Player Matchup

Bellona
Bellona
Barnak09
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,455 Elo+
Solo
Mercury
Mercury
BioCase
Mercury
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 200L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Guelyahpapyrus
Kukulkan
Level 11
God Stats
2W - 1L
1,693 SR
Queue Stats
17W - 12L
1,521 Elo+
Party 1
Neith
Neith
Nuwda
Neith
Level 24
God Stats
1W - 1L
1,722 SR
Queue Stats
23W - 21L
1,582 Elo+
Solo
Hercules
Hercules
RushOfSeamen
Hercules
Level 11
God Stats
2W - 1L
1,706 SR
Queue Stats
17W - 12L
1,523 Elo+
Party 1
Team Averages
Level 15
1,624 SR
1,494 Elo+

VS

Team Averages
Level 23
1,395 SR
1,415 Elo+
Tsukuyomi
Tsukuyomi
Bingus1
Tsukuyomi
Level 24
God Stats
1W - 2L
1,402 SR
Queue Stats
3W - 5L
1,278 Elo+
Solo
Ra
Ra
Draconianjade
Ra
Level 16
God Stats
4W - 6L
1,308 SR
Queue Stats
5W - 6L
1,219 Elo+
Solo
Apollo
Apollo
SPEXRTEN
Apollo
Level 29
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Achilles
Achilles
ZedtFRriendMANCO
Achilles
Level 20
God Stats
44W - 45L
1,617 SR
Queue Stats
118W - 122L
1,579 Elo+
Solo
Zeus
Zeus
salvaje2491
Zeus
Level 26
God Stats
24W - 37L
1,392 SR
Queue Stats
457W - 483L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barnak09
Bellona
19
11 / 2 / 4
12,543
627
14,361
15,403
14,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
BioCase
Mercury
13
2 / 6 / 4
9,031
452
4,057
13,995
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
17
2 / 4 / 5
10,867
543
7,196
10,475
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Nuwda
Neith
16
7 / 4 / 6
10,860
543
11,040
10,451
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
RushOfSeamen
Hercules
16
6 / 2 / 8
11,475
574
8,129
14,406
8,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bingus1
Tsukuyomi
13
1 / 9 / 3
8,571
429
5,233
15,668
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 5
8,652
433
3,684
8,960
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SPEXRTEN
Apollo
15
7 / 6 / 1
10,503
525
12,771
15,311
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 2
8,498
425
3,862
11,253
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 4 / 3
10,689
534
15,249
11,830
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
28
Kills
18
18
Deaths
28
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Barnak09
Bellona
11
2
4
6.5
L
Tsukuyomi
Bingus1
Tsukuyomi
1
9
3
0.28
W
Mercury
BioCase
Mercury
2
6
4
0.67
L
1
4
5
0.88
W
Kukulkan
2
4
5
1.13
W
Neith
Nuwda
Neith
7
4
6
2.5
W
Hercules
RushOfSeamen
Hercules
6
2
8
5
L
Apollo
SPEXRTEN
Apollo
7
6
1
1.25
L
2
5
2
0.6
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,783
Damage
40,799
64,730
Taken
63,022
33,975
Mitigated
27,959
12,835
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Barnak09
Bellona
14,361
3,549
0
3,040
15,403
14,156
609
3,131
12,104
11,853
70,578
L
Tsukuyomi
Bingus1
Tsukuyomi
5,233
1,193
0
3,711
15,668
5,337
0
1,772
13,896
0
32,418
W
Mercury
BioCase
Mercury
4,057
1,334
0
1,208
13,995
4,283
0
3,802
10,075
0
53,678
L
3,684
624
2,300
2,693
8,960
3,766
400
2,015
6,945
35,817
0
W
Kukulkan
7,196
373
0
1,170
10,475
3,934
1,169
4,706
5,503
86,187
0
W
Neith
Nuwda
Neith
11,040
5,064
0
2,786
10,451
3,055
2,552
4,060
6,237
0
60,431
W
Hercules
RushOfSeamen
Hercules
8,129
1,493
0
4,631
14,406
8,547
334
2,657
11,681
0
31,597
L
Apollo
SPEXRTEN
Apollo
12,771
8,642
0
4,022
15,311
5,999
1,564
1,777
13,534
0
57,369
L
3,862
1,023
0
2,472
11,253
7,961
0
2,102
9,151
0
24,031
L
15,249
1,120
294
3,311
11,830
4,896
584
1,924
9,906
58,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
46,913
551
Minions Killed
387
0
Camps Cleared
0
1,891,367
Distance Traveled
1,755,149
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,543
627
169
8
0
365,089
3
L
Tsukuyomi
8,571
429
63
3
0
359,175
1
W
Mercury
9,031
452
86
4
0
383,404
0
L
Ra
8,652
433
62
3
0
376,570
7
W
Kukulkan
10,867
543
161
8
0
354,317
4
W
Neith
10,860
543
91
5
0
349,748
1
W
Hercules
11,475
574
44
2
0
438,809
0
L
Apollo
10,503
525
111
6
0
344,804
1
L
Achilles
8,498
425
39
2
0
324,449
2
L
Zeus
10,689
534
112
6
0
350,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role