Player Matchup

Chaac
Chaac
CavaliereSolaire
Chaac
Level 28
God Stats
2W - 2L
1,707 SR
Queue Stats
97W - 108L
1,515 Elo+
Party 2
Artemis
Artemis
StickTok
Artemis
Level 4
God Stats
4W - 5L
1,705 SR
Queue Stats
83W - 72L
1,406 Elo+
Solo
Pele
Pele
Toterus
Pele
Level 14
God Stats
5W - 8L
1,364 SR
Queue Stats
14W - 20L
1,381 Elo+
Solo
Ra
Ra
marco_trive
Ra
Level 27
God Stats
9W - 6L
1,624 SR
Queue Stats
47W - 55L
1,547 Elo+
Party 2
Bakasura
Bakasura
tmat2003
Bakasura
Level 27
God Stats
3W - 2L
1,707 SR
Queue Stats
54W - 63L
1,565 Elo+
Party 2
Team Averages
Level 20
1,621 SR
1,483 Elo+

VS

Team Averages
Level 19
1,430 SR
1,436 Elo+
Fenrir
Fenrir
DiabolicMidget
Fenrir
Level 24
God Stats
12W - 11L
1,282 SR
Queue Stats
276W - 299L
1,277 Elo+
Party 1
Ra
Ra
Franfernandez_06
Ra
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 29L
1,719 Elo+
Solo
Arachne
Arachne
TriggerVol2
Arachne
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 5L
1,484 Elo+
Solo
Anubis
Anubis
dondillo
Anubis
Level 26
God Stats
0W - 2L
1,448 SR
Queue Stats
17W - 17L
1,432 Elo+
Solo
Kukulkan
Kukulkan
tryks
Kukulkan
Level 25
God Stats
111W - 130L
1,195 SR
Queue Stats
207W - 240L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 9
13,074
594
15,394
21,199
20,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
StickTok
Artemis
20
12 / 0 / 5
13,780
626
13,312
13,937
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Toterus
Pele
19
10 / 5 / 10
12,933
588
12,361
17,304
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 7 / 7
12,047
548
11,521
18,463
6,965
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
tmat2003
Bakasura
20
12 / 4 / 4
13,332
606
12,598
16,047
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 13 / 1
11,013
501
12,805
24,323
12,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
5 / 8 / 3
11,840
538
12,110
14,874
5,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
TriggerVol2
Arachne
7
1 / 4 / 1
7,271
331
1,348
7,523
1,935
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
dondillo
Anubis
17
5 / 8 / 3
11,045
502
12,112
19,075
8,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
tryks
Kukulkan
14
1 / 12 / 0
9,517
433
7,946
14,019
8,487
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
45
Kills
18
19
Deaths
45
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
6
13
1
0.5
L
5
8
3
0.81
W
Artemis
StickTok
Artemis
12
0
5
14.5
W
Pele
Toterus
Pele
10
5
10
3
L
Arachne
TriggerVol2
Arachne
1
4
1
0.38
L
Anubis
dondillo
Anubis
5
8
3
0.81
W
3
7
7
0.93
W
Bakasura
tmat2003
Bakasura
12
4
4
3.5
L
Kukulkan
tryks
Kukulkan
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,186
Damage
46,321
86,950
Taken
79,814
44,530
Mitigated
37,298
27,686
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,394
4,358
0
9,613
21,199
20,104
2,520
4,622
16,577
671
70,788
L
12,805
4,228
354
5,050
24,323
12,124
0
4,684
19,122
0
58,866
L
12,110
494
222
2,217
14,874
5,811
2,114
3,087
11,627
68,968
0
W
Artemis
StickTok
Artemis
13,312
7,239
0
8,166
13,937
5,979
3,178
4,341
9,596
0
95,389
W
Pele
Toterus
Pele
12,361
2,942
44
2,561
17,304
5,655
3,804
9,621
7,683
0
82,911
L
Arachne
TriggerVol2
Arachne
1,348
747
0
1,380
7,523
1,935
0
32
7,351
0
12,731
L
Anubis
dondillo
Anubis
12,112
908
0
4,956
19,075
8,941
0
1,920
16,882
52,828
0
W
11,521
2,483
716
3,099
18,463
6,965
1,224
9,843
8,620
91,307
0
W
Bakasura
tmat2003
Bakasura
12,598
9,336
0
3,487
16,047
5,827
2,370
3,741
10,606
0
86,728
L
Kukulkan
tryks
Kukulkan
7,946
1,243
234
234
14,019
8,487
675
2,356
11,266
47,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,166
Gold Earned
50,686
677
Minions Killed
445
0
Camps Cleared
0
2,114,470
Distance Traveled
1,446,759
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,074
594
105
5
0
464,087
0
L
Fenrir
11,013
501
86
4
0
371,405
0
L
Ra
11,840
538
136
6
0
282,121
3
W
Artemis
13,780
626
124
6
0
405,833
5
W
Pele
12,933
588
133
6
0
389,084
2
L
Arachne
7,271
331
32
1
0
134,811
0
L
Anubis
11,045
502
92
4
0
362,872
3
W
Ra
12,047
548
149
7
0
372,859
3
W
Bakasura
13,332
606
166
8
0
482,607
0
L
Kukulkan
9,517
433
99
5
0
295,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role