Player Matchup

Sun Wukong
Sun Wukong
Almighty Belial
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,510 Elo+
Party 2
Raijin
Raijin
GeT-p0oPeD-oN117
Raijin
Level 142
God Stats
1W - 0L
1,529 SR
Queue Stats
13W - 9L
1,606 Elo+
Party 2
Xbalanque
Xbalanque
Quilinoid
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,354 Elo+
Solo
Cerberus
Cerberus
red-pitfall2
Cerberus
Level 18
God Stats
70W - 58L
1,552 SR
Queue Stats
135W - 133L
1,506 Elo+
Solo
Guan Yu
Guan Yu
sythiek
Guan Yu
Level 15
God Stats
2W - 0L
1,766 SR
Queue Stats
15W - 9L
1,510 Elo+
Party 2
Team Averages
Level 42
1,569 SR
1,497 Elo+

VS

Team Averages
Level 13
1,512 SR
1,513 Elo+
Thor
Thor
FlyingAcorn3510
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 108L
1,628 Elo+
Party 1
Hel
Hel
SwellerCactus95
Hel
Level 13
God Stats
5W - 5L
1,532 SR
Queue Stats
36W - 36L
1,469 Elo+
Solo
Danzaburou
Danzaburou
ZandreBez
Danzaburou
Level 4
God Stats
7W - 11L
1,512 SR
Queue Stats
30W - 46L
1,545 Elo+
Party 1
Hera
Hera
francel97190
Hera
Level 24
God Stats
9W - 10L
1,518 SR
Queue Stats
212W - 230L
1,485 Elo+
Solo
Nemesis
Nemesis
nessie1245
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Almighty Belial
Sun Wukong
17
1 / 1 / 10
10,606
964
5,421
8,355
6,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
17 / 2 / 14
13,603
1,237
26,417
10,818
4,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Quilinoid
Xbalanque
19
9 / 0 / 19
12,342
1,122
21,410
7,871
3,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
red-pitfall2
Cerberus
18
2 / 0 / 15
10,806
982
12,543
7,970
8,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
sythiek
Guan Yu
18
7 / 6 / 18
12,045
1,095
14,026
13,706
15,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 8
9,807
892
6,935
21,403
6,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 2
9,986
908
5,267
12,300
3,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
ZandreBez
Danzaburou
16
1 / 7 / 3
9,792
890
11,994
21,942
8,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 6
10,666
970
9,516
17,115
4,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
nessie1245
Nemesis
16
2 / 5 / 3
10,367
942
8,073
14,589
4,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
36
Kills
9
9
Deaths
36
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Almighty Belial
Sun Wukong
1
1
10
6
L
0
11
8
0.36
W
17
2
14
12
W
Xbalanque
Quilinoid
Xbalanque
9
0
19
18.5
L
3
6
2
0.67
L
Danzaburou
ZandreBez
Danzaburou
1
7
3
0.36
L
3
7
6
0.86
L
Nemesis
nessie1245
Nemesis
2
5
3
0.7
W
Cerberus
red-pitfall2
Cerberus
2
0
15
9.5
W
Guan Yu
sythiek
Guan Yu
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,817
Damage
41,785
48,720
Taken
87,349
39,562
Mitigated
27,956
12,422
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Almighty Belial
Sun Wukong
5,421
887
0
279
8,355
6,979
0
2,625
5,730
10,177
23,493
L
6,935
738
0
0
21,403
6,556
0
10,148
11,255
0
14,612
W
26,417
3,525
0
3,122
10,818
4,564
0
3,214
7,604
50,079
0
W
Xbalanque
Quilinoid
Xbalanque
21,410
8,755
0
2,018
7,871
3,584
0
2,537
5,334
0
33,944
L
5,267
1,605
4,807
2,825
12,300
3,617
0
6,039
6,261
21,505
0
L
Danzaburou
ZandreBez
Danzaburou
11,994
3,191
0
1,392
21,942
8,195
0
9,874
12,068
0
35,032
L
9,516
3,388
0
736
17,115
4,890
0
7,945
9,170
28,350
0
L
Nemesis
nessie1245
Nemesis
8,073
2,369
0
884
14,589
4,698
0
6,932
7,657
0
16,510
W
Cerberus
red-pitfall2
Cerberus
12,543
831
0
1,426
7,970
8,838
0
1,996
5,974
29,193
0
W
Guan Yu
sythiek
Guan Yu
14,026
2,341
2,154
3,423
13,706
15,597
0
4,411
9,295
0
21,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,402
Gold Earned
50,618
204
Minions Killed
148
5
Camps Cleared
4
1,015,733
Distance Traveled
954,655
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,606
964
59
5
1
222,977
4
L
Thor
9,807
892
11
1
0
198,797
0
W
Raijin
13,603
1,237
53
5
1
164,528
0
W
Xbalanque
12,342
1,122
29
3
0
226,945
1
L
Hel
9,986
908
35
3
1
144,720
0
L
Danzaburou
9,792
890
48
4
1
190,284
1
L
Hera
10,666
970
32
3
2
162,394
0
L
Nemesis
10,367
942
22
2
0
258,460
0
W
Cerberus
10,806
982
42
4
0
191,521
0
W
Guan Yu
12,045
1,095
21
2
3
209,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role