Player Matchup

Yemoja
Yemoja
Anonymous8411
Yemoja
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
311W - 313L
1,508 Elo+
Party 1
Raijin
Raijin
BreadHulk
Raijin
Level 32
God Stats
3W - 5L
1,268 SR
Queue Stats
273W - 313L
1,411 Elo+
Solo
Izanami
Izanami
Survixed
Izanami
Level 47
God Stats
2W - 2L
1,242 SR
Queue Stats
16W - 15L
1,407 Elo+
Solo
Ares
Ares
XKingShogunX
Ares
Level 139
God Stats
6W - 2L
1,500 SR
Queue Stats
383W - 405L
1,509 Elo+
Party 1
Anubis
Anubis
kingallkiller581
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Solo
Team Averages
Level 60
1,402 SR
1,467 Elo+

VS

Team Averages
Level 81
1,556 SR
1,415 Elo+
Fenrir
Fenrir
GrimMobbery
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 180L
1,421 Elo+
Solo
Sylvanus
Sylvanus
MoLLyWhOp xX
Sylvanus
Level 15
God Stats
1W - 0L
1,703 SR
Queue Stats
31W - 48L
1,244 Elo+
Solo
Serqet
Serqet
WarLord-__-17
Serqet
Level 69
God Stats
2W - 1L
1,360 SR
Queue Stats
116W - 113L
1,513 Elo+
Solo
Chronos
Chronos
chees3FruitFly
Chronos
Level 107
God Stats
7W - 10L
1,489 SR
Queue Stats
354W - 361L
1,498 Elo+
Solo
Rama
Rama
deep daddy420
Rama
Level 107
God Stats
3W - 4L
1,726 SR
Queue Stats
489W - 473L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 21
12,714
706
8,266
22,001
27,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
BreadHulk
Raijin
20
7 / 4 / 17
13,041
725
23,453
17,002
10,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Survixed
Izanami
19
7 / 6 / 13
12,837
713
19,952
23,377
12,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 17
13,735
763
24,477
39,423
41,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 10 / 12
11,170
621
8,099
20,160
11,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 8 / 13
11,076
615
10,073
18,106
14,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
MoLLyWhOp xX
Sylvanus
18
0 / 5 / 18
11,295
628
12,023
24,020
21,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
4 / 7 / 10
12,386
688
11,025
16,143
7,075
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
14 / 2 / 10
15,190
844
41,757
24,044
11,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 5 / 17
13,709
762
36,132
17,763
8,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
95
26
Kills
27
27
Deaths
27
80
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
4
21
3.13
L
Raijin
BreadHulk
Raijin
7
4
17
3.88
W
Fenrir
3
8
13
1.19
W
Sylvanus
MoLLyWhOp xX
Sylvanus
0
5
18
1.8
L
Izanami
Survixed
Izanami
7
6
13
2.25
W
4
7
10
1.29
L
7
3
17
5.17
W
14
2
10
9.5
W
6
5
17
2.9
L
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,247
Damage
111,010
121,963
Taken
100,076
103,588
Mitigated
63,191
46,829
Healing
44,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,266
1,445
9,337
3,981
22,001
27,786
29
9,663
11,759
16,610
0
L
Raijin
BreadHulk
Raijin
23,453
1,246
3,297
1,953
17,002
10,072
309
5,935
10,677
50,341
0
W
Fenrir
10,073
1,335
698
1,132
18,106
14,791
0
7,975
10,131
0
17,186
W
Sylvanus
MoLLyWhOp xX
Sylvanus
12,023
2,871
11,640
7,970
24,020
21,317
743
14,851
9,169
20,114
0
L
Izanami
Survixed
Izanami
19,952
15,574
2,303
5,275
23,377
12,693
2,726
11,238
11,453
0
54,100
W
11,025
1,334
1,790
2,862
16,143
7,075
902
11,574
4,569
0
16,801
L
24,477
924
1,240
15,838
39,423
41,822
417
16,262
21,832
30,241
0
W
41,757
9,847
3,138
8,489
24,044
11,730
2,568
16,941
7,103
67,636
0
W
36,132
20,746
2,194
4,506
17,763
8,278
1,549
12,954
4,809
0
68,317
L
8,099
358
976
2,629
20,160
11,215
0
9,572
9,960
13,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,497
Gold Earned
63,656
203
Minions Killed
179
0
Camps Cleared
0
1,406,067
Distance Traveled
1,592,548
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,714
706
18
1
0
246,538
0
L
Raijin
13,041
725
71
4
0
277,100
0
W
Fenrir
11,076
615
20
1
0
304,771
1
W
Sylvanus
11,295
628
13
1
0
319,728
0
L
Izanami
12,837
713
85
5
0
263,695
0
W
Serqet
12,386
688
15
1
0
359,933
0
L
Ares
13,735
763
13
1
0
326,134
0
W
Chronos
15,190
844
65
4
0
343,240
1
W
Rama
13,709
762
66
4
0
264,876
4
L
Anubis
11,170
621
16
1
0
292,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role