Player Matchup

Chang'e
Chang'e
Diamond IV
DanchoYami
Chang'e
Diamond IV
Level 143
God Stats
10W - 4L
1,500 SR
Queue Stats
312W - 321L
2,159 MMR
Solo
Olorun
Olorun
Platinum I
FancyTramp
Olorun
Platinum I
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 19L
2,191 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
StanziLandUSA
Gilgamesh
Diamond IV
Level 157
God Stats
3W - 0L
1,735 SR
Queue Stats
60W - 39L
2,255 MMR
Solo
Bellona
Bellona
Diamond IV
TravR2
Bellona
Diamond IV
Level 47
God Stats
32W - 11L
1,809 SR
Queue Stats
64W - 41L
2,145 MMR
Party 1
Sobek
Sobek
Diamond III
pbjellytime11
Sobek
Diamond III
Level 128
God Stats
25W - 26L
1,633 SR
Queue Stats
293W - 276L
2,179 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,635 SR
2,186 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,623 SR
2,186 MMR
Neith
Neith
Diamond III
A Rizzo 44
Neith
Diamond III
Level 107
God Stats
3W - 3L
1,553 SR
Queue Stats
114W - 94L
2,210 MMR
Solo
Terra
Terra
Diamond IV
Foxy Fill
Terra
Diamond IV
Level 160
God Stats
1W - 5L
1,648 SR
Queue Stats
96W - 69L
2,157 MMR
Solo
Anubis
Anubis
Diamond III
Glacielwarrior
Anubis
Diamond III
Level 146
God Stats
4W - 2L
1,641 SR
Queue Stats
340W - 320L
2,218 MMR
Solo
Sun Wukong
Sun Wukong
Masters
TNT321bang
Sun Wukong
Masters
Level 160
God Stats
5W - 8L
1,686 SR
Queue Stats
848W - 790L
2,162 MMR
Solo
Tyr
Tyr
Diamond III
javeon03
Tyr
Diamond III
Level 129
God Stats
3W - 4L
1,589 SR
Queue Stats
141W - 128L
2,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DanchoYami
Chang'e
20
2 / 1 / 11
12,621
601
10,672
12,747
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
FancyTramp
Olorun
20
6 / 2 / 7
13,224
630
21,327
21,285
9,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
StanziLandUSA
Gilgamesh
19
2 / 2 / 6
12,406
591
14,060
20,183
17,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
TravR2
Bellona
20
16 / 3 / 5
13,842
659
16,789
17,365
11,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 2 / 13
11,837
564
6,489
21,621
21,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetLokiPersephoneAthenaTiamat

VS

Bans
Guan YuGaneshaTsukuyomiCerberusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 5 / 3
10,585
504
12,386
14,504
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Foxy Fill
Terra
14
2 / 7 / 3
10,250
488
9,388
20,236
19,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 6 / 1
9,046
431
7,477
11,278
5,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TNT321bang
Sun Wukong
17
4 / 5 / 5
11,039
526
8,915
17,207
9,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 5 / 1
10,509
500
10,714
22,985
18,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
28
Kills
10
10
Deaths
28
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
3
0.7
W
Chang'e
DanchoYami
Chang'e
2
1
11
7.5
W
Olorun
FancyTramp
Olorun
6
2
7
4.75
L
Terra
Foxy Fill
Terra
2
7
3
0.5
L
0
6
1
0.08
W
Gilgamesh
StanziLandUSA
Gilgamesh
2
2
6
2.5
L
Sun Wukong
TNT321bang
Sun Wukong
4
5
5
1.3
W
Bellona
TravR2
Bellona
16
3
5
6.17
L
2
5
1
0.5
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,337
Damage
48,880
93,201
Taken
86,210
64,644
Mitigated
57,751
47,427
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,386
6,122
0
4,756
14,504
5,031
1,044
11,136
3,336
0
79,263
W
Chang'e
DanchoYami
Chang'e
10,672
428
3,452
8,805
12,747
4,964
1,206
2,601
10,146
87,745
0
W
Olorun
FancyTramp
Olorun
21,327
10,911
1,895
16,190
21,285
9,323
6,871
4,002
17,164
136,240
0
L
Terra
Foxy Fill
Terra
9,388
1,140
1,196
3,036
20,236
19,231
0
13,199
6,831
27,501
0
L
7,477
359
0
3,106
11,278
5,106
0
5,060
6,037
67,224
0
W
Gilgamesh
StanziLandUSA
Gilgamesh
14,060
2,864
0
5,031
20,183
17,158
0
718
18,992
7,022
68,908
L
Sun Wukong
TNT321bang
Sun Wukong
8,915
2,191
0
1,027
17,207
9,485
0
3,673
13,436
0
76,169
W
Bellona
TravR2
Bellona
16,789
6,005
0
4,266
17,365
11,580
512
2,867
14,093
0
110,995
L
10,714
1,436
0
8,388
22,985
18,898
0
6,324
16,567
0
62,927
W
6,489
376
0
7,788
21,621
21,619
501
7,545
14,076
22,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,930
Gold Earned
51,429
686
Minions Killed
574
0
Camps Cleared
0
2,091,765
Distance Traveled
1,865,108
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,585
504
141
7
0
360,142
6
W
Chang'e
12,621
601
164
8
0
393,572
1
W
Olorun
13,224
630
174
8
0
337,051
0
L
Terra
10,250
488
40
2
0
381,720
6
L
Anubis
9,046
431
142
7
0
311,373
5
W
Gilgamesh
12,406
591
160
8
0
460,945
5
L
Sun Wukong
11,039
526
112
5
0
405,007
3
W
Bellona
13,842
659
157
7
0
475,399
4
L
Tyr
10,509
500
139
7
0
406,866
2
W
Sobek
11,837
564
31
1
0
424,798
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role