Player Matchup

Arachne
Arachne
Chronic_Cyclow
Arachne
Level 63
God Stats
22W - 38L
1,345 SR
Queue Stats
734W - 825L
1,331 Elo+
Party 2
Zeus
Zeus
Eren_Jaeger058
Zeus
Level 63
God Stats
15W - 28L
1,370 SR
Queue Stats
84W - 122L
1,310 Elo+
Party 2
Neith
Neith
VampireHUN
Neith
Level 48
God Stats
0W - 3L
1,211 SR
Queue Stats
18W - 32L
1,334 Elo+
Solo
Ares
Ares
joserramon1
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,330 Elo+
Party 2
Achilles
Achilles
punts_dunts02
Achilles
Level 38
God Stats
3W - 4L
1,486 SR
Queue Stats
89W - 103L
1,330 Elo+
Solo
Team Averages
Level 45
1,382 SR
1,327 Elo+

VS

Team Averages
Level 53
1,437 SR
1,335 Elo+
Aphrodite
Aphrodite
AdrianZero8
Aphrodite
Level 85
God Stats
4W - 3L
1,493 SR
Queue Stats
76W - 108L
1,342 Elo+
Party 1
Apollo
Apollo
Gregedark093
Apollo
Level 47
God Stats
20W - 24L
1,380 SR
Queue Stats
392W - 398L
1,407 Elo+
Solo
Cabrakan
Cabrakan
Omar3125
Cabrakan
Level 44
God Stats
4W - 1L
1,711 SR
Queue Stats
152W - 194L
1,264 Elo+
Solo
Achilles
Achilles
lucaselpirata122
Achilles
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
483W - 501L
1,383 Elo+
Party 1
Eset
Eset
whito_19
Eset
Level 23
God Stats
2W - 6L
1,101 SR
Queue Stats
609W - 625L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,137
467
2,474
6,365
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 3 / 0
6,192
563
5,993
4,556
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
10
1 / 1 / 0
5,282
480
4,832
5,296
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 6 / 0
5,041
458
1,990
8,343
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Achilles
punts_dunts02
Achilles
1
0 / 0 / 0
2,013
183
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdrianZero8
Aphrodite
11
1 / 1 / 2
6,087
553
1,195
6,640
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
4 / 0 / 0
6,479
589
4,141
5,418
1,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
Omar3125
Cabrakan
9
0 / 1 / 3
5,543
504
1,758
6,132
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 2 / 1
7,072
643
6,987
6,999
2,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
9
1 / 2 / 4
5,567
506
2,394
6,918
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
14
14
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AdrianZero8
Aphrodite
1
1
2
2
L
1
4
2
0.5
L
3
3
0
1
W
Apollo
4
0
0
4
W
Cabrakan
Omar3125
Cabrakan
0
1
3
1.5
L
Neith
1
1
0
1
L
1
6
0
0.17
W
8
2
1
4.25
L
Achilles
punts_dunts02
Achilles
0
0
0
0
W
Eset
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,289
Damage
16,475
24,560
Taken
32,107
10,857
Mitigated
12,764
4,614
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AdrianZero8
Aphrodite
1,195
204
326
3,501
6,640
2,149
632
3,328
3,024
30,036
0
L
2,474
1,793
0
785
6,365
2,185
0
936
5,351
0
19,187
L
5,993
392
111
520
4,556
1,252
0
1,924
2,537
27,551
0
W
Apollo
4,141
2,092
99
1,475
5,418
1,748
97
78
5,340
0
28,017
W
Cabrakan
Omar3125
Cabrakan
1,758
265
88
1,787
6,132
4,397
0
187
5,945
19,867
0
L
Neith
4,832
1,488
99
2,903
5,296
1,640
530
1,271
4,025
0
26,682
L
1,990
453
0
196
8,343
5,780
0
1,043
7,300
14,933
0
W
6,987
3,043
0
1,774
6,999
2,665
752
2,322
4,671
0
38,233
L
Achilles
punts_dunts02
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Eset
2,394
381
331
2,664
6,918
1,805
0
1,635
5,144
22,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,665
Gold Earned
30,748
185
Minions Killed
300
0
Camps Cleared
0
690,362
Distance Traveled
996,099
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,087
553
71
6
0
196,104
4
L
Arachne
5,137
467
45
4
0
184,303
0
L
Zeus
6,192
563
60
5
0
152,198
0
W
Apollo
6,479
589
57
5
0
210,559
2
W
Cabrakan
5,543
504
34
3
0
175,564
0
L
Neith
5,282
480
56
5
0
161,516
3
L
Ares
5,041
458
24
2
0
192,345
0
W
Achilles
7,072
643
82
7
0
200,519
0
L
Achilles
2,013
183
0
0
0
0
0
W
Eset
5,567
506
56
5
0
213,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role