Player Matchup

Chaac
Chaac
Juicelort
Chaac
Level 129
God Stats
5W - 1L
1,969 SR
Queue Stats
159W - 85L
1,715 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kitez
Morgan Le Fay
Level 129
God Stats
7W - 1L
1,988 SR
Queue Stats
145W - 83L
1,679 Elo+
Party 1
Anhur
Anhur
Nocarder
Anhur
Level 29
God Stats
2W - 0L
1,818 SR
Queue Stats
42W - 15L
1,734 Elo+
Party 1
Sobek
Sobek
SubtiltyChef
Sobek
Level 48
God Stats
4W - 0L
1,814 SR
Queue Stats
239W - 165L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Suluco
Danzaburou
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 19L
1,819 Elo+
Party 1
Team Averages
Level 71
1,818 SR
1,718 Elo+

VS

Team Averages
Level 93
1,505 SR
1,626 Elo+
Ra
Ra
Abraham575
Ra
Level 158
God Stats
9W - 4L
1,670 SR
Queue Stats
174W - 141L
1,655 Elo+
Party 2
Ymir
Ymir
Cyric255
Ymir
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,446 Elo+
Party 3
Medusa
Medusa
Malibor69
Medusa
Level 49
God Stats
37W - 17L
1,756 SR
Queue Stats
258W - 141L
1,700 Elo+
Party 3
Tyr
Tyr
ToroBonito
Tyr
Level 18
God Stats
0W - 2L
1,324 SR
Queue Stats
22W - 20L
1,667 Elo+
Party 2
Camazotz
Camazotz
torelia
Camazotz
Level 157
God Stats
2W - 6L
1,276 SR
Queue Stats
246W - 226L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Juicelort
Chaac
9
1 / 2 / 4
5,413
541
7,575
9,301
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Kitez
Morgan Le Fay
10
3 / 3 / 4
5,982
598
2,517
3,862
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Nocarder
Anhur
9
7 / 1 / 0
6,108
611
6,651
5,969
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 6
5,932
593
3,622
8,400
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Suluco
Danzaburou
10
6 / 1 / 2
6,279
628
7,553
5,314
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,456
546
3,709
5,197
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 3 / 3
5,188
519
2,488
7,306
2,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Malibor69
Medusa
8
2 / 4 / 0
5,338
534
4,840
5,774
1,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 0
5,802
580
7,151
12,052
7,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
torelia
Camazotz
7
1 / 5 / 1
4,676
468
2,831
8,811
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
19
Kills
8
8
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Ymir
0
3
3
0.5
W
Chaac
Juicelort
Chaac
1
2
4
1.5
W
Morgan Le Fay
Kitez
Morgan Le Fay
3
3
4
1.67
L
Medusa
Malibor69
Medusa
2
4
0
0.5
W
Anhur
Nocarder
Anhur
7
1
0
7
W
2
1
6
5
W
Danzaburou
Suluco
Danzaburou
6
1
2
7
L
3
3
0
1
L
Camazotz
torelia
Camazotz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
21,019
32,846
Taken
39,140
14,462
Mitigated
15,013
11,376
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,709
466
328
1,216
5,197
1,256
0
1,430
3,767
27,101
0
L
Ymir
2,488
211
0
1,536
7,306
2,827
0
1,586
5,720
9,553
0
W
Chaac
Juicelort
Chaac
7,575
2,969
0
5,821
9,301
5,488
4
0
9,301
0
23,301
W
Morgan Le Fay
Kitez
Morgan Le Fay
2,517
453
0
691
3,862
1,256
0
1,816
1,886
28,054
0
L
Medusa
Malibor69
Medusa
4,840
2,196
0
110
5,774
1,540
0
1,957
3,817
0
26,167
W
Anhur
Nocarder
Anhur
6,651
4,026
0
500
5,969
1,632
0
817
5,042
0
30,572
W
3,622
374
0
3,607
8,400
4,382
0
1,475
6,245
13,282
0
W
Danzaburou
Suluco
Danzaburou
7,553
3,259
0
757
5,314
1,704
0
1,135
4,175
0
37,825
L
7,151
1,613
0
5,274
12,052
7,729
0
331
10,941
0
26,092
L
Camazotz
torelia
Camazotz
2,831
769
0
3,494
8,811
1,661
0
835
7,946
0
19,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
26,460
264
Minions Killed
229
0
Camps Cleared
0
1,011,018
Distance Traveled
967,305
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,456
546
58
6
0
185,383
3
L
Ymir
5,188
519
13
1
0
183,135
2
W
Chaac
5,413
541
49
5
0
221,408
0
W
Morgan Le Fay
5,982
598
59
6
0
193,428
5
L
Medusa
5,338
534
64
6
0
182,585
3
W
Anhur
6,108
611
57
6
0
197,458
1
W
Sobek
5,932
593
19
2
0
202,616
2
W
Danzaburou
6,279
628
80
8
0
196,108
4
L
Tyr
5,802
580
49
5
0
205,836
4
L
Camazotz
4,676
468
45
5
0
210,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role