Player Matchup

Ymir
Ymir
CloudBuster1
Ymir
Level 144
God Stats
45W - 44L
1,488 SR
Queue Stats
506W - 465L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
Fr3do678
Sun Wukong
Level 104
God Stats
3W - 11L
1,564 SR
Queue Stats
427W - 433L
1,628 Elo+
Solo
Nu Wa
Nu Wa
IDIZISH18
Nu Wa
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,269 Elo+
Solo
Skadi
Skadi
Lolo Bendo
Skadi
Level 145
God Stats
4W - 1L
1,635 SR
Queue Stats
201W - 188L
1,478 Elo+
Solo
Pele
Pele
TM_Joserra
Pele
Level 127
God Stats
3W - 1L
1,601 SR
Queue Stats
180W - 142L
1,594 Elo+
Solo
Team Averages
Level 123
1,558 SR
1,514 Elo+

VS

Team Averages
Level 139
1,565 SR
1,609 Elo+
Hou Yi
Hou Yi
Camble34
Hou Yi
Level 152
God Stats
29W - 10L
1,885 SR
Queue Stats
467W - 319L
1,775 Elo+
Party 2
Achilles
Achilles
Ezio78
Achilles
Level 151
God Stats
31W - 30L
1,628 SR
Queue Stats
537W - 505L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sandiest_Hook75
Morgan Le Fay
Level 115
God Stats
1W - 5L
1,306 SR
Queue Stats
241W - 183L
1,702 Elo+
Party 2
Chang'e
Chang'e
SilverSpoonNub
Chang'e
Level 137
God Stats
2W - 1L
1,716 SR
Queue Stats
73W - 72L
1,547 Elo+
Solo
Fenrir
Fenrir
TonyChooper35
Fenrir
Level 140
God Stats
6W - 7L
1,289 SR
Queue Stats
207W - 203L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,039
504
2,916
4,642
1,872
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Fr3do678
Sun Wukong
11
4 / 0 / 3
6,503
650
6,170
6,437
2,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
IDIZISH18
Nu Wa
11
4 / 0 / 5
6,319
632
6,877
4,665
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
3 / 1 / 0
5,877
588
4,309
4,813
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 1
5,755
576
2,250
6,308
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Camble34
Hou Yi
10
1 / 2 / 2
5,751
575
3,948
5,581
1,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Ezio78
Achilles
10
1 / 4 / 0
5,550
555
4,128
7,883
4,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Sandiest_Hook75
Morgan Le Fay
9
1 / 2 / 0
5,023
502
3,826
5,910
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 0
4,592
459
4,070
6,748
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 3 / 1
4,823
482
1,603
7,514
2,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
4
4
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Camble34
Hou Yi
1
2
2
1
W
2
2
2
1.5
L
Achilles
Ezio78
Achilles
1
4
0
0.25
W
Sun Wukong
Fr3do678
Sun Wukong
4
0
3
5.5
W
Nu Wa
IDIZISH18
Nu Wa
4
0
5
6.5
W
Skadi
3
1
0
3
L
Morgan Le Fay
Sandiest_Hook75
Morgan Le Fay
1
2
0
0.5
L
0
5
0
0
W
3
1
1
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
17,575
26,865
Taken
33,636
9,222
Mitigated
11,671
9,867
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Camble34
Hou Yi
3,948
2,201
0
1,616
5,581
1,276
0
501
5,080
0
31,788
W
2,916
280
353
1,364
4,642
1,872
0
2,119
2,523
12,584
0
L
Achilles
Ezio78
Achilles
4,128
1,644
0
2,151
7,883
4,043
0
503
7,380
0
28,920
W
Sun Wukong
Fr3do678
Sun Wukong
6,170
1,330
0
3,030
6,437
2,749
0
0
6,437
0
34,242
W
Nu Wa
IDIZISH18
Nu Wa
6,877
2,117
0
1,294
4,665
1,540
0
3,114
1,551
39,808
0
W
Skadi
4,309
1,909
0
1,290
4,813
1,195
0
437
4,376
0
34,493
L
Morgan Le Fay
Sandiest_Hook75
Morgan Le Fay
3,826
331
0
2,316
5,910
1,895
13
1,419
4,491
29,655
0
L
4,070
273
426
2,124
6,748
2,036
0
4,382
2,366
24,475
0
W
2,250
346
0
2,536
6,308
1,866
0
2,226
4,082
0
29,658
L
1,603
293
0
851
7,514
2,421
0
2,988
4,526
0
6,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
25,739
301
Minions Killed
263
0
Camps Cleared
0
971,664
Distance Traveled
892,136
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,751
575
73
7
0
167,731
4
W
Ymir
5,039
504
9
1
0
184,542
2
L
Achilles
5,550
555
72
7
0
183,249
3
W
Sun Wukong
6,503
650
72
7
0
218,603
5
W
Nu Wa
6,319
632
64
6
0
179,285
2
W
Skadi
5,877
588
76
8
0
172,517
3
L
Morgan Le Fay
5,023
502
66
7
0
172,183
1
L
Chang'e
4,592
459
40
4
0
171,909
4
W
Pele
5,755
576
80
8
0
216,717
1
L
Fenrir
4,823
482
12
1
0
197,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role