Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GIGI-Galang
Cerberus
Level 28
God Stats
64W - 47L
1,602 SR
Queue Stats
118W - 107L
1,536 Elo+
Party 1
Merlin
Merlin
Tetsukii
Merlin
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 17L
1,565 Elo+
Party 1
Awilix
Awilix
Young-Lack-Sleep
Awilix
Level 28
God Stats
52W - 46L
1,557 SR
Queue Stats
98W - 92L
1,432 Elo+
Solo
Odin
Odin
mineirobr89
Odin
Level 28
God Stats
8W - 13L
1,421 SR
Queue Stats
156W - 154L
1,495 Elo+
Party 1
Team Averages
Level 26
1,516 SR
1,506 Elo+

VS

Team Averages
Level 28
1,545 SR
1,424 Elo+
Thoth
Thoth
LFB-MaURo
Thoth
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,350 Elo+
Party 3
Bacchus
Bacchus
LINO_Gutierritos
Bacchus
Level 28
God Stats
3W - 5L
1,843 SR
Queue Stats
105W - 119L
1,391 Elo+
Party 2
Bellona
Bellona
SombraProtocol-
Bellona
Level 29
God Stats
13W - 11L
1,731 SR
Queue Stats
131W - 139L
1,370 Elo+
Party 2
Scylla
Scylla
daisys
Scylla
Level 11
God Stats
6W - 3L
1,480 SR
Queue Stats
18W - 6L
1,688 Elo+
Solo
Hun Batz
Hun Batz
giantslu09-__-
Hun Batz
Level 6
God Stats
0W - 3L
1,172 SR
Queue Stats
5W - 6L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
5 / 1 / 22
12,639
972
19,194
7,579
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
GIGI-Galang
Cerberus
19
2 / 2 / 28
12,075
929
15,883
17,155
20,485
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Tetsukii
Merlin
19
10 / 1 / 17
14,170
1,090
23,627
7,123
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 18
13,427
1,033
21,153
12,846
4,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 1 / 16
12,188
938
16,369
11,745
11,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

264

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LFB-MaURo
Thoth
17
2 / 7 / 5
11,875
913
13,253
17,265
6,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 5 / 4
12,257
943
8,025
20,830
20,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 3 / 8
12,080
929
11,351
25,056
20,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
daisys
Scylla
17
2 / 6 / 6
11,667
897
13,039
18,086
6,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
16
1 / 12 / 5
10,806
831
4,928
19,246
7,705
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
36
33
Kills
8
8
Deaths
33
101
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
1
22
16
W
Cerberus
GIGI-Galang
Cerberus
2
2
28
8
L
Thoth
LFB-MaURo
Thoth
2
7
5
0.64
L
3
5
4
1
L
0
3
8
1.33
W
Merlin
Tetsukii
Merlin
10
1
17
18.5
W
11
3
18
6.67
L
Scylla
daisys
Scylla
2
6
6
0.83
L
Hun Batz
1
12
5
0.29
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,226
Damage
50,596
56,448
Taken
100,483
43,328
Mitigated
62,316
8,389
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
19,194
760
487
1,497
7,579
3,522
0
5,052
2,277
47,469
0
W
Cerberus
GIGI-Galang
Cerberus
15,883
834
717
1,242
17,155
20,485
0
8,689
8,180
22,745
0
L
Thoth
LFB-MaURo
Thoth
13,253
990
0
0
17,265
6,478
0
10,458
6,807
40,849
0
L
8,025
687
732
1,585
20,830
20,422
0
13,355
7,475
14,203
0
L
11,351
3,120
0
98
25,056
20,939
0
14,303
10,753
0
18,155
W
Merlin
Tetsukii
Merlin
23,627
1,461
0
0
7,123
2,717
0
4,235
2,834
57,530
0
W
21,153
11,113
2,547
1,899
12,846
4,857
0
8,457
4,145
0
26,702
L
Scylla
daisys
Scylla
13,039
1,502
0
724
18,086
6,772
0
9,561
8,525
41,023
0
L
Hun Batz
4,928
1,339
0
0
19,246
7,705
0
11,027
8,219
0
7,717
W
16,369
882
0
0
11,745
11,747
0
6,895
4,695
0
25,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,499
Gold Earned
58,685
214
Minions Killed
165
3
Camps Cleared
3
1,209,804
Distance Traveled
1,198,075
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,639
972
70
5
0
259,984
0
W
Cerberus
12,075
929
20
2
1
236,457
0
L
Thoth
11,875
913
64
5
1
232,935
0
L
Bacchus
12,257
943
10
1
1
259,786
2
L
Bellona
12,080
929
4
0
0
291,097
0
W
Merlin
14,170
1,090
89
7
1
229,019
0
W
Awilix
13,427
1,033
18
1
0
217,978
1
L
Scylla
11,667
897
78
6
0
210,121
0
L
Hun Batz
10,806
831
9
1
1
204,136
3
W
Odin
12,188
938
17
1
1
266,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role