Player Matchup

Khepri
Khepri
Der_Echte_Siggi
Khepri
Level 89
God Stats
4W - 2L
1,709 SR
Queue Stats
110W - 94L
1,442 Elo+
Party 2
King Arthur
King Arthur
DiegoKyurem
King Arthur
Level 102
God Stats
46W - 41L
1,620 SR
Queue Stats
342W - 334L
1,521 Elo+
Party 4
Apollo
Apollo
MarioEz04
Apollo
Level 89
God Stats
43W - 27L
1,594 SR
Queue Stats
295W - 289L
1,513 Elo+
Party 4
Anubis
Anubis
PolskiAusmBlock
Anubis
Level 45
God Stats
4W - 9L
1,316 SR
Queue Stats
6W - 10L
1,180 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dng696
Tsukuyomi
Level 49
God Stats
20W - 12L
1,650 SR
Queue Stats
60W - 47L
1,541 Elo+
Party 4
Team Averages
Level 75
1,578 SR
1,439 Elo+

VS

Team Averages
Level 55
1,607 SR
1,457 Elo+
Ullr
Ullr
ChocReappeR
Ullr
Level 30
God Stats
2W - 4L
1,482 SR
Queue Stats
74W - 83L
1,409 Elo+
Party 3
Tiamat
Tiamat
Ferno2000
Tiamat
Level 48
God Stats
32W - 27L
1,575 SR
Queue Stats
176W - 166L
1,511 Elo+
Solo
Pele
Pele
Xx_Alex_Xx09
Pele
Level 68
God Stats
21W - 18L
1,505 SR
Queue Stats
54W - 49L
1,436 Elo+
Party 1
Agni
Agni
Xx_David_Xx09
Agni
Level 83
God Stats
1W - 1L
1,727 SR
Queue Stats
73W - 66L
1,468 Elo+
Party 1
Bacchus
Bacchus
jambon4000
Bacchus
Level 46
God Stats
6W - 6L
1,748 SR
Queue Stats
145W - 119L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,734
573
2,116
2,870
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
DiegoKyurem
King Arthur
10
2 / 0 / 1
5,790
579
4,384
6,599
2,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
MarioEz04
Apollo
11
1 / 1 / 2
5,963
596
3,810
3,722
1,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 0 / 1
5,382
538
1,531
3,343
1,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
dng696
Tsukuyomi
9
3 / 1 / 3
5,358
536
3,865
3,742
1,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,843
484
1,870
5,377
1,212
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Ferno2000
Tiamat
10
0 / 0 / 0
5,360
536
2,713
4,364
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 3 / 0
4,488
449
2,601
6,152
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,642
464
1,833
3,727
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
jambon4000
Bacchus
7
1 / 2 / 0
4,491
449
1,898
5,682
3,304
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
0
4
4
W
King Arthur
DiegoKyurem
King Arthur
2
0
1
2.5
L
Tiamat
Ferno2000
Tiamat
0
0
0
0
W
Apollo
MarioEz04
Apollo
1
1
2
2
W
2
0
1
2.5
L
1
3
0
0.33
L
0
3
0
0
W
Tsukuyomi
dng696
Tsukuyomi
3
1
3
4.5
L
Bacchus
jambon4000
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
10,915
20,276
Taken
25,302
8,660
Mitigated
8,894
6,224
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,870
620
0
1,609
5,377
1,212
190
453
4,924
0
23,785
W
2,116
255
0
947
2,870
2,239
89
365
2,368
12,501
0
W
King Arthur
DiegoKyurem
King Arthur
4,384
473
0
2,360
6,599
2,862
0
3,426
3,173
0
35,506
L
Tiamat
Ferno2000
Tiamat
2,713
455
0
2,124
4,364
1,797
0
0
4,364
31,371
0
W
Apollo
MarioEz04
Apollo
3,810
3,364
0
375
3,722
1,050
0
675
3,047
0
40,180
W
1,531
0
0
1,230
3,343
1,428
396
1,392
1,793
26,435
0
L
2,601
306
99
1,570
6,152
1,506
0
1,360
4,792
0
15,946
L
1,833
76
0
0
3,727
1,075
0
1,240
2,487
17,004
0
W
Tsukuyomi
dng696
Tsukuyomi
3,865
1,203
0
1,312
3,742
1,081
19
400
3,342
0
20,800
L
Bacchus
jambon4000
Bacchus
1,898
411
0
792
5,682
3,304
0
594
5,088
8,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
23,824
306
Minions Killed
209
0
Camps Cleared
0
977,143
Distance Traveled
854,036
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,843
484
44
4
0
166,652
4
W
Khepri
5,734
573
16
2
0
180,169
0
W
King Arthur
5,790
579
87
9
0
206,123
6
L
Tiamat
5,360
536
77
8
0
175,171
4
W
Apollo
5,963
596
89
9
0
164,872
5
W
Anubis
5,382
538
63
6
0
192,937
3
L
Pele
4,488
449
29
3
0
173,359
2
L
Agni
4,642
464
45
5
0
163,840
3
W
Tsukuyomi
5,358
536
51
5
0
233,042
0
L
Bacchus
4,491
449
14
1
0
175,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role