Player Matchup

Ne Zha
Ne Zha
BlackAngel1927
Ne Zha
Level 29
God Stats
6W - 7L
1,396 SR
Queue Stats
49W - 42L
1,415 Elo+
Solo
Hel
Hel
ZG Dread
Hel
Level 13
God Stats
2W - 2L
1,397 SR
Queue Stats
5W - 14L
1,304 Elo+
Party 1
Sun Wukong
Sun Wukong
ZG Nomadic
Sun Wukong
Level 20
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 18L
1,304 Elo+
Party 1
Ares
Ares
ZG T0morrow
Ares
Level 16
God Stats
0W - 2L
1,228 SR
Queue Stats
15W - 31L
1,303 Elo+
Party 1
Chiron
Chiron
sircrustynut91
Chiron
Level 26
God Stats
4W - 12L
1,107 SR
Queue Stats
58W - 123L
1,169 Elo+
Solo
Team Averages
Level 21
1,367 SR
1,299 Elo+

VS

Team Averages
Level 24
1,492 SR
1,299 Elo+
Morgan Le Fay
Morgan Le Fay
Libra5414031
Morgan Le Fay
Level 28
God Stats
16W - 15L
1,388 SR
Queue Stats
40W - 41L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
Malacara2562
Tsukuyomi
Level 27
God Stats
44W - 34L
1,556 SR
Queue Stats
387W - 415L
1,346 Elo+
Solo
Nemesis
Nemesis
Solenya03
Nemesis
Level 21
God Stats
7W - 6L
1,623 SR
Queue Stats
39W - 57L
1,281 Elo+
Solo
Ra
Ra
UisuRay
Ra
Level 16
God Stats
1W - 1L
1,507 SR
Queue Stats
22W - 28L
1,276 Elo+
Solo
Ne Zha
Ne Zha
ĻÉONARĎO
Ne Zha
Level 29
God Stats
27W - 37L
1,384 SR
Queue Stats
402W - 505L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,061
471
2,300
11,571
3,848
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 14 / 3
5,360
357
3,717
11,111
5,700
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
ZG Nomadic
Sun Wukong
13
3 / 5 / 0
8,049
537
3,088
12,426
9,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
1 / 9 / 3
6,362
424
2,999
11,564
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 8 / 1
6,769
451
4,109
10,827
2,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Libra5414031
Morgan Le Fay
13
6 / 0 / 11
8,315
554
11,423
8,573
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Malacara2562
Tsukuyomi
14
9 / 1 / 7
9,116
608
8,713
7,961
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Solenya03
Nemesis
15
12 / 1 / 8
9,504
634
10,702
8,257
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 2 / 8
8,475
565
6,355
7,442
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
5 / 2 / 2
8,808
587
4,497
7,426
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
6
Kills
40
41
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Morgan Le Fay
Libra5414031
Morgan Le Fay
6
0
11
11.5
W
Tsukuyomi
Malacara2562
Tsukuyomi
9
1
7
12.5
W
Nemesis
Solenya03
Nemesis
12
1
8
16
W
8
2
8
6
L
0
14
3
0.11
L
Sun Wukong
ZG Nomadic
Sun Wukong
3
5
0
0.6
L
1
9
3
0.28
L
1
8
1
0.19
W
Ne Zha
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
41,690
57,499
Taken
39,659
28,757
Mitigated
14,953
6,822
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,300
1,208
0
3,089
11,571
3,848
627
2,849
8,722
0
40,593
W
Morgan Le Fay
Libra5414031
Morgan Le Fay
11,423
1,471
318
4,535
8,573
3,348
3,631
786
7,787
40,799
0
W
Tsukuyomi
Malacara2562
Tsukuyomi
8,713
2,844
0
3,014
7,961
2,818
295
1,158
6,803
0
46,919
W
Nemesis
Solenya03
Nemesis
10,702
5,184
0
2,317
8,257
3,181
497
1,754
6,503
0
41,137
W
6,355
820
670
3,440
7,442
2,850
2,019
2,357
5,085
35,251
0
L
3,717
649
256
1,178
11,111
5,700
0
5,089
6,022
7,371
0
L
Sun Wukong
ZG Nomadic
Sun Wukong
3,088
806
0
116
12,426
9,096
0
3,939
8,487
0
37,643
L
2,999
549
0
509
11,564
7,120
0
3,585
7,979
9,820
0
L
4,109
2,496
263
1,411
10,827
2,993
440
2,316
8,497
0
26,609
W
Ne Zha
4,497
1,591
0
383
7,426
2,756
258
661
6,765
0
50,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
44,218
233
Minions Killed
376
0
Camps Cleared
0
1,302,937
Distance Traveled
1,456,927
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,061
471
87
6
0
255,543
0
W
Morgan Le Fay
8,315
554
60
4
0
261,546
1
W
Tsukuyomi
9,116
608
81
5
0
306,082
0
W
Nemesis
9,504
634
67
4
0
307,151
0
W
Ra
8,475
565
69
5
0
280,475
1
L
Hel
5,360
357
9
1
0
253,096
0
L
Sun Wukong
8,049
537
72
5
0
323,931
0
L
Ares
6,362
424
10
1
0
245,749
0
L
Chiron
6,769
451
55
4
0
224,618
0
W
Ne Zha
8,808
587
99
7
0
301,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role