Player Matchup

Tiamat
Tiamat
King_Ferno10
Tiamat
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
73W - 100L
1,178 Elo+
Party 2
Bellona
Bellona
happy_killer1216
Bellona
Level 18
God Stats
0W - 6L
1,022 SR
Queue Stats
49W - 74L
1,166 Elo+
Party 2
Fenrir
Fenrir
zuesonnallama44
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,341 SR
1,281 Elo+

VS

Team Averages
Level 32
1,426 SR
1,312 Elo+
Chang'e
Chang'e
MegTheEgg52911
Chang'e
Level 67
God Stats
6W - 2L
1,496 SR
Queue Stats
16W - 21L
1,462 Elo+
Party 1
Izanami
Izanami
Moxxy13
Izanami
Level 24
God Stats
1W - 2L
1,474 SR
Queue Stats
2W - 7L
1,236 Elo+
Party 1
Chaac
Chaac
jhurik11
Chaac
Level 4
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 2L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 8 / 3
9,745
650
10,044
11,302
7,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 7 / 2
9,727
648
11,569
17,792
8,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 7 / 4
8,543
570
4,314
11,262
6,732
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 13
11,361
757
11,758
10,434
3,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Moxxy13
Izanami
13
5 / 3 / 11
10,375
692
10,008
10,259
3,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
jhurik11
Chaac
13
9 / 2 / 7
10,926
728
8,513
13,702
11,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
22
22
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
8
3
0.44
W
8
0
13
14.5
W
Izanami
Moxxy13
Izanami
5
3
11
3.5
L
3
7
2
0.57
W
Chaac
jhurik11
Chaac
9
2
7
6.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,927
Damage
30,279
40,356
Taken
34,395
22,518
Mitigated
18,517
3,814
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,044
544
0
655
11,302
7,004
181
4,176
7,126
26,537
0
W
11,758
190
2,369
5,717
10,434
3,535
350
3,834
6,194
35,182
0
W
Izanami
Moxxy13
Izanami
10,008
6,546
0
696
10,259
3,612
1,071
1,799
8,286
0
31,682
L
11,569
2,451
678
1,319
17,792
8,782
0
5,295
12,497
0
33,383
W
Chaac
jhurik11
Chaac
8,513
1,512
0
2,611
13,702
11,370
871
3,531
9,871
0
31,184
L
4,314
1,500
549
613
11,262
6,732
15
2,287
8,975
0
19,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,015
Gold Earned
32,662
101
Minions Killed
145
0
Camps Cleared
0
663,734
Distance Traveled
766,496
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,745
650
33
2
0
215,991
1
W
Chang'e
11,361
757
46
3
0
292,305
0
W
Izanami
10,375
692
45
3
0
237,089
0
L
Bellona
9,727
648
38
3
0
278,841
3
W
Chaac
10,926
728
54
4
0
237,102
0
L
Fenrir
8,543
570
30
2
0
168,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role