Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DOGONACD
Cthulhu
Level 64
God Stats
1W - 1L
1,282 SR
Queue Stats
47W - 55L
1,375 Elo+
Party 3
Horus
Horus
KazRozen
Horus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,435 Elo+
Party 3
Janus
Janus
MrSiroler
Janus
Level 122
God Stats
6W - 2L
1,596 SR
Queue Stats
122W - 116L
1,414 Elo+
Party 1
Anubis
Anubis
xxNashira
Anubis
Level 94
God Stats
2W - 1L
1,456 SR
Queue Stats
59W - 58L
1,426 Elo+
Party 1
Team Averages
Level 93
1,467 SR
1,430 Elo+

VS

Team Averages
Level 119
1,441 SR
1,392 Elo+
Awilix
Awilix
GEZOHNIDAS
Awilix
Level 115
God Stats
3W - 3L
1,263 SR
Queue Stats
124W - 123L
1,372 Elo+
Solo
King Arthur
King Arthur
Menodan
King Arthur
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
345W - 337L
1,379 Elo+
Party 2
Discordia
Discordia
ZitchDog
Discordia
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 102L
1,408 Elo+
Solo
Cupid
Cupid
finibini420
Cupid
Level 128
God Stats
3W - 7L
1,503 SR
Queue Stats
378W - 435L
1,368 Elo+
Party 2
Yemoja
Yemoja
xMightyOwlx
Yemoja
Level 139
God Stats
0W - 5L
1,439 SR
Queue Stats
172W - 163L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
8 / 5 / 15
12,990
684
17,179
26,052
17,178
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DOGONACD
Cthulhu
19
0 / 7 / 17
11,853
624
15,190
30,479
38,292
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Horus
KazRozen
Horus
20
4 / 3 / 19
13,064
688
9,707
15,736
12,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
MrSiroler
Janus
20
13 / 3 / 16
15,341
807
35,520
17,991
8,554
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
xxNashira
Anubis
20
9 / 4 / 17
13,467
709
22,323
17,245
10,274
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GEZOHNIDAS
Awilix
20
4 / 5 / 13
12,695
668
17,168
13,302
5,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Menodan
King Arthur
19
3 / 9 / 10
12,523
659
18,411
42,379
31,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ZitchDog
Discordia
20
9 / 7 / 8
13,569
714
32,765
18,982
6,814
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 7
10,877
572
7,650
16,898
5,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
20
4 / 6 / 13
13,009
685
12,860
25,044
14,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
73
34
Kills
22
22
Deaths
34
84
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
5
15
3.1
W
Cthulhu
DOGONACD
Cthulhu
0
7
17
1.21
L
Awilix
GEZOHNIDAS
Awilix
4
5
13
2.1
W
Horus
KazRozen
Horus
4
3
19
4.5
L
King Arthur
Menodan
King Arthur
3
9
10
0.89
W
Janus
MrSiroler
Janus
13
3
16
7
L
Discordia
ZitchDog
Discordia
9
7
8
1.86
L
2
7
7
0.79
L
Yemoja
4
6
13
1.75
W
Anubis
xxNashira
Anubis
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,919
Damage
88,854
107,503
Taken
116,605
86,827
Mitigated
63,978
36,070
Healing
47,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,179
3,640
3,209
7,297
26,052
17,178
1,591
9,838
15,822
0
33,554
W
Cthulhu
DOGONACD
Cthulhu
15,190
1,569
3,131
1,805
30,479
38,292
489
11,429
18,640
28,019
0
L
Awilix
GEZOHNIDAS
Awilix
17,168
5,749
2,335
886
13,302
5,699
1,918
9,379
3,923
0
30,888
W
Horus
KazRozen
Horus
9,707
4,081
2,701
2,835
15,736
12,529
2,078
6,895
8,495
0
16,264
L
King Arthur
Menodan
King Arthur
18,411
2,066
2,185
12,290
42,379
31,555
263
20,310
22,069
476
29,001
W
Janus
MrSiroler
Janus
35,520
633
4,129
5,699
17,991
8,554
0
7,515
10,142
74,215
0
L
Discordia
ZitchDog
Discordia
32,765
3,662
2,341
3,430
18,982
6,814
0
13,428
5,554
57,751
0
L
7,650
2,063
1,259
3,640
16,898
5,644
1,448
11,142
5,756
0
13,907
L
Yemoja
12,860
3,588
12,257
6,772
25,044
14,266
1,321
18,774
6,270
26,324
0
W
Anubis
xxNashira
Anubis
22,323
986
2,845
2,419
17,245
10,274
638
8,680
8,321
37,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,715
Gold Earned
62,673
188
Minions Killed
149
0
Camps Cleared
0
1,525,878
Distance Traveled
1,526,543
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,990
684
27
1
0
303,687
1
W
Cthulhu
11,853
624
35
2
0
285,618
0
L
Awilix
12,695
668
28
1
0
372,393
0
W
Horus
13,064
688
11
1
0
310,972
0
L
King Arthur
12,523
659
15
1
0
314,506
0
W
Janus
15,341
807
90
5
0
350,141
0
L
Discordia
13,569
714
63
3
0
270,055
4
L
Cupid
10,877
572
13
1
0
299,283
0
L
Yemoja
13,009
685
30
2
0
270,306
1
W
Anubis
13,467
709
25
1
0
275,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role