Player Matchup

Ymir
Ymir
DQBRADAOUTLET
Ymir
Level 18
God Stats
1W - 5L
1,421 SR
Queue Stats
33W - 58L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Michiflux12
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Smoking Up Yo
Pele
Level 29
God Stats
2W - 1L
1,590 SR
Queue Stats
20W - 25L
1,582 Elo+
Solo
Olorun
Olorun
connorsnipe24
Olorun
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
319W - 194L
1,734 Elo+
Solo
Rama
Rama
lDrakenn
Rama
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 76L
1,556 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,577 Elo+

VS

Team Averages
Level 19
1,486 SR
1,572 Elo+
Zeus
Zeus
ADV503
Zeus
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 91L
1,507 Elo+
Solo
Pele
Pele
BlueKakari
Pele
Level 27
God Stats
13W - 4L
1,700 SR
Queue Stats
405W - 376L
1,584 Elo+
Solo
Cernunnos
Cernunnos
N7Sophix
Cernunnos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 43L
1,693 Elo+
Solo
Bacchus
Bacchus
n01re3
Bacchus
Level 5
God Stats
1W - 3L
1,384 SR
Queue Stats
35W - 22L
1,547 Elo+
Solo
Hel
Hel
topherthegopherr
Hel
Level 14
God Stats
1W - 2L
1,346 SR
Queue Stats
32W - 40L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,683
426
1,977
7,877
2,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Michiflux12
Danzaburou
7
0 / 5 / 1
4,812
437
3,879
5,687
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 1 / 0
6,015
547
3,135
7,360
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 3 / 0
5,402
491
2,146
3,773
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
10
0 / 1 / 0
5,252
477
1,152
4,885
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ADV503
Zeus
12
3 / 2 / 1
6,985
635
2,928
4,892
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 3
6,641
604
3,674
7,560
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
N7Sophix
Cernunnos
12
4 / 0 / 6
7,094
645
6,697
6,477
2,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
n01re3
Bacchus
9
6 / 0 / 3
6,540
595
4,640
8,060
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 1
6,509
592
3,395
4,029
1,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
6
Kills
16
16
Deaths
6
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
ADV503
Zeus
3
2
1
1.75
W
3
3
3
1.5
L
1
6
0
0.17
L
Danzaburou
Michiflux12
Danzaburou
0
5
1
0.1
W
Cernunnos
N7Sophix
Cernunnos
4
0
6
7
L
2
1
0
2
L
3
3
0
1
L
Rama
0
1
0
0
W
Bacchus
n01re3
Bacchus
6
0
3
7.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,289
Damage
21,334
29,582
Taken
31,018
9,317
Mitigated
13,646
7,345
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ADV503
Zeus
2,928
888
0
1,421
4,892
1,456
0
1,318
3,574
35,106
0
W
3,674
1,232
0
3,254
7,560
2,219
0
828
6,732
0
34,317
L
1,977
618
0
110
7,877
2,473
0
3,454
4,423
8,700
0
L
Danzaburou
Michiflux12
Danzaburou
3,879
1,463
0
349
5,687
1,847
0
1,350
4,337
0
14,708
W
Cernunnos
N7Sophix
Cernunnos
6,697
3,646
0
3,199
6,477
2,144
2,221
1,015
5,462
0
48,899
L
3,135
667
0
3,541
7,360
2,211
0
1,301
6,059
0
30,773
L
2,146
809
74
1,123
3,773
1,146
0
1,667
2,106
17,926
0
L
Rama
1,152
1,012
0
2,148
4,885
1,640
0
3,191
1,694
0
28,413
W
Bacchus
n01re3
Bacchus
4,640
616
258
2,624
8,060
6,563
0
575
7,485
16,382
0
W
3,395
305
629
1,954
4,029
1,264
572
387
3,642
37,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
33,769
209
Minions Killed
332
0
Camps Cleared
0
859,016
Distance Traveled
1,015,302
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,985
635
67
6
0
177,193
1
W
Pele
6,641
604
67
6
0
241,702
4
L
Ymir
4,683
426
11
1
0
203,211
2
L
Danzaburou
4,812
437
33
3
0
196,025
1
W
Cernunnos
7,094
645
94
9
0
172,312
2
L
Pele
6,015
547
63
6
0
186,763
0
L
Olorun
5,402
491
37
3
0
108,388
1
L
Rama
5,252
477
65
6
0
164,629
2
W
Bacchus
6,540
595
15
1
0
204,112
0
W
Hel
6,509
592
89
8
0
219,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role