Player Matchup

Hercules
Hercules
Platinum II
B3NJ3MAN0_
Hercules
Platinum II
Level 160
God Stats
1W - 0L
1,404 SR
Queue Stats
28W - 12L
1,964 MMR
Party 1
Ra
Ra
Platinum II
Papi_Redbeard
Ra
Platinum II
Level 157
God Stats
1W - 1L
1,501 SR
Queue Stats
28W - 12L
1,964 MMR
Party 1
Ares
Ares
Platinum II
shadowcat125
Ares
Platinum II
Level 151
God Stats
1W - 0L
1,721 SR
Queue Stats
28W - 12L
1,964 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,542 SR
1,964 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,586 SR
1,850 MMR
Kukulkan
Kukulkan
Platinum IV
Beat_Squirrl
Kukulkan
Platinum IV
Level 113
God Stats
1W - 4L
1,860 SR
Queue Stats
16W - 22L
1,872 MMR
Party 2
Athena
Athena
Platinum II
xXAlica6721Xx
Athena
Platinum II
Level 37
God Stats
0W - 1L
1,312 SR
Queue Stats
24W - 12L
2,121 MMR
Party 2
Cupid
Cupid
Gold II
zZeuss42
Cupid
Gold II
Level 154
God Stats
2W - 2L
1,586 SR
Queue Stats
55W - 59L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B3NJ3MAN0_
Hercules
16
6 / 2 / 6
11,312
665
15,685
24,544
28,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 2 / 9
10,955
644
18,087
9,951
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 8
12,048
709
8,833
15,699
14,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditeAnhurThothPersephoneTiamat

VS

Bans
ArtioHeimdallrSobekChironNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beat_Squirrl
Kukulkan
14
1 / 4 / 4
10,420
613
9,057
11,089
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 4
10,444
614
7,869
20,822
18,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
zZeuss42
Cupid
15
3 / 5 / 1
11,166
657
9,339
15,386
8,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
6
6
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
B3NJ3MAN0_
Hercules
6
2
6
4.5
L
Kukulkan
Beat_Squirrl
Kukulkan
1
4
4
0.75
W
3
2
9
3.75
W
3
2
8
3.5
L
2
3
4
1.33
L
Cupid
zZeuss42
Cupid
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,605
Damage
26,265
50,194
Taken
47,297
49,176
Mitigated
32,000
21,552
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
B3NJ3MAN0_
Hercules
15,685
3,596
0
10,450
24,544
28,741
910
9,039
15,505
0
26,690
L
Kukulkan
Beat_Squirrl
Kukulkan
9,057
926
0
10
11,089
5,441
0
6,398
4,413
55,634
0
W
18,087
1,171
6,187
4,585
9,951
5,786
1,051
3,581
6,370
82,760
0
W
8,833
226
0
330
15,699
14,649
658
4,306
11,393
14,572
0
L
7,869
2,517
905
4,928
20,822
18,559
0
11,438
8,356
20,048
0
L
Cupid
zZeuss42
Cupid
9,339
4,668
2,279
3,373
15,386
8,000
47
8,140
6,777
0
45,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
32,030
168
Minions Killed
178
0
Camps Cleared
0
962,766
Distance Traveled
892,793
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,312
665
44
3
0
287,830
2
L
Kukulkan
10,420
613
86
5
0
302,083
1
W
Ra
10,955
644
108
6
0
328,186
0
W
Ares
12,048
709
16
1
0
346,750
5
L
Athena
10,444
614
15
1
0
301,896
6
L
Cupid
11,166
657
77
5
0
288,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role