Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Bloodmachine
Pele
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 46L
1,519 Elo+
Party 2
Chronos
Chronos
GurkenRick
Chronos
Level 87
God Stats
5W - 5L
1,858 SR
Queue Stats
215W - 184L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
Sergi_SLR
Kukulkan
Level 87
God Stats
6W - 13L
1,576 SR
Queue Stats
397W - 409L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
YogTheTripod
Cthulhu
Level 41
God Stats
19W - 13L
1,624 SR
Queue Stats
130W - 146L
1,439 Elo+
Solo
Team Averages
Level 55
1,612 SR
1,489 Elo+

VS

Team Averages
Level 83
1,637 SR
1,501 Elo+
Gilgamesh
Gilgamesh
B0ngleInJ0ng1e
Gilgamesh
Level 124
God Stats
5W - 2L
1,453 SR
Queue Stats
170W - 164L
1,519 Elo+
Party 1
Hachiman
Hachiman
KazutoDate
Hachiman
Level 49
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
KnockoutXED
Chang'e
Level 126
God Stats
5W - 3L
1,597 SR
Queue Stats
154W - 154L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
Nattmaran
Amaterasu
Level 28
God Stats
9W - 8L
1,563 SR
Queue Stats
41W - 47L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SparkledXD
Kuzenbo
Level 89
God Stats
2W - 1L
1,836 SR
Queue Stats
83W - 103L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
11 / 5 / 10
10,622
625
15,538
16,278
11,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 7 / 3
9,072
534
6,942
13,079
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
GurkenRick
Chronos
18
14 / 1 / 3
11,555
680
18,321
12,937
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Sergi_SLR
Kukulkan
14
3 / 6 / 5
8,764
516
8,143
10,560
4,121
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YogTheTripod
Cthulhu
13
1 / 2 / 7
8,743
514
5,797
10,546
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B0ngleInJ0ng1e
Gilgamesh
16
15 / 4 / 3
10,946
644
18,678
16,009
9,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
KazutoDate
Hachiman
11
1 / 7 / 1
6,900
406
4,614
11,452
3,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
KnockoutXED
Chang'e
14
3 / 7 / 5
8,642
508
10,025
14,149
4,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Nattmaran
Amaterasu
13
0 / 7 / 2
7,766
457
3,127
12,297
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
SparkledXD
Kuzenbo
13
2 / 6 / 9
9,376
552
6,479
17,917
16,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
31
Kills
21
21
Deaths
31
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
5
10
3.2
L
Gilgamesh
B0ngleInJ0ng1e
Gilgamesh
15
4
3
4.13
W
2
7
3
0.5
W
Chronos
GurkenRick
Chronos
14
1
3
15.5
L
Hachiman
KazutoDate
Hachiman
1
7
1
0.21
L
Chang'e
KnockoutXED
Chang'e
3
7
5
0.79
L
Amaterasu
Nattmaran
Amaterasu
0
7
2
0.14
W
Kukulkan
Sergi_SLR
Kukulkan
3
6
5
0.92
L
Kuzenbo
SparkledXD
Kuzenbo
2
6
9
1.08
W
Cthulhu
YogTheTripod
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,741
Damage
42,923
63,400
Taken
71,824
34,039
Mitigated
41,909
12,015
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,538
5,681
0
1,944
16,278
11,308
0
4,162
12,116
0
41,142
L
Gilgamesh
B0ngleInJ0ng1e
Gilgamesh
18,678
7,036
0
1,072
16,009
9,101
0
7,473
8,536
0
63,850
W
6,942
1,966
0
1,388
13,079
4,479
0
2,189
10,890
0
68,652
W
Chronos
GurkenRick
Chronos
18,321
7,207
0
5,651
12,937
5,104
1,141
2,542
10,395
90,587
0
L
Hachiman
KazutoDate
Hachiman
4,614
2,809
0
750
11,452
3,343
0
4,845
6,607
0
27,166
L
Chang'e
KnockoutXED
Chang'e
10,025
929
1,984
4,528
14,149
4,730
333
7,010
7,139
55,313
0
L
Amaterasu
Nattmaran
Amaterasu
3,127
755
0
2,064
12,297
8,008
0
3,700
8,597
0
31,746
W
Kukulkan
Sergi_SLR
Kukulkan
8,143
1,067
0
2,315
10,560
4,121
189
4,547
6,013
53,443
0
L
Kuzenbo
SparkledXD
Kuzenbo
6,479
2,413
0
837
17,917
16,727
158
9,233
8,684
18,766
0
W
Cthulhu
YogTheTripod
Cthulhu
5,797
37
0
717
10,546
9,027
34
3,064
7,482
33,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,756
Gold Earned
43,630
479
Minions Killed
320
0
Camps Cleared
0
1,689,252
Distance Traveled
1,596,394
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,622
625
64
4
0
327,221
2
L
Gilgamesh
10,946
644
88
5
0
367,474
2
W
Pele
9,072
534
118
7
0
352,561
4
W
Chronos
11,555
680
143
8
0
341,012
3
L
Hachiman
6,900
406
41
2
0
287,091
0
L
Chang'e
8,642
508
100
6
0
324,124
2
L
Amaterasu
7,766
457
61
4
0
309,366
2
W
Kukulkan
8,764
516
110
6
0
309,610
3
L
Kuzenbo
9,376
552
30
2
0
308,339
2
W
Cthulhu
8,743
514
44
3
0
358,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role