Player Matchup

Serqet
Serqet
 
Serqet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
TheExpertPenguin
Amaterasu
Level 68
God Stats
42W - 43L
1,268 SR
Queue Stats
52W - 64L
1,214 Elo+
Party 2
Sobek
Sobek
XenoHunter64
Sobek
Level 21
God Stats
3W - 3L
1,189 SR
Queue Stats
76W - 95L
1,249 Elo+
Party 2
Scylla
Scylla
oKrypttic
Scylla
Level 48
God Stats
6W - 6L
1,498 SR
Queue Stats
55W - 53L
1,377 Elo+
Solo
Neith
Neith
resloution
Neith
Level 49
God Stats
6W - 6L
1,560 SR
Queue Stats
8W - 14L
1,343 Elo+
Solo
Team Averages
Level 50
1,403 SR
1,337 Elo+

VS

Team Averages
Level 75
1,518 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
KRAZYthing721
Morgan Le Fay
Level 104
God Stats
9W - 12L
1,415 SR
Queue Stats
142W - 191L
1,355 Elo+
Party 1
Janus
Janus
L1l_P3P3-_-
Janus
Level 69
God Stats
33W - 31L
1,711 SR
Queue Stats
279W - 313L
1,405 Elo+
Party 1
Ymir
Ymir
OvaSeaDripJoel
Ymir
Level 90
God Stats
16W - 21L
1,426 SR
Queue Stats
458W - 513L
1,443 Elo+
Party 1
Medusa
Medusa
Wavy_Isaias
Medusa
Level 28
God Stats
8W - 9L
1,467 SR
Queue Stats
136W - 134L
1,405 Elo+
Party 1
Chaac
Chaac
iCappiin
Chaac
Level 82
God Stats
8W - 10L
1,571 SR
Queue Stats
200W - 247L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
1 / 1 / 0
5,355
487
694
6,058
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
8
0 / 2 / 0
4,403
400
377
5,834
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,154
469
1,307
7,032
3,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
oKrypttic
Scylla
8
0 / 11 / 1
4,604
419
2,345
8,892
2,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
7
0 / 3 / 0
4,580
416
3,118
4,265
1,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KRAZYthing721
Morgan Le Fay
10
5 / 1 / 1
6,128
557
4,000
6,185
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 1 / 4
7,346
668
5,962
4,406
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 1
6,750
614
5,478
6,077
3,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
8
0 / 1 / 3
5,202
473
2,977
3,576
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
iCappiin
Chaac
11
1 / 0 / 4
6,365
579
2,882
4,394
2,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
1
0
1
W
Morgan Le Fay
KRAZYthing721
Morgan Le Fay
5
1
1
5.5
W
7
1
4
9
W
5
0
1
5.5
L
Amaterasu
0
2
0
0
W
Medusa
0
1
3
1.5
L
0
1
1
0.5
W
Chaac
iCappiin
Chaac
1
0
4
3
L
Scylla
oKrypttic
Scylla
0
11
1
0.05
L
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,841
Damage
21,299
32,081
Taken
24,638
10,549
Mitigated
10,514
8,316
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
694
256
0
1,517
6,058
1,542
0
1,604
4,358
0
13,546
W
Morgan Le Fay
KRAZYthing721
Morgan Le Fay
4,000
610
0
956
6,185
2,088
401
469
5,716
34,760
0
W
5,962
271
0
95
4,406
1,258
1,671
1,309
3,097
31,379
0
W
5,478
1,100
195
3,581
6,077
3,226
222
1,317
4,760
42,694
0
L
Amaterasu
377
179
0
1,940
5,834
2,049
0
1,885
3,691
0
13,325
W
Medusa
2,977
1,754
0
606
3,576
1,045
25
557
3,019
0
16,792
L
1,307
174
0
2,729
7,032
3,112
0
2,955
4,077
9,943
0
W
Chaac
iCappiin
Chaac
2,882
229
0
2,328
4,394
2,897
0
0
4,394
0
25,015
L
Scylla
oKrypttic
Scylla
2,345
277
0
778
8,892
2,740
0
6,675
1,811
13,806
0
L
Neith
3,118
912
258
1,094
4,265
1,106
0
1,875
2,350
0
22,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
31,791
159
Minions Killed
301
0
Camps Cleared
0
992,379
Distance Traveled
943,912
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,355
487
42
4
0
212,114
2
W
Morgan Le Fay
6,128
557
64
6
0
201,849
0
W
Janus
7,346
668
78
7
0
192,940
1
W
Ymir
6,750
614
77
7
0
195,134
0
L
Amaterasu
4,403
400
28
3
0
200,361
0
W
Medusa
5,202
473
31
3
0
167,015
1
L
Sobek
5,154
469
27
2
0
219,096
0
W
Chaac
6,365
579
51
5
0
186,974
4
L
Scylla
4,604
419
14
1
0
168,501
2
L
Neith
4,580
416
48
4
0
192,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role