Player Matchup

Tsukuyomi
Tsukuyomi
DYLTHESKILL
Tsukuyomi
Level 29
God Stats
5W - 2L
1,749 SR
Queue Stats
279W - 301L
1,563 Elo+
Solo
Hercules
Hercules
MeloCaramelo
Hercules
Level 15
God Stats
0W - 2L
1,748 SR
Queue Stats
22W - 23L
1,510 Elo+
Solo
Hera
Hera
Uzumakifourdath
Hera
Level 11
God Stats
46W - 40L
1,438 SR
Queue Stats
116W - 120L
1,446 Elo+
Solo
Cthulhu
Cthulhu
beelzebabex
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 83L
1,515 Elo+
Solo
Neith
Neith
campeon_forzado2
Neith
Level 15
God Stats
3W - 4L
1,574 SR
Queue Stats
31W - 36L
1,474 Elo+
Solo
Team Averages
Level 18
1,602 SR
1,502 Elo+

VS

Team Averages
Level 30
1,580 SR
1,504 Elo+
Danzaburou
Danzaburou
Cthylla115
Danzaburou
Level 7
God Stats
3W - 1L
1,692 SR
Queue Stats
18W - 10L
1,705 Elo+
Solo
Cu Chulainn
Cu Chulainn
LucasNiki34
Cu Chulainn
Level 106
God Stats
11W - 6L
1,583 SR
Queue Stats
31W - 34L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
PatoMapache
Kukulkan
Level 6
God Stats
1W - 0L
1,459 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 1
Geb
Geb
Solidcruel
Geb
Level 28
God Stats
24W - 16L
1,668 SR
Queue Stats
206W - 235L
1,467 Elo+
Solo
Fenrir
Fenrir
gillettefusionpo
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DYLTHESKILL
Tsukuyomi
14
5 / 9 / 6
8,947
447
8,776
18,014
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
MeloCaramelo
Hercules
14
1 / 8 / 5
8,065
403
5,598
22,563
15,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 7 / 3
11,198
560
14,060
14,398
6,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
beelzebabex
Cthulhu
2
0 / 4 / 0
5,405
270
580
4,370
1,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 9 / 3
7,255
363
6,431
11,475
3,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cthylla115
Danzaburou
20
28 / 1 / 5
16,254
813
38,154
19,523
8,732
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
LucasNiki34
Cu Chulainn
18
6 / 2 / 8
11,921
596
10,516
14,560
12,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
PatoMapache
Kukulkan
13
1 / 7 / 4
9,157
458
3,383
9,524
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 0 / 23
11,981
599
4,280
17,505
15,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 11 / 5
9,333
467
1,069
18,052
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
17
Kills
37
37
Deaths
21
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cthylla115
Danzaburou
28
1
5
30.5
L
Tsukuyomi
DYLTHESKILL
Tsukuyomi
5
9
6
0.89
W
Cu Chulainn
LucasNiki34
Cu Chulainn
6
2
8
5
L
Hercules
MeloCaramelo
Hercules
1
8
5
0.44
W
Kukulkan
PatoMapache
Kukulkan
1
7
4
0.43
W
2
0
23
13.5
L
8
7
3
1.36
L
Cthulhu
beelzebabex
Cthulhu
0
4
0
0
L
3
9
3
0.5
W
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
57,402
70,820
Taken
79,164
35,276
Mitigated
48,736
12,645
Healing
30,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cthylla115
Danzaburou
38,154
26,205
0
12,479
19,523
8,732
7,653
3,093
16,260
0
139,437
L
Tsukuyomi
DYLTHESKILL
Tsukuyomi
8,776
1,895
0
3,354
18,014
7,437
0
1,307
16,673
0
47,258
W
Cu Chulainn
LucasNiki34
Cu Chulainn
10,516
424
0
4,073
14,560
12,563
2,003
2,719
11,777
5,991
64,677
L
Hercules
MeloCaramelo
Hercules
5,598
2,023
0
5,235
22,563
15,588
0
3,229
19,242
0
35,302
W
Kukulkan
PatoMapache
Kukulkan
3,383
117
0
86
9,524
3,206
1,237
4,167
5,161
31,306
0
W
4,280
370
1,323
8,261
17,505
15,703
1,541
2,725
14,520
21,630
0
L
14,060
3,294
477
2,048
14,398
6,902
64
1,114
13,224
82,614
0
L
Cthulhu
beelzebabex
Cthulhu
580
245
23
557
4,370
1,546
0
1,149
3,221
2,842
0
L
6,431
3,187
0
951
11,475
3,803
0
1,524
9,873
0
16,725
W
1,069
574
0
4,008
18,052
8,532
160
1,740
16,228
0
40,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
58,646
311
Minions Killed
484
0
Camps Cleared
0
1,295,287
Distance Traveled
1,839,166
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,254
813
176
9
0
374,501
3
L
Tsukuyomi
8,947
447
72
4
0
317,103
2
W
Cu Chulainn
11,921
596
127
6
0
388,543
2
L
Hercules
8,065
403
71
4
0
363,137
4
W
Kukulkan
9,157
458
68
3
0
356,986
0
W
Geb
11,981
599
32
2
0
377,670
5
L
Hera
11,198
560
144
7
0
334,074
4
L
Cthulhu
5,405
270
5
0
0
42,553
1
L
Neith
7,255
363
19
1
0
238,420
0
W
Fenrir
9,333
467
81
4
0
341,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role