Player Matchup

Amaterasu
Amaterasu
Barteq091
Amaterasu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,368 Elo+
Solo
Set
Set
Berserker27
Set
Level 11
God Stats
4W - 9L
1,263 SR
Queue Stats
10W - 21L
1,209 Elo+
Solo
Ra
Ra
ReinsdyrKongen
Ra
Level 5
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 12L
1,222 Elo+
Party 1
Ymir
Ymir
Swagve
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 1
Hachiman
Hachiman
Xela25
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,401 Elo+
Party 1
Team Averages
Level 9
1,403 SR
1,340 Elo+

VS

Team Averages
Level 25
1,379 SR
1,376 Elo+
Amaterasu
Amaterasu
AnestyKleir
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,232 Elo+
Solo
Izanami
Izanami
DarknessDashy
Izanami
Level 25
God Stats
34W - 26L
1,545 SR
Queue Stats
34W - 28L
1,429 Elo+
Solo
Chang'e
Chang'e
ShalomJackie97
Chang'e
Level 22
God Stats
1W - 1L
1,302 SR
Queue Stats
36W - 41L
1,387 Elo+
Party 2
Horus
Horus
SoulOfCinder99
Horus
Level 21
God Stats
15W - 12L
1,232 SR
Queue Stats
156W - 145L
1,394 Elo+
Solo
Arachne
Arachne
Zulbor
Arachne
Level 29
God Stats
1W - 1L
1,314 SR
Queue Stats
38W - 35L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Barteq091
Amaterasu
14
5 / 1 / 1
8,288
518
6,308
10,859
13,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 4 / 1
7,813
488
6,210
7,938
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 8 / 3
7,425
464
6,220
10,736
3,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Swagve
Ymir
8
0 / 5 / 2
6,167
385
1,651
7,708
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Xela25
Hachiman
11
2 / 9 / 1
6,714
420
4,907
10,683
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnestyKleir
Amaterasu
12
1 / 2 / 1
7,684
480
2,261
8,540
3,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
16
10 / 4 / 5
10,111
632
13,292
9,387
3,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 6
7,480
468
4,320
7,988
2,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 0 / 12
9,465
592
5,824
6,773
3,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Zulbor
Arachne
15
10 / 2 / 2
9,437
590
10,037
12,032
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
13
Kills
27
27
Deaths
13
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AnestyKleir
Amaterasu
1
2
1
0.75
L
Amaterasu
Barteq091
Amaterasu
5
1
1
5.5
L
5
4
1
1.38
W
Izanami
10
4
5
3.13
L
1
8
3
0.31
W
0
5
6
0.6
W
6
0
12
12
L
Ymir
Swagve
Ymir
0
5
2
0.2
L
Hachiman
Xela25
Hachiman
2
9
1
0.28
W
Arachne
Zulbor
Arachne
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,296
Damage
35,734
47,924
Taken
44,720
26,919
Mitigated
19,277
9,787
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AnestyKleir
Amaterasu
2,261
1,053
0
2,448
8,540
3,748
531
0
8,540
0
27,819
L
Amaterasu
Barteq091
Amaterasu
6,308
2,921
0
4,043
10,859
13,847
476
865
9,994
0
28,891
L
6,210
3,239
0
2,149
7,938
3,907
198
1,097
6,841
0
27,628
W
Izanami
13,292
9,501
0
2,111
9,387
3,565
5,097
1,492
7,895
0
74,764
L
6,220
1,252
501
1,310
10,736
3,227
550
1,490
9,246
43,781
0
W
4,320
1,023
458
1,534
7,988
2,622
1,320
3,320
4,668
31,629
0
W
5,824
2,362
1,195
2,855
6,773
3,883
435
1,511
5,262
0
12,260
L
Ymir
Swagve
Ymir
1,651
494
0
795
7,708
3,381
0
0
7,708
8,702
0
L
Hachiman
Xela25
Hachiman
4,907
3,322
0
989
10,683
2,557
0
868
9,815
0
21,755
W
Arachne
Zulbor
Arachne
10,037
7,473
0
3,980
12,032
5,459
91
1,548
10,484
0
57,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
44,177
250
Minions Killed
358
0
Camps Cleared
0
1,266,452
Distance Traveled
1,377,932
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,684
480
59
4
0
251,851
1
L
Amaterasu
8,288
518
53
3
0
284,247
0
L
Set
7,813
488
42
3
0
278,666
0
W
Izanami
10,111
632
145
9
0
269,825
0
L
Ra
7,425
464
89
6
0
239,306
0
W
Chang'e
7,480
468
55
3
0
229,474
1
W
Horus
9,465
592
7
0
0
339,005
3
L
Ymir
6,167
385
23
1
0
208,868
1
L
Hachiman
6,714
420
43
3
0
255,365
0
W
Arachne
9,437
590
92
6
0
287,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role