Player Matchup

Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Bostontiger21
Guan Yu
Diamond IV
Level 160
God Stats
5W - 3L
1,621 SR
Queue Stats
189W - 171L
2,120 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
Elchmst
Baba Yaga
Platinum I
Level 121
God Stats
1W - 2L
1,828 SR
Queue Stats
161W - 148L
2,136 MMR
Solo
Awilix
Awilix
Diamond IV
Mildbloood
Awilix
Diamond IV
Level 147
God Stats
9W - 8L
1,686 SR
Queue Stats
828W - 818L
2,033 MMR
Solo
Freya
Freya
Diamond V
vDecay-l
Freya
Diamond V
Level 141
God Stats
13W - 12L
1,569 SR
Queue Stats
499W - 498L
2,071 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,641 SR
1,972 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,593 SR
2,087 MMR
Sol
Sol
Platinum I
FancyTramp
Sol
Platinum I
Level 149
God Stats
4W - 1L
1,783 SR
Queue Stats
39W - 19L
2,107 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Geez 0h Petes
Xbalanque
Diamond III
Level 160
God Stats
15W - 9L
1,704 SR
Queue Stats
652W - 638L
2,088 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Glacielwarrior
Nu Wa
Diamond IV
Level 146
God Stats
3W - 1L
1,528 SR
Queue Stats
340W - 320L
2,135 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
OveRLimitsz
Kuzenbo
Diamond IV
Level 154
God Stats
3W - 3L
1,585 SR
Queue Stats
217W - 201L
2,075 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Sulfated
Ne Zha
Diamond V
Level 145
God Stats
3W - 2L
1,363 SR
Queue Stats
203W - 193L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 5 / 2
9,439
472
3,874
20,605
17,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
17
1 / 1 / 0
9,479
474
8,607
22,664
22,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Elchmst
Baba Yaga
17
1 / 4 / 2
10,179
509
9,195
15,260
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Mildbloood
Awilix
16
3 / 10 / 3
10,424
521
11,373
20,298
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
vDecay-l
Freya
13
0 / 5 / 1
8,253
413
3,541
12,651
4,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
TiamatLokiGilgameshAthena

VS

Bans
SetPersephoneTsukuyomiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 5
12,836
642
17,371
14,866
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Geez 0h Petes
Xbalanque
19
11 / 1 / 6
13,010
651
17,327
13,145
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 1 / 10
12,590
630
11,744
9,263
3,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
OveRLimitsz
Kuzenbo
16
5 / 2 / 12
11,583
579
10,527
16,314
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Sulfated
Ne Zha
19
5 / 1 / 6
12,435
622
12,615
14,148
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
24
25
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
2
0.4
L
Guan Yu
1
1
0
1
L
Baba Yaga
Elchmst
Baba Yaga
1
4
2
0.5
W
1
1
5
3.5
W
Xbalanque
Geez 0h Petes
Xbalanque
11
1
6
14
W
2
1
10
7
L
Awilix
Mildbloood
Awilix
3
10
3
0.45
W
Kuzenbo
OveRLimitsz
Kuzenbo
5
2
12
5.5
W
Ne Zha
Sulfated
Ne Zha
5
1
6
8
L
Freya
vDecay-l
Freya
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,590
Damage
69,584
91,478
Taken
67,736
58,436
Mitigated
32,587
31,291
Healing
28,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,874
717
0
4,210
20,605
17,386
116
6,909
13,696
21,287
0
L
Guan Yu
8,607
1,070
664
10,679
22,664
22,452
507
12,980
9,684
0
52,221
L
Baba Yaga
Elchmst
Baba Yaga
9,195
351
0
5,584
15,260
6,368
0
8,233
7,027
90,308
0
W
17,371
8,029
0
12,553
14,866
3,095
3,950
1,367
13,499
97,419
0
W
Xbalanque
Geez 0h Petes
Xbalanque
17,327
9,125
0
6,049
13,145
4,871
6,115
4,461
8,684
0
104,443
W
11,744
4,116
0
2,032
9,263
3,152
2,878
2,862
6,401
100,388
0
L
Awilix
Mildbloood
Awilix
11,373
4,032
0
4,844
20,298
7,408
0
6,554
13,744
0
71,328
W
Kuzenbo
OveRLimitsz
Kuzenbo
10,527
3,416
0
4,721
16,314
16,533
180
6,188
10,126
31,502
0
W
Ne Zha
Sulfated
Ne Zha
12,615
4,823
0
3,153
14,148
4,936
1,920
3,280
10,868
0
99,699
L
Freya
vDecay-l
Freya
3,541
964
0
5,310
12,651
4,822
0
5,079
7,572
47,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
62,454
511
Minions Killed
634
0
Camps Cleared
0
1,861,867
Distance Traveled
1,964,420
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,439
472
21
1
0
372,559
9
L
Guan Yu
9,479
474
99
5
0
387,554
2
L
Baba Yaga
10,179
509
189
9
0
374,638
8
W
Sol
12,836
642
137
7
0
351,793
1
W
Xbalanque
13,010
651
163
8
0
357,798
7
W
Nu Wa
12,590
630
163
8
0
366,623
4
L
Awilix
10,424
521
116
6
0
393,907
3
W
Kuzenbo
11,583
579
23
1
0
422,456
9
W
Ne Zha
12,435
622
148
7
0
465,750
1
L
Freya
8,253
413
86
4
0
333,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role