Player Matchup

Fenrir
Fenrir
SIR_DRIP84
Fenrir
Level 8
God Stats
0W - 3L
1,269 SR
Queue Stats
34W - 42L
1,065 Elo+
Party 1
Hel
Hel
SIR_SWAG84
Hel
Level 17
God Stats
18W - 24L
1,247 SR
Queue Stats
132W - 143L
1,065 Elo+
Party 1
Hades
Hades
SIR_Toxic84
Hades
Level 5
God Stats
2W - 8L
1,279 SR
Queue Stats
8W - 19L
1,242 Elo+
Party 1
Janus
Janus
eviIntention
Janus
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 103L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
koala892timide
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
247W - 398L
1,309 Elo+
Solo
Team Averages
Level 17
1,319 SR
1,217 Elo+

VS

Team Averages
Level 10
1,436 SR
1,222 Elo+
Neith
Neith
IMJK
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Set
Set
Soodeens
Set
Level 9
God Stats
4W - 9L
999 SR
Queue Stats
7W - 17L
946 Elo+
Party 2
Nemesis
Nemesis
SrMemez
Nemesis
Level 22
God Stats
9W - 5L
1,683 SR
Queue Stats
77W - 67L
1,372 Elo+
Solo
Amaterasu
Amaterasu
bastion_bestial
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,294 Elo+
Solo
Eset
Eset
zeze123superman
Eset
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
999 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SIR_DRIP84
Fenrir
17
5 / 12 / 1
11,532
461
5,993
22,093
9,523
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 8 / 0
9,945
398
5,830
16,462
6,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 7 / 5
10,171
407
5,246
17,450
15,755
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 6 / 4
9,099
364
3,388
7,120
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
koala892timide
Morgan Le Fay
17
2 / 7 / 3
10,580
423
10,308
15,425
5,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IMJK
Neith
19
7 / 2 / 8
12,396
496
15,336
14,977
6,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 7 / 3
11,413
457
7,806
17,289
8,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
SrMemez
Nemesis
20
23 / 1 / 6
16,022
641
26,300
17,300
8,068
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Amaterasu
bastion_bestial
Amaterasu
7
0 / 3 / 2
8,067
323
99
4,960
1,496
16
2 / 8 / 2
10,895
436
3,817
12,406
4,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
13
Kills
39
40
Deaths
21
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
IMJK
Neith
7
2
8
5.5
L
Fenrir
SIR_DRIP84
Fenrir
5
12
1
0.46
L
2
8
0
0.25
L
2
7
5
0.64
W
7
7
3
1.21
W
Nemesis
SrMemez
Nemesis
23
1
6
26
W
Amaterasu
bastion_bestial
Amaterasu
0
3
2
0.33
L
2
6
4
0.67
L
Morgan Le Fay
koala892timide
Morgan Le Fay
2
7
3
0.5
W
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,765
Damage
53,358
78,550
Taken
66,932
39,497
Mitigated
29,549
13,399
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
IMJK
Neith
15,336
7,119
0
4,213
14,977
6,524
6,593
8,792
6,145
0
78,915
L
Fenrir
SIR_DRIP84
Fenrir
5,993
2,628
0
4,511
22,093
9,523
1,432
1,156
20,937
0
58,110
L
5,830
1,174
2,056
4,049
16,462
6,233
922
1,446
15,016
51,604
0
L
5,246
856
434
829
17,450
15,755
33
783
16,667
27,962
0
W
7,806
4,663
0
1,335
17,289
8,746
2,501
4,174
13,115
0
43,092
W
Nemesis
SrMemez
Nemesis
26,300
15,467
0
1,447
17,300
8,068
4,072
7,370
9,786
0
125,543
W
Amaterasu
bastion_bestial
Amaterasu
99
47
0
172
4,960
1,496
0
857
4,043
0
7,801
L
3,388
318
0
347
7,120
2,059
1,014
0
7,120
32,519
0
L
Morgan Le Fay
koala892timide
Morgan Le Fay
10,308
501
0
1,173
15,425
5,927
814
432
14,993
60,405
0
W
3,817
609
0
1,215
12,406
4,715
2,367
3,293
9,071
47,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,327
Gold Earned
58,793
372
Minions Killed
475
0
Camps Cleared
0
1,672,575
Distance Traveled
1,885,696
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,396
496
113
5
0
432,884
0
L
Fenrir
11,532
461
94
4
0
380,440
0
L
Hel
9,945
398
92
4
0
369,101
0
L
Hades
10,171
407
50
2
0
326,636
2
W
Set
11,413
457
64
3
0
397,176
2
W
Nemesis
16,022
641
189
8
0
539,564
0
W
Amaterasu
8,067
323
13
1
0
176,500
0
L
Janus
9,099
364
59
2
0
216,991
0
L
Morgan Le Fay
10,580
423
77
3
0
379,407
3
W
Eset
10,895
436
96
4
0
339,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role