Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DonkeyMan4565
Fafnir
Level 17
God Stats
1W - 1L
1,725 SR
Queue Stats
140W - 114L
1,635 Elo+
Solo
Ra
Ra
TheLastDiety
Ra
Level 13
God Stats
2W - 2L
1,888 SR
Queue Stats
14W - 16L
1,546 Elo+
Solo
Danzaburou
Danzaburou
ThePotzilla
Danzaburou
Level 14
God Stats
5W - 6L
1,530 SR
Queue Stats
135W - 133L
1,482 Elo+
Solo
Arachne
Arachne
ghostgorl
Arachne
Level 27
God Stats
3W - 1L
1,781 SR
Queue Stats
133W - 121L
1,623 Elo+
Solo
Team Averages
Level 20
1,685 SR
1,557 Elo+

VS

Team Averages
Level 22
1,598 SR
1,616 Elo+
Anubis
Anubis
DeletusThusFetus
Anubis
Level 29
God Stats
12W - 7L
1,689 SR
Queue Stats
80W - 78L
1,590 Elo+
Solo
Yemoja
Yemoja
Liquitx
Yemoja
Level 25
God Stats
8W - 5L
1,665 SR
Queue Stats
9W - 7L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
PSNtookMyNAME
Cthulhu
Level 29
God Stats
7W - 2L
1,636 SR
Queue Stats
133W - 89L
1,616 Elo+
Solo
Neith
Neith
Tazatal
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,540 Elo+
Party 1
Mercury
Mercury
dmaxman
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
702W - 648L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 4 / 0
9,435
449
11,174
21,564
15,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 6 / 3
11,469
546
11,267
20,805
23,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 13 / 4
9,047
431
7,147
14,569
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ThePotzilla
Danzaburou
13
2 / 9 / 2
8,880
423
12,260
17,392
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ghostgorl
Arachne
16
4 / 2 / 4
10,288
490
11,795
19,063
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 2 / 3
13,969
665
29,878
22,873
13,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Liquitx
Yemoja
14
0 / 1 / 15
9,912
472
4,778
9,647
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
17
1 / 2 / 8
10,767
513
14,794
17,816
16,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Tazatal
Neith
16
4 / 4 / 9
10,561
503
12,753
15,293
5,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
dmaxman
Mercury
17
6 / 3 / 6
10,895
519
7,558
14,722
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
12
Kills
34
34
Deaths
12
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
W
23
2
3
12.25
L
4
6
3
0.92
W
Yemoja
Liquitx
Yemoja
0
1
15
7.5
W
Cthulhu
1
2
8
2.5
W
Neith
Tazatal
Neith
4
4
9
2.13
L
1
13
4
0.23
L
Danzaburou
ThePotzilla
Danzaburou
2
9
2
0.33
W
Mercury
dmaxman
Mercury
6
3
6
3
L
Arachne
ghostgorl
Arachne
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,643
Damage
69,761
93,393
Taken
80,351
54,756
Mitigated
50,421
20,183
Healing
40,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,174
3,070
0
7,348
21,564
15,008
1,688
14,304
7,260
0
59,682
W
29,878
4,138
0
16,364
22,873
13,667
2,120
6,868
15,885
105,400
0
L
11,267
4,631
0
3,550
20,805
23,930
0
11,741
9,064
35,477
0
W
Yemoja
Liquitx
Yemoja
4,778
1,057
2,811
4,496
9,647
8,739
1,145
3,537
6,020
19,021
0
W
Cthulhu
14,794
2,869
794
8,343
17,816
16,163
336
2,086
15,184
70,789
0
W
Neith
Tazatal
Neith
12,753
6,920
0
6,808
15,293
5,133
204
4,037
11,125
0
72,681
L
7,147
361
692
1,648
14,569
4,194
270
8,497
6,072
51,528
0
L
Danzaburou
ThePotzilla
Danzaburou
12,260
4,900
0
2,737
17,392
5,497
600
6,403
10,989
0
54,486
W
Mercury
dmaxman
Mercury
7,558
2,685
0
812
14,722
6,719
0
1,755
12,877
0
77,256
L
Arachne
ghostgorl
Arachne
11,795
10,133
0
4,208
19,063
6,127
0
8,505
10,558
0
53,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,119
Gold Earned
56,104
436
Minions Killed
544
0
Camps Cleared
0
1,781,372
Distance Traveled
1,902,485
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,435
449
114
5
0
368,883
0
W
Anubis
13,969
665
154
7
0
340,608
0
L
Fafnir
11,469
546
47
2
0
346,101
1
W
Yemoja
9,912
472
28
1
0
372,024
4
W
Cthulhu
10,767
513
124
6
0
390,858
5
W
Neith
10,561
503
117
6
0
314,714
6
L
Ra
9,047
431
95
5
0
365,897
2
L
Danzaburou
8,880
423
87
4
0
293,998
1
W
Mercury
10,895
519
121
6
0
484,281
4
L
Arachne
10,288
490
93
4
0
406,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role