Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Donar2TheThunder
Thanatos
Level 18
God Stats
2W - 4L
1,404 SR
Queue Stats
29W - 38L
1,367 Elo+
Party 3
Amaterasu
Amaterasu
DonarTheThunder
Amaterasu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 79L
1,421 Elo+
Party 3
Hel
Hel
HayatoKun96
Hel
Level 17
God Stats
7W - 7L
1,527 SR
Queue Stats
38W - 38L
1,487 Elo+
Party 1
Neith
Neith
Serraseit
Neith
Level 47
God Stats
1W - 2L
1,151 SR
Queue Stats
98W - 86L
1,599 Elo+
Party 1
Team Averages
Level 43
1,417 SR
1,475 Elo+

VS

Team Averages
Level 73
1,454 SR
1,523 Elo+
Nike
Nike
Caronado
Nike
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Solo
Mercury
Mercury
DaRkKiNg40
Mercury
Level 99
God Stats
16W - 11L
1,536 SR
Queue Stats
30W - 28L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NatsuZA
Morgan Le Fay
Level 115
God Stats
8W - 6L
1,640 SR
Queue Stats
27W - 23L
1,496 Elo+
Party 2
Ymir
Ymir
Trompaetes
Ymir
Level 5
God Stats
1W - 0L
1,229 SR
Queue Stats
3W - 0L
1,728 Elo+
Party 2
Neith
Neith
kirvi
Neith
Level 102
God Stats
2W - 1L
1,366 SR
Queue Stats
10W - 6L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 4 / 3
7,092
443
6,902
11,737
6,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 5 / 4
6,981
436
4,130
9,525
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
DonarTheThunder
Amaterasu
14
8 / 6 / 0
8,868
554
9,831
16,027
9,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 10 / 0
6,705
419
4,423
13,702
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Serraseit
Neith
11
2 / 5 / 1
7,125
445
6,434
10,568
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
4 / 5 / 0
8,640
540
5,769
11,277
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
DaRkKiNg40
Mercury
17
8 / 1 / 8
10,320
645
7,283
11,812
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NatsuZA
Morgan Le Fay
16
13 / 1 / 7
10,674
667
28,819
14,417
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 11
8,450
528
4,353
9,685
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
kirvi
Neith
14
2 / 3 / 5
9,187
574
3,424
7,598
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
11
Kills
30
30
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
3
0.38
W
Nike
4
5
0
0.8
W
Mercury
DaRkKiNg40
Mercury
8
1
8
12
L
1
5
4
0.6
L
Amaterasu
DonarTheThunder
Amaterasu
8
6
0
1.33
L
0
10
0
0
W
Morgan Le Fay
NatsuZA
Morgan Le Fay
13
1
7
16.5
L
Neith
Serraseit
Neith
2
5
1
0.5
W
3
1
11
8.5
W
Neith
kirvi
Neith
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
49,648
61,559
Taken
54,789
29,236
Mitigated
23,816
18,523
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,902
1,275
1,190
928
11,737
6,119
0
7,371
4,366
21,722
0
W
Nike
5,769
2,164
0
1,640
11,277
4,070
1,108
334
10,943
0
41,328
W
Mercury
DaRkKiNg40
Mercury
7,283
3,518
0
250
11,812
4,938
0
1,500
10,312
0
66,960
L
4,130
666
0
5,360
9,525
3,220
0
3,336
6,189
0
26,254
L
Amaterasu
DonarTheThunder
Amaterasu
9,831
6,188
0
3,506
16,027
9,685
200
4,812
11,215
277
32,706
L
4,423
276
1,630
3,883
13,702
6,172
180
10,516
3,186
35,918
0
W
Morgan Le Fay
NatsuZA
Morgan Le Fay
28,819
2,304
1,598
6,858
14,417
6,116
334
4,869
9,548
81,562
0
L
Neith
Serraseit
Neith
6,434
2,758
0
2,026
10,568
4,040
0
7,137
3,431
0
35,353
W
4,353
688
0
1,152
9,685
6,294
66
3,866
5,819
19,297
0
W
Neith
kirvi
Neith
3,424
1,090
123
2,223
7,598
2,398
4,169
1,367
6,231
0
59,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,771
Gold Earned
47,271
292
Minions Killed
446
0
Camps Cleared
0
1,419,783
Distance Traveled
1,532,039
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,092
443
33
2
0
283,370
3
W
Nike
8,640
540
74
5
0
290,918
4
W
Mercury
10,320
645
114
7
0
389,608
0
L
Thanatos
6,981
436
52
3
0
290,426
2
L
Amaterasu
8,868
554
67
4
0
282,788
6
L
Hel
6,705
419
64
4
0
292,237
1
W
Morgan Le Fay
10,674
667
109
7
0
321,116
1
L
Neith
7,125
445
76
5
0
270,962
0
W
Ymir
8,450
528
25
2
0
277,321
1
W
Neith
9,187
574
124
8
0
253,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role