Player Matchup

Yemoja
Yemoja
BoyInked
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,181 Elo+
Solo
Loki
Loki
RONRON0192
Loki
Level 7
God Stats
3W - 5L
1,370 SR
Queue Stats
8W - 15L
1,291 Elo+
Solo
Hades
Hades
SequenceSquared
Hades
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,275 Elo+
Solo
Cupid
Cupid
SnowflakeSenpai
Cupid
Level 28
God Stats
4W - 4L
1,418 SR
Queue Stats
18W - 22L
1,435 Elo+
Solo
Chronos
Chronos
ZackDaKidd
Chronos
Level 29
God Stats
218W - 155L
1,597 SR
Queue Stats
700W - 702L
1,555 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,347 Elo+

VS

Team Averages
Level 64
1,576 SR
1,531 Elo+
Izanami
Izanami
B2DAZED
Izanami
Level 19
God Stats
10W - 8L
1,740 SR
Queue Stats
59W - 36L
1,744 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Iration213
Morgan Le Fay
Level 129
God Stats
6W - 4L
1,497 SR
Queue Stats
248W - 213L
1,579 Elo+
Party 1
Fenrir
Fenrir
JayDeGallant
Fenrir
Level 10
God Stats
3W - 2L
1,366 SR
Queue Stats
25W - 44L
1,283 Elo+
Solo
Anubis
Anubis
Srgnt_Sarcasm234
Anubis
Level 157
God Stats
11W - 6L
1,653 SR
Queue Stats
250W - 248L
1,548 Elo+
Party 1
Yemoja
Yemoja
TraphouseWeeb
Yemoja
Level 3
God Stats
2W - 1L
1,626 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BoyInked
Yemoja
7
0 / 6 / 2
5,114
426
1,700
6,669
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
5,507
459
495
5,374
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 3 / 1
5,635
470
3,236
7,353
2,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 0
5,803
484
1,183
7,214
1,524
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
ZackDaKidd
Chronos
11
3 / 2 / 0
6,247
521
5,607
7,860
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B2DAZED
Izanami
11
3 / 1 / 4
6,865
572
6,580
7,120
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Iration213
Morgan Le Fay
13
8 / 0 / 0
7,840
653
9,128
5,945
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
8
0 / 1 / 0
5,588
466
0
6,325
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 2
8,284
690
5,771
5,781
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 7
6,908
576
2,573
6,120
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
B2DAZED
Izanami
3
1
4
5
L
Yemoja
BoyInked
Yemoja
0
6
2
0.17
W
Morgan Le Fay
Iration213
Morgan Le Fay
8
0
0
8
W
Fenrir
0
1
0
0
L
0
1
0
0
L
0
3
1
0.17
L
1
6
0
0.17
W
5
1
2
6
W
2
2
7
2.75
L
Chronos
ZackDaKidd
Chronos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,221
Damage
24,052
34,470
Taken
31,291
9,934
Mitigated
11,890
8,658
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
B2DAZED
Izanami
6,580
4,686
0
2,057
7,120
2,221
586
4,113
3,007
0
46,997
L
Yemoja
BoyInked
Yemoja
1,700
456
166
526
6,669
2,532
58
3,209
3,460
8,847
0
W
Morgan Le Fay
Iration213
Morgan Le Fay
9,128
1,292
0
2,036
5,945
2,249
0
1,099
4,846
48,108
0
W
Fenrir
0
0
0
3,006
6,325
1,993
0
0
6,325
0
25,532
L
495
80
0
2,091
5,374
1,645
0
2,939
2,435
0
28,469
L
3,236
925
0
2,281
7,353
2,240
0
4,065
3,288
25,056
0
L
1,183
819
147
1,212
7,214
1,524
0
4,567
2,647
0
20,882
W
5,771
497
0
3,407
5,781
2,986
558
863
4,918
48,332
0
W
2,573
887
1,642
1,582
6,120
2,441
264
4,468
1,652
17,965
0
L
Chronos
ZackDaKidd
Chronos
5,607
1,819
0
2,235
7,860
1,993
0
2,692
5,168
41,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
35,485
260
Minions Killed
385
0
Camps Cleared
0
1,080,277
Distance Traveled
1,070,307
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,865
572
96
8
0
201,466
2
L
Yemoja
5,114
426
15
1
0
217,962
5
W
Morgan Le Fay
7,840
653
79
7
0
247,853
4
W
Fenrir
5,588
466
64
5
0
218,805
0
L
Loki
5,507
459
72
6
0
223,166
6
L
Hades
5,635
470
54
5
0
226,529
0
L
Cupid
5,803
484
45
4
0
197,322
4
W
Anubis
8,284
690
107
9
0
183,872
4
W
Yemoja
6,908
576
39
3
0
218,311
0
L
Chronos
6,247
521
74
6
0
215,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role