Player Matchup

King Arthur
King Arthur
Moniro
King Arthur
Level 81
God Stats
2W - 2L
1,501 SR
Queue Stats
103W - 90L
1,501 Elo+
Party 4
Pele
Pele
Mooncheeks-
Pele
Level 28
God Stats
28W - 20L
1,590 SR
Queue Stats
93W - 86L
1,454 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sammy807
Morgan Le Fay
Level 39
God Stats
2W - 9L
1,137 SR
Queue Stats
140W - 133L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
Scott_AT23
Danzaburou
Level 29
God Stats
33W - 21L
1,597 SR
Queue Stats
94W - 84L
1,506 Elo+
Party 4
Yemoja
Yemoja
camtheman369
Yemoja
Level 148
God Stats
0W - 1L
1,141 SR
Queue Stats
97W - 79L
1,545 Elo+
Party 4
Team Averages
Level 65
1,393 SR
1,487 Elo+

VS

Team Averages
Level 59
1,491 SR
1,471 Elo+
Poseidon
Poseidon
FusionxBackPack
Poseidon
Level 28
God Stats
14W - 0L
1,500 SR
Queue Stats
298W - 90L
1,801 Elo+
Party 1
Mercury
Mercury
MettkitBoy
Mercury
Level 148
God Stats
22W - 5L
1,896 SR
Queue Stats
1,124W - 570L
1,687 Elo+
Party 1
Ymir
Ymir
PaedoDuck
Ymir
Level 35
God Stats
7W - 10L
1,101 SR
Queue Stats
331W - 392L
1,256 Elo+
Party 2
Izanami
Izanami
Xenuss
Izanami
Level 25
God Stats
12W - 10L
1,592 SR
Queue Stats
135W - 119L
1,386 Elo+
Party 2
Bastet
Bastet
firamasta
Bastet
Level 60
God Stats
18W - 8L
1,366 SR
Queue Stats
236W - 264L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Moniro
King Arthur
11
2 / 1 / 0
6,164
616
3,999
7,135
2,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 0
4,833
483
352
4,903
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
Sammy807
Morgan Le Fay
10
1 / 3 / 0
5,765
577
1,617
6,186
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Scott_AT23
Danzaburou
9
3 / 2 / 1
5,415
542
3,336
5,519
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
1 / 1 / 3
4,989
499
3,275
5,555
1,612
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
5 / 1 / 1
7,772
777
4,472
3,217
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
MettkitBoy
Mercury
11
2 / 0 / 4
6,409
641
2,710
4,452
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 3 / 3
4,794
479
2,019
5,863
2,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Xenuss
Izanami
9
0 / 1 / 3
5,182
518
3,095
3,789
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
firamasta
Bastet
10
1 / 2 / 1
5,305
531
4,060
6,408
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
8
8
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
1
1
5.5
W
Mercury
MettkitBoy
Mercury
2
0
4
4
L
King Arthur
Moniro
King Arthur
2
1
0
2
L
0
1
0
0
W
Ymir
0
3
3
0.5
L
Morgan Le Fay
Sammy807
Morgan Le Fay
1
3
0
0.33
L
Danzaburou
Scott_AT23
Danzaburou
3
2
1
1.75
W
Izanami
Xenuss
Izanami
0
1
3
1.5
L
Yemoja
1
1
3
2.5
W
Bastet
firamasta
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,579
Damage
16,356
29,298
Taken
23,729
9,213
Mitigated
8,259
9,563
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,472
231
0
1,553
3,217
921
0
519
2,698
52,878
0
W
Mercury
MettkitBoy
Mercury
2,710
990
0
500
4,452
1,315
0
953
3,499
0
38,552
L
King Arthur
Moniro
King Arthur
3,999
422
0
2,338
7,135
2,671
0
0
6,777
0
31,972
L
352
102
0
2,226
4,903
1,224
0
84
4,819
0
19,320
W
Ymir
2,019
0
300
1,390
5,863
2,200
0
1,637
4,226
15,580
0
L
Morgan Le Fay
Sammy807
Morgan Le Fay
1,617
300
0
1,481
6,186
1,982
0
2,114
4,072
33,755
0
L
Danzaburou
Scott_AT23
Danzaburou
3,336
1,492
0
1,330
5,519
1,724
0
2,827
2,692
0
26,294
W
Izanami
Xenuss
Izanami
3,095
1,830
0
827
3,789
974
39
1,783
2,006
0
32,136
L
Yemoja
3,275
968
917
1,271
5,555
1,612
0
1,466
4,089
16,892
0
W
Bastet
firamasta
Bastet
4,060
606
0
1,928
6,408
2,849
0
0
6,408
0
22,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
29,462
278
Minions Killed
356
0
Camps Cleared
0
996,817
Distance Traveled
1,071,957
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,772
777
120
12
0
211,689
5
W
Mercury
6,409
641
84
8
0
255,052
2
L
King Arthur
6,164
616
75
8
0
214,635
0
L
Pele
4,833
483
49
5
0
238,948
0
W
Ymir
4,794
479
40
4
0
195,834
0
L
Morgan Le Fay
5,765
577
75
8
0
175,486
1
L
Danzaburou
5,415
542
61
6
0
175,710
1
W
Izanami
5,182
518
71
7
0
175,620
2
L
Yemoja
4,989
499
18
2
0
192,038
4
W
Bastet
5,305
531
41
4
0
233,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role