Player Matchup

Heimdallr
Heimdallr
Starlorde__93
Heimdallr
Level 13
God Stats
3W - 8L
1,414 SR
Queue Stats
5W - 14L
1,005 Elo+
Party 2
Khepri
Khepri
Urizen83
Khepri
Level 29
God Stats
13W - 17L
1,523 SR
Queue Stats
50W - 62L
1,349 Elo+
Solo
Nemesis
Nemesis
ZAFAR_75
Nemesis
Level 29
God Stats
1W - 1L
1,310 SR
Queue Stats
8W - 11L
1,370 Elo+
Party 2
Olorun
Olorun
ZAID-1734
Olorun
Level 21
God Stats
3W - 0L
1,627 SR
Queue Stats
9W - 9L
1,396 Elo+
Party 2
Anubis
Anubis
mmussa123
Anubis
Level 18
God Stats
2W - 1L
1,141 SR
Queue Stats
5W - 5L
1,497 Elo+
Party 2
Team Averages
Level 22
1,403 SR
1,323 Elo+

VS

Team Averages
Level 24
1,556 SR
1,383 Elo+
Pele
Pele
Austin35872
Pele
Level 18
God Stats
11W - 19L
1,484 SR
Queue Stats
21W - 34L
1,295 Elo+
Party 1
Bastet
Bastet
Average Swingle
Bastet
Level 17
God Stats
4W - 8L
1,508 SR
Queue Stats
20W - 31L
1,310 Elo+
Party 1
Bacchus
Bacchus
jonym09-_-
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 116L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
redhunter042
Cu Chulainn
Level 28
God Stats
7W - 5L
1,582 SR
Queue Stats
73W - 86L
1,421 Elo+
Solo
Anubis
Anubis
xXAlphaCrackZz
Anubis
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 10L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Starlorde__93
Heimdallr
16
2 / 4 / 2
11,162
413
3,160
12,251
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
Urizen83
Khepri
19
2 / 2 / 14
12,299
456
6,199
10,935
11,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
ZAFAR_75
Nemesis
20
18 / 1 / 9
16,069
595
30,607
23,836
9,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
ZAID-1734
Olorun
20
9 / 3 / 9
14,728
545
20,642
24,226
10,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
mmussa123
Anubis
19
5 / 7 / 4
13,385
496
11,163
14,569
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
11,075
410
5,622
16,568
8,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 9 / 4
11,096
411
11,461
22,684
8,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
jonym09-_-
Bacchus
15
2 / 6 / 5
10,902
404
13,720
20,502
24,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
redhunter042
Cu Chulainn
19
5 / 7 / 1
12,543
465
14,018
20,628
14,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
7 / 9 / 0
13,076
484
14,686
19,552
8,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
36
Kills
17
17
Deaths
38
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
2
9
4
0.44
W
Heimdallr
Starlorde__93
Heimdallr
2
4
2
0.75
W
Khepri
Urizen83
Khepri
2
2
14
4.5
W
Nemesis
ZAFAR_75
Nemesis
18
1
9
22.5
W
Olorun
ZAID-1734
Olorun
9
3
9
4.5
L
Bacchus
jonym09-_-
Bacchus
2
6
5
0.75
W
Anubis
mmussa123
Anubis
5
7
4
1
L
Cu Chulainn
redhunter042
Cu Chulainn
5
7
1
0.79
L
7
9
0
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,771
Damage
59,507
85,817
Taken
99,934
43,498
Mitigated
64,505
28,970
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,622
1,192
0
252
16,568
8,477
0
8,382
8,186
0
50,989
L
11,461
3,021
0
5,200
22,684
8,540
56
7,466
15,218
0
69,203
W
Heimdallr
Starlorde__93
Heimdallr
3,160
2,515
0
2,056
12,251
4,739
963
5,046
7,205
0
26,916
W
Khepri
Urizen83
Khepri
6,199
359
99
2,972
10,935
11,008
868
1,285
9,650
36,875
0
W
Nemesis
ZAFAR_75
Nemesis
30,607
22,249
0
6,875
23,836
9,336
1,621
10,587
13,249
0
115,971
W
Olorun
ZAID-1734
Olorun
20,642
10,983
310
14,520
24,226
10,576
4,704
8,671
15,555
112,744
0
L
Bacchus
jonym09-_-
Bacchus
13,720
1,383
0
2,283
20,502
24,986
66
9,419
11,083
41,696
0
W
Anubis
mmussa123
Anubis
11,163
891
0
2,138
14,569
7,839
1,304
9,054
5,515
63,194
0
L
Cu Chulainn
redhunter042
Cu Chulainn
14,018
3,274
491
2,643
20,628
14,257
740
5,624
15,004
14,434
67,054
L
14,686
677
0
6,371
19,552
8,245
1,766
7,113
12,439
73,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,643
Gold Earned
58,692
541
Minions Killed
511
0
Camps Cleared
0
2,231,076
Distance Traveled
2,401,956
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,075
410
77
3
0
530,623
2
L
Bastet
11,096
411
103
4
0
496,616
1
W
Heimdallr
11,162
413
52
2
0
390,891
1
W
Khepri
12,299
456
53
2
0
450,007
0
W
Nemesis
16,069
595
151
6
0
598,973
2
W
Olorun
14,728
545
175
6
0
452,409
3
L
Bacchus
10,902
404
66
2
0
486,948
1
W
Anubis
13,385
496
110
4
0
338,796
4
L
Cu Chulainn
12,543
465
141
5
0
509,296
1
L
Anubis
13,076
484
124
5
0
378,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role