Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Duduzin1410
Odin
Level 26
God Stats
16W - 12L
1,274 SR
Queue Stats
69W - 49L
1,435 Elo+
Solo
Loki
Loki
Neonzitos1
Loki
Level 13
God Stats
1W - 4L
1,159 SR
Queue Stats
14W - 21L
1,110 Elo+
Solo
Aphrodite
Aphrodite
ygorfaria1001
Aphrodite
Level 7
God Stats
9W - 8L
1,573 SR
Queue Stats
28W - 26L
1,505 Elo+
Solo
Team Averages
Level 15
1,401 SR
1,410 Elo+

VS

Team Averages
Level 17
1,592 SR
1,477 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Griedo
Medusa
Level 19
God Stats
3W - 1L
1,693 SR
Queue Stats
49W - 26L
1,671 Elo+
Solo
Poseidon
Poseidon
JACKPRIS
Poseidon
Level 28
God Stats
5W - 2L
1,766 SR
Queue Stats
73W - 58L
1,617 Elo+
Solo
Ares
Ares
Kyaroru8931
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
Pedoro8931
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
7 / 3 / 6
7,898
658
7,921
10,825
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
 
Bacchus
10
5 / 3 / 8
7,485
624
6,238
7,609
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 6 / 1
6,432
536
3,214
9,871
3,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 6 / 1
5,791
483
2,470
7,460
1,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ygorfaria1001
Aphrodite
11
1 / 4 / 0
6,527
544
1,440
7,115
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
6 / 4 / 2
7,478
623
5,224
9,893
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Griedo
Medusa
15
9 / 0 / 3
8,558
713
10,112
5,645
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
JACKPRIS
Poseidon
13
6 / 1 / 4
8,060
672
7,364
5,316
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 7 / 1
5,290
441
1,969
7,288
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Pedoro8931
Olorun
8
0 / 5 / 1
5,085
424
2,029
5,571
1,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
17
Kills
21
22
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
7
3
6
3.33
L
Bacchus
 
Bacchus
5
3
8
3
W
Amaterasu
 
Amaterasu
6
4
2
1.75
L
3
6
1
0.58
W
Medusa
Griedo
Medusa
9
0
3
10.5
W
Poseidon
JACKPRIS
Poseidon
6
1
4
8
W
0
7
1
0.07
L
1
6
1
0.25
W
Olorun
Pedoro8931
Olorun
0
5
1
0.1
L
Aphrodite
ygorfaria1001
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
26,698
42,880
Taken
33,713
18,656
Mitigated
13,619
11,357
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,921
4,759
0
4,841
10,825
3,920
214
3,542
7,239
0
47,291
L
Bacchus
 
Bacchus
6,238
1,299
0
1,047
7,609
6,720
112
1,636
5,891
21,637
0
W
Amaterasu
 
Amaterasu
5,224
2,699
0
3,613
9,893
5,334
357
676
9,169
0
30,902
L
3,214
1,803
0
2,400
9,871
3,881
308
561
9,230
0
17,726
W
Medusa
Griedo
Medusa
10,112
5,418
0
420
5,645
1,962
0
764
4,841
0
57,565
W
Poseidon
JACKPRIS
Poseidon
7,364
1,239
0
771
5,316
1,535
43
1,542
3,724
46,673
0
W
1,969
720
0
450
7,288
2,994
0
2,211
5,077
5,563
0
L
2,470
901
0
0
7,460
1,948
180
1,858
5,493
0
25,859
W
Olorun
Pedoro8931
Olorun
2,029
893
175
460
5,571
1,794
120
2,347
3,224
20,172
0
L
Aphrodite
ygorfaria1001
Aphrodite
1,440
39
82
2,987
7,115
2,187
0
3,254
3,665
29,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
34,471
258
Minions Killed
326
0
Camps Cleared
0
1,133,011
Distance Traveled
1,118,649
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,898
658
88
7
0
206,309
6
L
Bacchus
7,485
624
23
2
0
240,971
2
W
Amaterasu
7,478
623
77
6
0
222,680
0
L
Odin
6,432
536
26
2
0
192,820
0
W
Medusa
8,558
713
101
8
0
236,840
6
W
Poseidon
8,060
672
99
8
0
251,370
3
W
Ares
5,290
441
12
1
0
224,440
0
L
Loki
5,791
483
49
4
0
260,383
3
W
Olorun
5,085
424
37
3
0
183,319
0
L
Aphrodite
6,527
544
72
6
0
232,528
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role