Player Matchup

Mercury
Mercury
FlukeDeag
Mercury
Level 105
God Stats
8W - 12L
1,462 SR
Queue Stats
280W - 248L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OsMarra
Morgan Le Fay
Level 155
God Stats
14W - 17L
1,721 SR
Queue Stats
277W - 262L
1,537 Elo+
Solo
Sylvanus
Sylvanus
QIaziks
Sylvanus
Level 45
God Stats
3W - 6L
1,336 SR
Queue Stats
75W - 69L
1,482 Elo+
Party 1
Agni
Agni
VegaNecro
Agni
Level 115
God Stats
29W - 22L
1,596 SR
Queue Stats
148W - 140L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
kukulkantt
Danzaburou
Level 65
God Stats
28W - 20L
1,560 SR
Queue Stats
266W - 279L
1,522 Elo+
Party 2
Team Averages
Level 97
1,535 SR
1,515 Elo+

VS

Team Averages
Level 76
1,492 SR
1,448 Elo+
Ra
Ra
 
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Howee115
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 106L
1,429 Elo+
Party 3
Erlang Shen
Erlang Shen
Kayrek
Erlang Shen
Level 87
God Stats
3W - 5L
1,402 SR
Queue Stats
146W - 169L
1,400 Elo+
Party 3
Ymir
Ymir
RobtheEwokSlayer
Ymir
Level 21
God Stats
4W - 3L
1,562 SR
Queue Stats
21W - 31L
1,380 Elo+
Party 3
Ares
Ares
vinterfyr
Ares
Level 57
God Stats
18W - 17L
1,495 SR
Queue Stats
257W - 266L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlukeDeag
Mercury
14
10 / 1 / 6
8,702
580
10,377
9,078
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
OsMarra
Morgan Le Fay
15
5 / 0 / 1
9,066
604
9,268
5,074
2,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
QIaziks
Sylvanus
13
5 / 1 / 8
8,469
565
6,126
11,242
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
13
4 / 2 / 5
7,923
528
7,762
6,317
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kukulkantt
Danzaburou
14
2 / 2 / 7
8,343
556
6,547
7,763
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 5 / 1
7,674
512
4,049
9,392
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Howee115
Anhur
12
1 / 4 / 1
7,021
468
4,639
8,217
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Kayrek
Erlang Shen
11
1 / 6 / 0
6,608
441
4,248
11,848
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 2
6,798
453
5,079
15,641
7,851
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
12
0 / 4 / 0
6,350
423
2,732
10,121
7,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
26
Kills
6
6
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
1
0.9
W
Mercury
FlukeDeag
Mercury
10
1
6
13
L
Anhur
Howee115
Anhur
1
4
1
0.38
L
Erlang Shen
Kayrek
Erlang Shen
1
6
0
0.17
W
Morgan Le Fay
OsMarra
Morgan Le Fay
5
0
1
5.5
W
Sylvanus
QIaziks
Sylvanus
5
1
8
9
L
0
7
2
0.14
W
Agni
4
2
5
3.25
W
Danzaburou
kukulkantt
Danzaburou
2
2
7
2.75
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
20,747
39,474
Taken
55,219
17,485
Mitigated
25,920
14,367
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,049
463
255
3,344
9,392
3,001
0
4,061
5,033
44,166
0
W
Mercury
FlukeDeag
Mercury
10,377
6,369
0
122
9,078
3,540
368
2,044
7,034
0
46,169
L
Anhur
Howee115
Anhur
4,639
1,524
0
1,631
8,217
2,363
300
2,437
5,738
0
37,042
L
Erlang Shen
Kayrek
Erlang Shen
4,248
1,679
0
1,350
11,848
5,090
321
1,963
9,702
0
46,324
W
Morgan Le Fay
OsMarra
Morgan Le Fay
9,268
1,097
0
2,583
5,074
2,027
1,492
1,720
3,354
56,682
0
W
Sylvanus
QIaziks
Sylvanus
6,126
1,000
1,791
5,067
11,242
6,997
370
4,720
6,522
18,776
0
L
5,079
860
0
1,560
15,641
7,851
0
6,634
8,778
16,402
0
W
Agni
7,762
1,014
0
1,201
6,317
2,208
40
2,404
3,913
44,636
0
W
Danzaburou
kukulkantt
Danzaburou
6,547
3,404
0
3,603
7,763
2,713
1,109
972
6,791
0
57,581
L
Ares
2,732
0
0
2,510
10,121
7,615
0
6,857
2,812
30,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,503
Gold Earned
34,451
416
Minions Killed
324
0
Camps Cleared
0
1,427,978
Distance Traveled
1,351,472
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,674
512
89
6
0
283,012
4
W
Mercury
8,702
580
74
5
0
352,790
2
L
Anhur
7,021
468
77
5
0
268,056
8
L
Erlang Shen
6,608
441
79
5
0
275,147
2
W
Morgan Le Fay
9,066
604
122
8
0
266,796
4
W
Sylvanus
8,469
565
29
2
0
274,286
6
L
Ymir
6,798
453
25
2
0
264,610
4
W
Agni
7,923
528
95
6
0
277,114
1
W
Danzaburou
8,343
556
96
6
0
256,992
5
L
Ares
6,350
423
54
4
0
260,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role