Player Matchup

Raijin
Raijin
ARC_Luckythrone
Raijin
Level 25
God Stats
5W - 7L
1,450 SR
Queue Stats
132W - 130L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jogo_Falido
Tsukuyomi
Level 9
God Stats
2W - 2L
1,725 SR
Queue Stats
31W - 25L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Yianz
Gilgamesh
Level 25
God Stats
2W - 1L
1,583 SR
Queue Stats
10W - 10L
1,452 Elo+
Solo
Apollo
Apollo
elegant-pluto004
Apollo
Level 18
God Stats
12W - 17L
1,441 SR
Queue Stats
23W - 29L
1,377 Elo+
Solo
Khepri
Khepri
zRexEreeto
Khepri
Level 7
God Stats
3W - 2L
1,862 SR
Queue Stats
12W - 9L
1,589 Elo+
Solo
Team Averages
Level 17
1,612 SR
1,459 Elo+

VS

Team Averages
Level 17
1,363 SR
1,367 Elo+
Bakasura
Bakasura
Bakunin05
Bakasura
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 103L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
CapitanManagua
Kuzenbo
Level 7
God Stats
10W - 2L
1,500 SR
Queue Stats
75W - 54L
1,228 Elo+
Solo
Danzaburou
Danzaburou
EL_MyTO0
Danzaburou
Level 10
God Stats
1W - 1L
1,266 SR
Queue Stats
7W - 5L
1,502 Elo+
Solo
Artemis
Artemis
PEdeRATO
Artemis
Level 18
God Stats
10W - 10L
1,194 SR
Queue Stats
60W - 52L
1,256 Elo+
Solo
Janus
Janus
TanatosDynasty
Janus
Level 26
God Stats
4W - 3L
1,355 SR
Queue Stats
28W - 31L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 2
7,850
413
3,313
13,382
4,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Jogo_Falido
Tsukuyomi
15
4 / 8 / 3
10,081
531
8,813
15,168
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Yianz
Gilgamesh
17
10 / 7 / 6
10,940
576
20,551
18,465
13,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
5 / 5 / 9
9,493
500
9,539
11,153
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
zRexEreeto
Khepri
14
3 / 6 / 11
9,417
496
7,043
15,810
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bakunin05
Bakasura
18
11 / 4 / 11
11,741
618
8,910
13,352
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 24
9,411
495
8,933
15,731
16,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
EL_MyTO0
Danzaburou
15
3 / 8 / 7
9,204
484
6,108
12,150
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
PEdeRATO
Artemis
15
5 / 7 / 12
10,041
528
9,325
11,851
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
17 / 2 / 10
12,612
664
23,233
11,118
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
103
23
Kills
39
39
Deaths
24
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
W
Bakasura
Bakunin05
Bakasura
11
4
11
4.13
W
3
3
24
5
W
Danzaburou
EL_MyTO0
Danzaburou
3
8
7
0.81
L
Tsukuyomi
Jogo_Falido
Tsukuyomi
4
8
3
0.69
W
Artemis
PEdeRATO
Artemis
5
7
12
1.57
W
17
2
10
11
L
Gilgamesh
Yianz
Gilgamesh
10
7
6
1.86
L
5
5
9
1.9
L
Khepri
zRexEreeto
Khepri
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
56,509
73,978
Taken
64,202
43,673
Mitigated
36,898
9,735
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,313
639
0
394
13,382
4,448
265
7,449
5,400
23,252
0
W
Bakasura
Bakunin05
Bakasura
8,910
5,804
0
1,970
13,352
5,374
2,188
1,502
11,766
0
64,817
W
8,933
2,620
0
720
15,731
16,625
182
2,818
12,771
21,564
0
W
Danzaburou
EL_MyTO0
Danzaburou
6,108
2,900
0
1,935
12,150
6,001
1,896
896
11,254
0
40,360
L
Tsukuyomi
Jogo_Falido
Tsukuyomi
8,813
2,214
0
2,150
15,168
5,883
22
8,157
6,386
0
46,117
W
Artemis
PEdeRATO
Artemis
9,325
5,485
0
0
11,851
4,344
65
3,419
8,338
0
37,874
W
23,233
1,301
721
3,405
11,118
4,554
881
1,273
9,717
95,698
0
L
Gilgamesh
Yianz
Gilgamesh
20,551
5,767
0
2,973
18,465
13,690
1,297
5,408
12,148
0
67,886
L
9,539
5,872
0
1,261
11,153
4,808
2,436
4,846
6,131
0
45,696
L
Khepri
zRexEreeto
Khepri
7,043
592
0
2,957
15,810
14,844
800
5,321
10,069
33,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
53,009
340
Minions Killed
443
0
Camps Cleared
0
1,581,180
Distance Traveled
1,626,097
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,850
413
39
2
0
291,256
0
W
Bakasura
11,741
618
128
7
0
324,430
0
W
Kuzenbo
9,411
495
16
1
0
366,292
1
W
Danzaburou
9,204
484
59
3
0
263,918
2
L
Tsukuyomi
10,081
531
73
4
0
359,876
1
W
Artemis
10,041
528
68
4
0
312,669
4
W
Janus
12,612
664
172
9
0
358,788
1
L
Gilgamesh
10,940
576
108
6
0
298,651
2
L
Apollo
9,493
500
74
4
0
296,308
1
L
Khepri
9,417
496
46
2
0
335,089
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role