Player Matchup

Jing Wei
Jing Wei
CaptainKojiro
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,297 Elo+
Party 2
Thor
Thor
Lau teilatu
Thor
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
sR SkiiZz
Amaterasu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
sharkwhite13
Jormungandr
Level 23
God Stats
5W - 2L
1,798 SR
Queue Stats
11W - 6L
1,464 Elo+
Party 2
Baba Yaga
Baba Yaga
ukrainianyakuza
Baba Yaga
Level 10
God Stats
2W - 7L
1,205 SR
Queue Stats
2W - 11L
1,079 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,356 Elo+

VS

Team Averages
Level 27
1,471 SR
1,309 Elo+
Fenrir
Fenrir
Titankaneki270
Fenrir
Level 22
God Stats
30W - 28L
1,422 SR
Queue Stats
167W - 179L
1,263 Elo+
Party 3
Tyr
Tyr
UQX0_7
Tyr
Level 45
God Stats
1W - 4L
1,373 SR
Queue Stats
14W - 23L
1,280 Elo+
Party 1
Neith
Neith
Xeno-Zero09
Neith
Level 24
God Stats
2W - 3L
1,502 SR
Queue Stats
86W - 100L
1,251 Elo+
Party 3
Scylla
Scylla
Zaidjaff
Scylla
Level 16
God Stats
2W - 3L
1,482 SR
Queue Stats
39W - 52L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
omarqabooklucky
Cabrakan
Level 29
God Stats
1W - 1L
1,578 SR
Queue Stats
39W - 49L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaptainKojiro
Jing Wei
10
0 / 3 / 1
5,691
407
2,560
5,195
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 6 / 1
5,783
413
3,412
8,170
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
sR SkiiZz
Amaterasu
11
1 / 2 / 0
6,619
473
2,811
9,361
7,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
sharkwhite13
Jormungandr
10
1 / 4 / 0
5,512
394
2,939
6,220
3,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
ukrainianyakuza
Baba Yaga
9
0 / 6 / 0
5,724
409
3,307
9,142
3,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 4
8,772
627
8,976
7,729
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
UQX0_7
Tyr
13
1 / 0 / 3
7,428
531
3,389
4,805
2,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 3
7,035
503
4,033
3,806
1,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Zaidjaff
Scylla
14
5 / 1 / 6
9,150
654
6,381
4,994
1,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
11
0 / 1 / 6
6,925
495
2,619
6,571
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
21
21
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CaptainKojiro
Jing Wei
0
3
1
0.17
L
0
6
1
0.08
W
11
0
4
13
W
Tyr
UQX0_7
Tyr
1
0
3
2.5
W
4
0
3
5.5
W
Scylla
Zaidjaff
Scylla
5
1
6
8
W
Cabrakan
0
1
6
3
L
Amaterasu
sR SkiiZz
Amaterasu
1
2
0
0.5
L
Jormungandr
sharkwhite13
Jormungandr
1
4
0
0.25
L
Baba Yaga
ukrainianyakuza
Baba Yaga
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,029
Damage
25,398
38,088
Taken
27,905
19,270
Mitigated
13,129
6,879
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CaptainKojiro
Jing Wei
2,560
1,652
0
0
5,195
2,130
774
1,162
4,033
0
24,003
L
3,412
761
0
1,244
8,170
2,631
0
1,753
6,417
0
21,872
W
8,976
2,819
0
2,497
7,729
3,510
0
1,364
6,365
0
53,165
W
Tyr
UQX0_7
Tyr
3,389
481
0
2,030
4,805
2,239
1,269
443
4,362
0
35,448
W
4,033
1,072
0
1,446
3,806
1,495
293
949
2,857
0
35,921
W
Scylla
Zaidjaff
Scylla
6,381
1,740
0
0
4,994
1,593
842
1,626
3,368
37,530
0
W
Cabrakan
2,619
381
0
3,070
6,571
4,292
239
1,864
4,707
15,338
0
L
Amaterasu
sR SkiiZz
Amaterasu
2,811
384
0
2,177
9,361
7,901
478
913
8,448
0
23,573
L
Jormungandr
sharkwhite13
Jormungandr
2,939
861
289
321
6,220
3,220
0
1,593
4,627
19,201
0
L
Baba Yaga
ukrainianyakuza
Baba Yaga
3,307
579
0
2,848
9,142
3,388
180
3,579
5,563
23,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
39,310
221
Minions Killed
333
0
Camps Cleared
0
1,172,925
Distance Traveled
1,328,716
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,691
407
66
5
0
240,517
1
L
Thor
5,783
413
41
3
0
246,311
0
W
Fenrir
8,772
627
83
6
0
278,083
0
W
Tyr
7,428
531
74
5
0
288,442
0
W
Neith
7,035
503
85
6
0
236,815
0
W
Scylla
9,150
654
66
5
0
256,623
4
W
Cabrakan
6,925
495
25
2
0
268,753
1
L
Amaterasu
6,619
473
48
3
0
272,468
1
L
Jormungandr
5,512
394
25
2
0
214,838
0
L
Baba Yaga
5,724
409
41
3
0
198,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role