Player Matchup

Discordia
Discordia
AlmightyKenron
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,578 Elo+
Solo
Kukulkan
Kukulkan
KanakaFlaka
Kukulkan
Level 18
God Stats
18W - 16L
1,395 SR
Queue Stats
134W - 142L
1,440 Elo+
Solo
Cerberus
Cerberus
Stewyrocks
Cerberus
Level 17
God Stats
30W - 19L
1,561 SR
Queue Stats
138W - 123L
1,417 Elo+
Solo
Pele
Pele
melodyy II
Pele
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 33L
1,424 Elo+
Solo
Chiron
Chiron
xSPaRTANx DARK
Chiron
Level 29
God Stats
15W - 11L
1,500 SR
Queue Stats
246W - 265L
1,511 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,474 Elo+

VS

Team Averages
Level 15
1,443 SR
1,429 Elo+
Ra
Ra
Caveman666
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,404 Elo+
Party 2
Sol
Sol
DixieChick616
Sol
Level 9
God Stats
150W - 139L
1,217 SR
Queue Stats
204W - 210L
1,396 Elo+
Solo
Bastet
Bastet
KillerPanda9860
Bastet
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,534 Elo+
Party 1
Eset
Eset
PeE_haNds
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,320 Elo+
Party 1
Nemesis
Nemesis
mastercaveman
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlmightyKenron
Discordia
19
9 / 1 / 16
13,082
1,189
14,641
4,697
1,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KanakaFlaka
Kukulkan
19
4 / 0 / 11
12,528
1,139
14,662
2,032
855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Stewyrocks
Cerberus
20
8 / 1 / 22
14,290
1,299
19,068
23,197
28,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 8 / 16
13,815
1,256
30,719
20,462
9,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 2 / 14
12,034
1,094
18,160
13,968
5,721
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,122
1,011
11,014
19,318
7,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 6
10,342
940
11,988
20,199
8,860
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 12 / 7
11,731
1,066
17,368
24,950
8,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
17
1 / 8 / 7
10,732
976
6,388
16,619
6,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
18
5 / 12 / 5
12,123
1,102
12,186
23,871
10,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
42
43
Kills
12
12
Deaths
43
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlmightyKenron
Discordia
9
1
16
17
L
2
6
5
0.75
L
1
5
6
0.8
W
Kukulkan
KanakaFlaka
Kukulkan
4
0
11
9.5
L
3
12
7
0.54
L
Eset
1
8
7
0.56
W
Cerberus
Stewyrocks
Cerberus
8
1
22
19
L
Nemesis
5
12
5
0.63
W
15
8
16
2.88
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,250
Damage
58,944
64,356
Taken
104,957
45,726
Mitigated
41,907
14,830
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlmightyKenron
Discordia
14,641
2,139
114
1,011
4,697
1,534
0
1,153
3,544
25,525
0
L
11,014
1,089
2,699
2,773
19,318
7,790
0
10,375
8,943
48,528
0
L
11,988
3,104
0
2,381
20,199
8,860
0
8,142
11,644
29,133
0
W
Kukulkan
KanakaFlaka
Kukulkan
14,662
345
0
0
2,032
855
0
450
1,582
54,932
0
L
17,368
5,742
1,317
960
24,950
8,674
0
11,814
13,136
0
30,271
L
Eset
6,388
2,531
499
1,241
16,619
6,552
0
5,859
10,680
20,451
0
W
Cerberus
Stewyrocks
Cerberus
19,068
1,836
0
5,157
23,197
28,207
0
12,733
10,464
39,592
0
L
Nemesis
12,186
4,540
0
1,208
23,871
10,031
0
11,543
12,183
0
27,527
W
30,719
10,519
200
3,120
20,462
9,409
0
8,854
11,608
0
42,555
W
18,160
7,695
1,353
3,875
13,968
5,721
0
6,200
7,768
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,749
Gold Earned
56,050
262
Minions Killed
212
3
Camps Cleared
6
1,050,370
Distance Traveled
1,014,699
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,082
1,189
22
2
0
208,547
0
L
Ra
11,122
1,011
99
9
2
191,583
0
L
Sol
10,342
940
36
3
0
191,126
0
W
Kukulkan
12,528
1,139
105
10
0
206,831
0
L
Bastet
11,731
1,066
23
2
4
238,222
0
L
Eset
10,732
976
25
2
0
156,276
1
W
Cerberus
14,290
1,299
65
6
1
234,026
1
L
Nemesis
12,123
1,102
29
3
0
237,492
0
W
Pele
13,815
1,256
30
3
2
206,193
0
W
Chiron
12,034
1,094
40
4
0
194,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role