Player Matchup

Zeus
Zeus
CryztalShard
Zeus
Level 63
God Stats
0W - 3L
1,125 SR
Queue Stats
98W - 112L
1,427 Elo+
Solo
Chang'e
Chang'e
Luferks
Chang'e
Level 125
God Stats
2W - 4L
1,438 SR
Queue Stats
233W - 258L
1,405 Elo+
Solo
Fenrir
Fenrir
THB-Clockworker
Fenrir
Level 69
God Stats
7W - 4L
1,747 SR
Queue Stats
121W - 126L
1,467 Elo+
Solo
Team Averages
Level 86
1,437 SR
1,433 Elo+

VS

Team Averages
Level 107
1,485 SR
1,472 Elo+
Scylla
Scylla
JOEMOE 16
Scylla
Level 122
God Stats
34W - 40L
1,558 SR
Queue Stats
248W - 223L
1,471 Elo+
Party 1
Ymir
Ymir
vxBEAVERxv
Ymir
Level 104
God Stats
5W - 6L
1,444 SR
Queue Stats
201W - 200L
1,453 Elo+
Party 1
Nemesis
Nemesis
xNEMESISx0224
Nemesis
Level 96
God Stats
6W - 3L
1,452 SR
Queue Stats
183W - 199L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
9,363
669
8,405
7,312
2,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Luferks
Chang'e
12
1 / 4 / 4
8,529
609
5,965
11,708
4,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 7 / 2
10,620
759
8,460
14,135
7,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JOEMOE 16
Scylla
14
6 / 1 / 2
9,934
710
8,929
5,370
1,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 8
9,385
670
6,692
11,514
4,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
13
5 / 3 / 5
10,078
720
11,209
11,103
3,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
13
13
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Scylla
JOEMOE 16
Scylla
6
1
2
7
L
Chang'e
Luferks
Chang'e
1
4
4
0.75
L
3
7
2
0.57
W
2
2
8
3
W
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,830
Damage
26,830
33,155
Taken
27,987
14,987
Mitigated
10,356
8,282
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,405
510
0
2,150
7,312
2,718
24
3,945
3,367
37,994
0
W
Scylla
JOEMOE 16
Scylla
8,929
254
0
0
5,370
1,760
0
2,852
2,518
39,874
0
L
Chang'e
Luferks
Chang'e
5,965
958
1,051
3,955
11,708
4,567
0
4,654
7,054
27,654
0
L
8,460
2,310
0
1,126
14,135
7,702
0
7,022
7,113
0
30,212
W
6,692
1,229
0
4,102
11,514
4,807
0
6,854
4,660
22,045
0
W
Nemesis
11,209
6,822
0
2,575
11,103
3,789
0
4,664
6,439
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
29,397
162
Minions Killed
128
0
Camps Cleared
0
655,148
Distance Traveled
757,947
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,363
669
68
5
0
225,602
1
W
Scylla
9,934
710
71
5
0
254,118
3
L
Chang'e
8,529
609
58
4
0
224,717
4
L
Fenrir
10,620
759
36
3
0
204,829
2
W
Ymir
9,385
670
38
3
0
242,127
1
W
Nemesis
10,078
720
19
1
0
261,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role