3,353
10,377
4,079
0
54
10,043
0
31,705
W
Neith
CKFJo
Neith
5,688
2,550
230
3,061
6,833
1,959
864
1,945
4,821
0
25,958
W
Khepri
GorkiGoo
Khepri
2,905
91
0
2,367
7,389
3,190
0
3,397
3,888
20,397
0
L
Neith
JimKontos
Neith
3,302
1,145
0
1,891
6,229
1,642
0
1,893
3,994
0
24,058
W
Bakasura
MahNehmJeff
Bakasura
4,596
3,315
0
2,534
6,091
2,588
16
246
5,845
0
41,320
L
Yemoja
3,712
373
535
1,697
7,483
3,471
0
2,431
4,896
14,412
0
W
Tyr
7,416
1,540
0
4,532
8,291
3,226
43
696
7,553
0
40,631
W
4,456
508
0
1,145
4,168
1,247
819
1,795
2,179
40,836
0
L
Poseidon
Zouman1
Poseidon
4,774
654
0
1,182
4,467
1,220
0
1,930
2,384
37,913
0
L
Da Ji
3,978
924
0
2,984
6,830
2,205
0
669
5,968
0
31,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
29,381
365
Minions Killed
299
0
Camps Cleared
0
1,136,199
Distance Traveled
1,062,394
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,103
509
71
6
0
210,333
2
W
Neith
5,813
484
44
4
0
185,724
3
W
Khepri
6,297
525
37
3
0
233,461
4
L
Neith
4,911
409
53
4
0
195,475
4
W
Bakasura
7,348
612
87
7
0
257,563
0
L
Yemoja
5,245
437
24
2
0
186,777
6
W
Tyr
7,442
620
93
8
0
244,791
1
W
Eset
7,189
599
104
9
0
214,660
1
L
Poseidon
6,681
557
86
7
0
223,973
4
L
Da Ji
6,441
537
65
5
0
245,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role