Player Matchup

Nu Wa
Nu Wa
Inariz
Nu Wa
Level 145
God Stats
1W - 1L
1,674 SR
Queue Stats
43W - 47L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
Knudsborg
Ne Zha
Level 154
God Stats
2W - 0L
1,858 SR
Queue Stats
15W - 6L
1,771 Elo+
Party 1
Artio
Artio
LuciferTGR
Artio
Level 160
God Stats
1W - 0L
1,691 SR
Queue Stats
65W - 55L
1,668 Elo+
Party 1
Anhur
Anhur
TruSpoink
Anhur
Level 49
God Stats
2W - 1L
1,602 SR
Queue Stats
44W - 20L
1,894 Elo+
Party 1
Yemoja
Yemoja
dabmeister7000
Yemoja
Level 85
God Stats
5W - 1L
1,825 SR
Queue Stats
62W - 47L
1,697 Elo+
Party 1
Team Averages
Level 119
1,730 SR
1,713 Elo+

VS

Team Averages
Level 66
1,520 SR
1,529 Elo+
Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TilkiBeast
Kukulkan
Level 8
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 3L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
eddihpo
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,593 Elo+
Party 2
Neith
Neith
steinarrrr
Neith
Level 22
God Stats
5W - 2L
1,773 SR
Queue Stats
174W - 184L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
trebornix
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Inariz
Nu Wa
18
4 / 6 / 13
12,196
530
13,929
13,077
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Knudsborg
Ne Zha
20
12 / 1 / 8
13,699
596
21,284
18,808
14,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
20
6 / 2 / 14
12,760
555
22,010
25,132
14,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
TruSpoink
Anhur
19
11 / 4 / 15
14,325
623
18,368
20,378
17,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 0 / 10
14,321
623
14,492
11,706
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
7 / 5 / 3
11,563
503
14,898
28,391
14,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
TilkiBeast
Kukulkan
14
2 / 11 / 3
9,654
420
10,110
15,651
4,513
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
eddihpo
Jormungandr
13
0 / 10 / 6
7,943
345
5,454
19,070
9,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
12
2 / 13 / 3
8,587
373
6,595
18,406
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
trebornix
Sun Wukong
18
2 / 4 / 5
11,278
490
13,499
25,085
24,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
43
Kills
13
13
Deaths
43
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
5
3
1.7
W
Nu Wa
Inariz
Nu Wa
4
6
13
1.75
W
Ne Zha
Knudsborg
Ne Zha
12
1
8
16
W
Artio
6
2
14
6.5
L
Kukulkan
TilkiBeast
Kukulkan
2
11
3
0.32
W
Anhur
TruSpoink
Anhur
11
4
15
4.63
W
10
0
10
15
L
Jormungandr
eddihpo
Jormungandr
0
10
6
0.3
L
Neith
2
13
3
0.27
L
Sun Wukong
trebornix
Sun Wukong
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,083
Damage
50,556
89,101
Taken
106,603
58,864
Mitigated
56,970
38,826
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
14,898
9,100
0
13,157
28,391
14,103
0
10,829
17,382
0
80,850
W
Nu Wa
Inariz
Nu Wa
13,929
1,859
0
2,448
13,077
4,558
735
3,481
9,536
82,123
0
W
Ne Zha
Knudsborg
Ne Zha
21,284
5,574
0
8,848
18,808
14,869
2,218
2,353
15,915
272
90,348
W
Artio
22,010
1,187
2,372
14,818
25,132
14,056
0
5,826
19,156
89,087
0
L
Kukulkan
TilkiBeast
Kukulkan
10,110
965
0
726
15,651
4,513
0
9,592
5,999
43,820
0
W
Anhur
TruSpoink
Anhur
18,368
7,444
0
4,544
20,378
17,977
1,290
2,433
17,735
4,761
74,800
W
14,492
4,925
1,847
3,949
11,706
7,404
5,819
1,471
10,145
123,080
7,580
L
Jormungandr
eddihpo
Jormungandr
5,454
1,835
603
1,766
19,070
9,425
260
10,598
8,472
31,287
0
L
Neith
6,595
2,393
0
1,331
18,406
4,546
0
9,384
8,846
0
31,535
L
Sun Wukong
trebornix
Sun Wukong
13,499
2,392
0
7,666
25,085
24,383
336
10,518
14,399
0
74,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,301
Gold Earned
49,025
680
Minions Killed
463
0
Camps Cleared
0
2,113,887
Distance Traveled
1,986,646
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,563
503
136
6
0
452,743
3
W
Nu Wa
12,196
530
139
6
0
345,224
0
W
Ne Zha
13,699
596
121
5
0
446,688
3
W
Artio
12,760
555
141
6
0
489,062
1
L
Kukulkan
9,654
420
81
4
0
328,430
0
W
Anhur
14,325
623
108
5
0
409,697
8
W
Yemoja
14,321
623
171
7
0
423,216
3
L
Jormungandr
7,943
345
43
2
0
396,444
0
L
Neith
8,587
373
61
3
0
390,079
2
L
Sun Wukong
11,278
490
142
6
0
418,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role