Player Matchup

Janus
Janus
 
Janus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
DarkSandwolf
Pele
Level 64
God Stats
4W - 5L
1,236 SR
Queue Stats
414W - 447L
1,336 Elo+
Party 2
Sylvanus
Sylvanus
THESAINTS101
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
1,301 Elo+
Party 3
Fenrir
Fenrir
bigbadbrad12
Fenrir
Level 41
God Stats
27W - 23L
1,330 SR
Queue Stats
314W - 310L
1,425 Elo+
Party 2
Izanami
Izanami
xNxder
Izanami
Level 23
God Stats
8W - 18L
1,414 SR
Queue Stats
35W - 54L
1,348 Elo+
Party 3
Team Averages
Level 46
1,396 SR
1,382 Elo+

VS

Team Averages
Level 45
1,309 SR
1,333 Elo+
Yemoja
Yemoja
Croval Nota
Yemoja
Level 39
God Stats
1W - 7L
1,219 SR
Queue Stats
84W - 127L
1,315 Elo+
Solo
Danzaburou
Danzaburou
PaedoDuck
Danzaburou
Level 35
God Stats
6W - 9L
1,228 SR
Queue Stats
331W - 392L
1,289 Elo+
Party 1
Zhong Kui
Zhong Kui
Xenuss
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 119L
1,411 Elo+
Party 1
The Morrigan
The Morrigan
bloodomen155
The Morrigan
Level 65
God Stats
17W - 25L
1,417 SR
Queue Stats
184W - 247L
1,389 Elo+
Solo
Da Ji
Da Ji
firamasta
Da Ji
Level 60
God Stats
10W - 19L
1,181 SR
Queue Stats
236W - 264L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 8 / 5
10,200
443
17,433
14,486
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 8 / 4
9,914
431
12,614
20,935
19,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
THESAINTS101
Sylvanus
13
0 / 6 / 6
8,382
364
5,577
20,120
17,726
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
16
9 / 5 / 4
10,600
461
14,371
15,765
7,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
xNxder
Izanami
15
1 / 7 / 3
9,754
424
6,064
13,463
5,724
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 2 / 9
10,766
468
4,519
17,878
20,074
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PaedoDuck
Danzaburou
16
4 / 2 / 15
10,881
473
11,567
12,934
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Xenuss
Zhong Kui
18
6 / 3 / 11
11,844
515
17,254
20,794
16,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
bloodomen155
The Morrigan
18
6 / 0 / 14
11,821
514
15,481
12,360
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
firamasta
Da Ji
18
14 / 7 / 10
12,424
540
16,142
16,526
6,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
14
Kills
33
34
Deaths
14
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
8
5
0.56
W
Yemoja
3
2
9
3.75
L
2
8
4
0.5
W
Danzaburou
PaedoDuck
Danzaburou
4
2
15
5.75
L
Sylvanus
THESAINTS101
Sylvanus
0
6
6
0.5
W
Zhong Kui
Xenuss
Zhong Kui
6
3
11
3.83
L
Fenrir
9
5
4
2.2
W
The Morrigan
bloodomen155
The Morrigan
6
0
14
13
W
Da Ji
firamasta
Da Ji
14
7
10
2.71
L
Izanami
xNxder
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,059
Damage
64,963
84,769
Taken
80,492
55,276
Mitigated
54,721
16,414
Healing
31,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,433
847
0
1,824
14,486
4,830
0
5,091
9,104
77,159
0
W
Yemoja
4,519
1,219
3,736
4,373
17,878
20,074
392
5,323
12,259
24,126
0
L
12,614
2,768
0
2,787
20,935
19,731
432
8,751
12,002
0
62,698
W
Danzaburou
PaedoDuck
Danzaburou
11,567
3,256
486
3,323
12,934
4,871
3,815
5,382
7,273
0
46,166
L
Sylvanus
THESAINTS101
Sylvanus
5,577
2,387
2,241
5,970
20,120
17,726
0
10,491
9,357
19,460
0
W
Zhong Kui
Xenuss
Zhong Kui
17,254
2,998
0
12,733
20,794
16,589
1,227
2,966
17,698
82,057
0
L
Fenrir
14,371
1,187
0
2,662
15,765
7,265
0
6,630
9,051
0
52,249
W
The Morrigan
bloodomen155
The Morrigan
15,481
844
0
3,330
12,360
6,495
294
3,034
9,044
79,245
1,550
W
Da Ji
firamasta
Da Ji
16,142
2,605
0
3,020
16,526
6,692
46
5,129
10,991
0
60,622
L
Izanami
xNxder
Izanami
6,064
3,836
0
930
13,463
5,724
1,447
4,037
9,296
0
61,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,850
Gold Earned
57,736
457
Minions Killed
484
0
Camps Cleared
0
1,976,392
Distance Traveled
2,015,672
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,200
443
124
5
0
404,833
3
W
Yemoja
10,766
468
42
2
0
394,384
5
L
Pele
9,914
431
103
4
0
412,947
7
W
Danzaburou
10,881
473
85
4
0
390,419
2
L
Sylvanus
8,382
364
25
1
0
356,765
2
W
Zhong Kui
11,844
515
133
6
0
363,059
3
L
Fenrir
10,600
461
77
3
0
455,747
6
W
The Morrigan
11,821
514
134
6
0
426,356
3
W
Da Ji
12,424
540
90
4
0
441,454
0
L
Izanami
9,754
424
128
6
0
346,100
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role