Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dibaryon
Ah Muzen Cab
Level 29
God Stats
5W - 4L
1,633 SR
Queue Stats
87W - 26L
1,885 Elo+
Party 2
Chaac
Chaac
Flamet0wer
Chaac
Level 104
God Stats
17W - 8L
1,622 SR
Queue Stats
147W - 91L
1,710 Elo+
Party 2
Thoth
Thoth
Meronier
Thoth
Level 78
God Stats
3W - 2L
1,832 SR
Queue Stats
184W - 110L
1,706 Elo+
Party 2
Team Averages
Level 70
1,696 SR
1,767 Elo+

VS

Team Averages
Level 20
1,497 SR
1,653 Elo+
Eset
Eset
Amаtеrаsu
Eset
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 17L
1,970 Elo+
Party 1
Bakasura
Bakasura
Kаgutsuchi
Bakasura
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
178W - 44L
1,844 Elo+
Party 1
Kukulkan
Kukulkan
Zorac1
Kukulkan
Level 29
God Stats
3W - 1L
1,490 SR
Queue Stats
4W - 5L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dibaryon
Ah Muzen Cab
17
6 / 6 / 4
12,692
668
24,186
16,203
5,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
15
2 / 4 / 7
11,493
605
13,189
22,770
22,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Meronier
Thoth
15
2 / 9 / 5
11,117
585
5,141
12,516
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 7
13,277
699
15,220
18,653
12,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Kаgutsuchi
Bakasura
18
5 / 4 / 10
14,455
761
12,059
28,219
26,821
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Zorac1
Kukulkan
19
5 / 1 / 8
13,293
700
18,639
9,802
4,435
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
18
19
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
L
Ah Muzen Cab
Dibaryon
Ah Muzen Cab
6
6
4
1.33
L
Chaac
2
4
7
1.38
W
Bakasura
Kаgutsuchi
Bakasura
5
4
10
2.5
L
Thoth
Meronier
Thoth
2
9
5
0.5
W
Kukulkan
Zorac1
Kukulkan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,516
Damage
45,918
51,489
Taken
56,674
31,168
Mitigated
43,859
12,562
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,220
822
476
3,771
18,653
12,603
790
1,277
16,674
41,429
0
L
Ah Muzen Cab
Dibaryon
Ah Muzen Cab
24,186
6,715
0
2,750
16,203
5,236
498
9,971
4,226
0
87,614
L
Chaac
13,189
1,811
0
8,712
22,770
22,570
0
15,725
5,477
0
39,845
W
Bakasura
Kаgutsuchi
Bakasura
12,059
6,225
0
4,071
28,219
26,821
392
2,978
24,529
1,310
25,850
L
Thoth
Meronier
Thoth
5,141
182
0
1,100
12,516
3,362
142
8,092
2,869
34,822
0
W
Kukulkan
Zorac1
Kukulkan
18,639
1,967
1,191
1,232
9,802
4,435
1,631
238
9,188
80,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
41,025
256
Minions Killed
258
0
Camps Cleared
0
979,599
Distance Traveled
1,020,205
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,277
699
62
3
0
328,872
3
L
Ah Muzen Cab
12,692
668
125
7
0
340,947
3
L
Chaac
11,493
605
47
2
0
401,464
3
W
Bakasura
14,455
761
63
3
0
343,111
1
L
Thoth
11,117
585
84
4
0
237,188
3
W
Kukulkan
13,293
700
133
7
0
348,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role