Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FrosterWTF
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,584 Elo+
Party 4
Yemoja
Yemoja
Meole113
Yemoja
Level 49
God Stats
37W - 30L
1,519 SR
Queue Stats
127W - 157L
1,436 Elo+
Party 3
King Arthur
King Arthur
SadlyAizz
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,390 Elo+
Party 4
Fenrir
Fenrir
an10y
Fenrir
Level 128
God Stats
10W - 6L
1,700 SR
Queue Stats
241W - 223L
1,596 Elo+
Party 3
Discordia
Discordia
argonboron
Discordia
Level 78
God Stats
15W - 18L
1,606 SR
Queue Stats
213W - 215L
1,472 Elo+
Party 3
Team Averages
Level 89
1,565 SR
1,496 Elo+

VS

Team Averages
Level 56
1,434 SR
1,528 Elo+
Ymir
Ymir
Casiim
Ymir
Level 48
God Stats
44W - 42L
1,538 SR
Queue Stats
110W - 119L
1,467 Elo+
Party 1
Anubis
Anubis
Kotins
Anubis
Level 47
God Stats
61W - 51L
1,540 SR
Queue Stats
80W - 101L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
LujPalogrzmoty
Amaterasu
Level 87
God Stats
0W - 2L
1,262 SR
Queue Stats
300W - 303L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
ToxicMajinZ
Hun Batz
Level 56
God Stats
0W - 1L
1,329 SR
Queue Stats
54W - 49L
1,618 Elo+
Party 2
Eset
Eset
xDionDea
Eset
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrosterWTF
Ah Muzen Cab
17
5 / 6 / 3
12,261
533
10,598
15,367
4,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Meole113
Yemoja
16
0 / 7 / 14
11,396
495
3,916
15,477
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
SadlyAizz
King Arthur
20
10 / 0 / 9
15,328
666
21,045
22,235
19,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
an10y
Fenrir
20
19 / 1 / 5
14,691
639
17,026
17,020
10,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
argonboron
Discordia
19
1 / 4 / 12
12,826
558
10,333
9,739
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Casiim
Ymir
17
5 / 6 / 6
11,577
503
9,476
24,802
36,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Kotins
Anubis
16
4 / 7 / 4
10,215
444
9,645
12,218
6,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
LujPalogrzmoty
Amaterasu
17
0 / 6 / 1
10,160
442
5,252
16,607
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
ToxicMajinZ
Hun Batz
16
6 / 8 / 0
11,190
487
8,291
19,037
8,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
19
3 / 8 / 1
12,181
530
10,254
16,947
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
35
Kills
18
18
Deaths
35
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
Casiim
Ymir
5
6
6
1.33
W
Ah Muzen Cab
FrosterWTF
Ah Muzen Cab
5
6
3
1.08
L
Anubis
Kotins
Anubis
4
7
4
0.86
L
Amaterasu
LujPalogrzmoty
Amaterasu
0
6
1
0.08
W
Yemoja
Meole113
Yemoja
0
7
14
1
W
King Arthur
SadlyAizz
King Arthur
10
0
9
14.5
L
Hun Batz
ToxicMajinZ
Hun Batz
6
8
0
0.75
W
Fenrir
an10y
Fenrir
19
1
5
21.5
W
Discordia
argonboron
Discordia
1
4
12
1.75
L
Eset
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,918
Damage
42,918
79,838
Taken
89,611
50,697
Mitigated
68,954
29,682
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Casiim
Ymir
9,476
2,073
378
6,059
24,802
36,022
880
4,357
20,293
52,669
0
W
Ah Muzen Cab
FrosterWTF
Ah Muzen Cab
10,598
5,506
0
4,720
15,367
4,923
6,148
6,842
8,525
0
90,918
L
Anubis
Kotins
Anubis
9,645
279
0
2,387
12,218
6,248
1,872
2,765
9,295
58,296
0
L
Amaterasu
LujPalogrzmoty
Amaterasu
5,252
2,209
0
5,715
16,607
10,837
0
1,483
15,072
0
51,618
W
Yemoja
Meole113
Yemoja
3,916
779
2,166
4,543
15,477
11,774
795
8,814
6,663
34,591
0
W
King Arthur
SadlyAizz
King Arthur
21,045
2,912
0
11,363
22,235
19,996
430
4,880
17,355
217
108,187
L
Hun Batz
ToxicMajinZ
Hun Batz
8,291
2,372
0
1,093
19,037
8,324
0
1,628
17,275
0
73,662
W
Fenrir
an10y
Fenrir
17,026
4,994
0
3,959
17,020
10,341
1,652
6,860
10,160
0
93,654
W
Discordia
argonboron
Discordia
10,333
404
0
2,931
9,739
3,663
955
4,370
5,369
84,760
0
L
Eset
10,254
1,447
653
3,455
16,947
7,523
2,048
3,409
13,210
97,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,502
Gold Earned
55,323
668
Minions Killed
589
0
Camps Cleared
0
2,227,383
Distance Traveled
1,997,357
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,577
503
75
3
0
379,191
6
W
Ah Muzen Cab
12,261
533
150
7
0
396,250
3
L
Anubis
10,215
444
105
5
0
342,553
4
L
Amaterasu
10,160
442
110
5
0
422,033
5
W
Yemoja
11,396
495
49
2
0
403,071
7
W
King Arthur
15,328
666
206
9
0
473,460
2
L
Hun Batz
11,190
487
112
5
0
439,860
3
W
Fenrir
14,691
639
111
5
0
498,392
3
W
Discordia
12,826
558
152
7
0
456,210
10
L
Eset
12,181
530
187
8
0
413,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role